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Summary of the first book: In the spring of 1998, Kouichi Sakakibara transfers to Yomiyama North Middle School. In class, he develops a sense of unease as he notices that the people around him act like they're walking on eggshells, and students and teachers alike seem frightened. As a chain of horrific deaths begin to unfold around him, he comes to discover that he has been placed in the cursed Class 3 in which the student body head count is always one more than expected. Class 3 is haunted by a vengeful spirit responsible for gruesome deaths in an effort to satisfy its spite. To stop the vicious cycle gripping his new school, Kouichi decides to get to the bottom of the curse, but is he prepared for the horror that lies ahead...?
In the spring of 1998, Kouichi Sakakibara transfers to Yomiyama North Middle School. In class, he develops a sense of unease as he notices that the people around him act like they're walking on eggshells, and students and teachers alike seem frightened. As a chain of horrific deaths begin to unfold around him, he comes to discover that he has been placed in the cursed Class 3 in which the student body head count is always one more than expected. Class 3 is haunted by a vengeful spirit responsible for gruesome deaths in an effort to satisfy its spite. To stop the vicious cycle gripping his new school, Kouichi decides to get to the bottom of the curse, but is he prepared for the horror that lies ahead...?
Summer, 1998. Mei Misaki, age fifteen, has gone with her family to their seaside vacation home. There she meets the ghost of Teruya Sakaki, her classmate from Yomiyama North Middle School Class 3-3 who, like Mei, witnessed the mysterious events that had transpired at the school. There begins an adventure of memory and mystery as they search for the ghost's body and his memories alike.
--Let's get this story moving. Alongside the people most important to him, a boy goes out to meet the same sunrise once more. Strengthening his resolve, Subaru returns to his first day in the mansion. Repeating his loop in the Roswaal household armed with his memories, Subaru attempts to only make the optimal decisions to avoid another tragedy, but his fear and obsession with evading death and failure are slowly warping him. While Subaru slowly falls apart trying to save everyone...who will save Subaru...?
 After hitting her head on a rock, Katarina Claes regains the memories of her past life, and realizes that she's been reincarnated into the world the otome game she'd been playing. There's only one problem — she's the villainess of the game, who has only bad endings! From practicing with the sword to crafting fake snakes, Katarina has done her best to prepare for all the possible Catastrophic Bad Ends. Now it's finally time for her to enroll in the Academy of Magic, where the story of the game begins. Unfortunately she only finds more trouble there, starting with meeting the one who may spell her doom — heroine of the game! Join Katarina as she tries to avoid all the bad routes, only to end up getting entangled with them in ways she'd never imagined!
Every Saturday, customers from a parallel world come to dine at Western Restaurant Nekoya-across forests, deserts, towns, and more. What they desire is not merely to sate their hunger, but to truly savor the food only this Earthly restaurant has to offer!
By all appearances, Western Restaurant Nekoya is a normal restaurant serving normal people-but unbeknownst to the regulars, it also attracts an alternative clientele. Every Saturday, all manner of fantastical beings come to dine, and what is familiar fare to humans can be downright exotic for visitors from beyond. To these customers, Nekoya is known by a different name: Restaurant to Another World. READERS BEWARE: Opening this book may lead to uncontrollable drooling and a grumbling belly!
The People's Revolution has begun! By presenting themselves as angels, with Akatsuki the magician as their god, the High School Prodigies have been steadily winning over the people and growing their new democracy. While Tsukasa believes the tyrannical empire won't make a move until spring, he's proven wrong when Duke Oslo el Gustav launches a seemingly unstoppable magic attack on Dormundt City. With Shinobu taken hostage behind enemy lines, the seven extraordinary teenagers from Earth will need to pull off a miracle just to survive!
Undeterred by his untimely death on Earth, 15-year-old Mochizuki Touya continues to meander around in another world! After a series of misadventures, the young man has assembled a motley crew of adventurers including the timid mage Linze, the feisty brawler Elze, the ever-hungry samurai Yae, and even the young archer Yumina, heir to the Belfast throne. Together with his party (and a divine white tiger), Touya sets his sights on the horizon, heading for the demi-human kingdom of Mismede! But all is not what it seems... the beastman king issues a personal challenge, and a black-scaled dragon could soon spell out Touya's doom! The curtains lift once again on an epic tale of sorcery, smartphone apps, and... gunblades?!
The light-hearted isekai tale about a fantasy pharmacist that inspired the anime! (And don't miss the original light novels, also from Seven Seas!) When corporate drone Reiji wakes up in another world, he comes face-to-face with a fatally wounded werewolf. Thankfully, Reiji’s new Medicine Maker skill enables him to brew uniquely effective potions. Alongside his new wolf-girl friend, Reiji and his amazing cures are ready to revolutionize this fantasy world. Be they an old man seeking the secret of youth or an elven archer with blurry vision, all comers are welcome to his countryside pharmacy.