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Pokémon Go meets The Goonies in this exciting new adventure series! Monsters. Aliens. What’s next? Use your BRAINS and figure it out! In their third exciting adventure, Bex and Charlie battle the living dead—ZOMBIES. After all they’ve gone through, Bex and Charlie have no intention of playing the new zombie game that Veratrum Games Corp just released. But everyone else in town is hooked, and when a flu sweeps the school, turning teachers and students into the undead, it turns out that only non-players are immune. Now, Charlie and Bex have to find a way to save their friends and neighbors—and stop the company from unleashing more of their deadly games.
After all they've gone through, Bex and Charlie have no intention of playing the new zombie game that Veratrum Games Corp just released. But everyone else in town is hooked, and when a flu sweeps the school, turning teachers and students into the und
On the surface, the zombie seems the polar opposite of the human--they are the living dead; we, in essence, are the dying alive. But the zombie is also "us." Although decaying, it looks like us, dresses like us, and sometimes (if rarely) acts like us. In this volume, essays by scholars from a range of disciplines examine the zombie as a thematic presence in literature, film, video games, legal language, and philosophy, exploring topics including zombies and the environment, litigation, the afterlife, capitalism, and the erotic. Through this wide-ranging examination of the zombie phenomenon, the authors seek to discover what the zombie can teach us about being human. Instructors considering this book for use in a course may request an examination copy here.
This volume, a collection with contributions from some of the major scholars of the Gothic in literature and culture, reflects on how recent Gothic studies have foregrounded a plethora of technologies associated with Gothic literary and cultural production. The engaging essays look into the links between technologies and the proliferation of the Gothic seen in an excess of Gothic texts and tropes: Frankensteinesque experiments, the manufacture of synthetic (true?) blood, Moreauesque hybrids, the power of the Borg, Dr Jekyll’s chemical experimentations, the machinery of Steampunk, or the corporeal modifications of Edward Scissorhands. Further, they explore how techno-science has contributed to the proliferation of the Gothic: Gothic in social media, digital technologies, the on-line gaming and virtual Goth/ic communities, the special effects of Gothic-horror cinema. Contributors address how Gothic technologies have, in a general sense, produced and perpetuated ideologies and influenced the politics of cultural practice, asking significant questions: How has the technology of the Gothic contributed to the writing of self and other? How have Gothic technologies been gendered, sexualized, encrypted, coded or de-coded? How has the Gothic manifested itself in new technologies across diverse geographical locations? This volume explores how Gothic technologies textualize identities and construct communities within a complex network of power relations in local, national, transnational, and global contexts. It will be of interest to scholars of the literary Gothic, extending beyond to include fascinating interventions into the areas of cultural studies, popular culture, science fiction, film, and TV.
The Living Dead 2 has more of what zombie fans hunger for — more scares, more action, more... brains! Experience the indispensable series that defines the very best in zombie literature with original stories by Kelley Armstrong, Karina Sumner-Smith, Carrie Ryan, Jamie Lackey, Genevieve Valentine, Brian Keene, Simon R. Green, David Wellington, David Barr Kirtley, Matt London, Joe McKinney, Walter Greatshell, Bob Fingerman, S. G. Browne, Jonathan Maberry, Mira Grant, Marc Paoletti, cherie priest, Robert Kirkman, Max Brooks, David Moody, Sarah Langan, Steven Gould, and John Skipp & Cody Goodfellow. In addition to these original stories, The Living Dead 2 features 18 additional reprint zombie stories. All this adds up to a Landmark volume that helps define what zombie godfather John Skipp calls "The New Zombie Literature."
Two experts on the unexplained and paranormal team up to bring you the definitive guide to zombies! The apocalypse of the rapacious, infectious living dead is more probable than ever—at least, if movies, books, and television are to be believed. But long before exotic viruses, biological warfare, and sinister military experiments brought the dead back to life in our cinemas and on our television screens, there were the dark spells and incantations of the ancient Egyptians, the Sumerians, and the Babylonians. Blending the historical with the modern, the biographical with the literary, the plants and animals with bacteria and viruses, the mythological with the horrifying true tales, The Zombie Book: The Encyclopedia of the Living Dead is a comprehensive resource for understanding, combating, and avoiding all things zombie. More than 250 entries cover everything about the ignominious role in folklore and mythology to today's pop culture, including … Pride and Prejudice and Zombies Mad Cow Disease The Spanish Flu Pandemic of 1918 The Centers for Disease Control and FEMA’s Zombie Preparedness plans The MacArthur Causeway Face-eating Zombie Nazi Experiments to Resurrect the Dead Night of the Living Dead and much, much more. Blending historical review and a lot of pop-culture fun with chilling tales of ravenous end-of-times horrors, The Zombie Book is perfect for browsing or for a thorough reading by fans of the macabre. An extensive bibliography and index make this the perfect start to anyone’s quest for preparing for a zombie cataclysm.
The Companion Bible by E.W. Bullinger is an invaluable resource for Bible students and scholars alike. This comprehensive study Bible features extensive notes, appendices, and cross-references that provide deep insights into the meaning and context of the scriptures. Whether you are a seasoned theologian or a curious layperson, The Companion Bible will enhance your understanding and appreciation of God's Word. Note: This volume contains Bullinger’s notes, but not the text of the Bible itself. It is designed to be used as a companion volume.