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Papers, invited talks, and poster sessions from the July 1995 conference address problems and solutions in the field of parallel array algorithms and architectures for special-purpose systems. Topics include scheduling and mapping techniques, design methodologies, array architectures, computer arith
A one-of-a-kind survey of the field of Reconfigurable Computing Gives a comprehensive introduction to a discipline that offers a 10X-100X acceleration of algorithms over microprocessors Discusses the impact of reconfigurable hardware on a wide range of applications: signal and image processing, network security, bioinformatics, and supercomputing Includes the history of the field as well as recent advances Includes an extensive bibliography of primary sources
MPEG-4 is the multimedia standard for combining interactivity, natural and synthetic digital video, audio and computer-graphics. Typical applications are: internet, video conferencing, mobile videophones, multimedia cooperative work, teleteaching and games. With MPEG-4 the next step from block-based video (ISO/IEC MPEG-1, MPEG-2, CCITT H.261, ITU-T H.263) to arbitrarily-shaped visual objects is taken. This significant step demands a new methodology for system analysis and design to meet the considerably higher flexibility of MPEG-4. Motion estimation is a central part of MPEG-1/2/4 and H.261/H.263 video compression standards and has attracted much attention in research and industry, for the following reasons: it is computationally the most demanding algorithm of a video encoder (about 60-80% of the total computation time), it has a high impact on the visual quality of a video encoder, and it is not standardized, thus being open to competition. Algorithms, Complexity Analysis, and VLSI Architectures for MPEG-4 Motion Estimation covers in detail every single step in the design of a MPEG-1/2/4 or H.261/H.263 compliant video encoder: Fast motion estimation algorithms Complexity analysis tools Detailed complexity analysis of a software implementation of MPEG-4 video Complexity and visual quality analysis of fast motion estimation algorithms within MPEG-4 Design space on motion estimation VLSI architectures Detailed VLSI design examples of (1) a high throughput and (2) a low-power MPEG-4 motion estimator. Algorithms, Complexity Analysis and VLSI Architectures for MPEG-4 Motion Estimation is an important introduction to numerous algorithmic, architectural and system design aspects of the multimedia standard MPEG-4. As such, all researchers, students and practitioners working in image processing, video coding or system and VLSI design will find this book of interest.
Based on more than 30 years of research on differential theories of gratings, this book describes developments in differential theory for applications in spectroscopy, acoustics, X-ray instrumentation, optical communication, information processing, photolithography, high-power lasers, high-precision engineering, and astronomy. Introducing the Fast Fourier Factorization approach to improve the convergence of a truncated series, the book examines multilayers, stacked gratings, crossed gratings, photonic crystals, and isotropic and anisotropic materials; techniques and examples in grating design; and Maxwell equations in a truncated Fourier space.
This volume constitutes the proceedings of the Fifth International Workshop on Field-Programmable Logic and Its Applications, FPL '95, held in Oxford, UK in August/September 1995. The volume presents 46 full revised papers carefully selected by the program committee from a large number and wide range of submissions. The papers document the progress achieved since the predecessor conference (see LNCS 849). They are organized in sections on architectures, platforms, tools, arithmetic and signal processing, embedded systems and other applications, and reconfigurable design and models.