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Prepare to Unleash your Imagination with Ancient Odysseys: Treasure Awaits , an introductory fantasy roleplaying game. Assume the role of a mighty warrior, powerful wizard, or crafty rogue and explore the ancient dungeons, catacombs, and ruins in the Known World. Start playing in less than 10 minutes. Two or more friends can join your adventures-or grab all the glory for yourself. Choose which areas to explore, choose which monsters to attack, and choose how to dole out the treasure. Then proceed with your own adventures into the dark and dangerous depths, exploring either random catacombs or those you design yourself. Written for beginners, yet perfect for veteran roleplayers in search of a fast-playing and flexible experience. Requires one or two dice. Downloadable sheets for characters and monsters are available at the Precis Intermedia website (www.precisintermedia.com).
Unleash even more of your imagination... pious clerics and resourceful pathfinders join mighty warriors, powerful wizards, and crafty rogues. Their exploits are no longer limited to ancient dungeons and catacombs, as they venture through the wild landscapes of the surface, and face the crime and trade of towns. This supplement for Ancient Odysseys: Treasure Awaits! adds new options for play, from creating new types of adventurers and building landscapes to spending time in town and procuring goods to tackling new spells, traps, and creatures. Go beyond the basics, while maintaining the same fast-playing and flexible experience. This digest-sized book requires the Treasure Awaits! PDF, Boxed Set, or Pocket Edition.
Campaign book; compatible with the "5E" edition rules of Dungeons & Dragons.
To save the world and our future, Sigma Force must embark on a dangerous odyssey into an ancient past whose horrors are all too present in this page-turning thriller from #1 New York Times bestselling author James Rollins that combines cutting-edge science, historical mystery, mythology, and pulse-pounding action. For eons, the city of Troy—whose legendary fall was detailed in Homer’s Iliad—was believed to be myth, until archaeologists in the nineteenth century uncovered its ancient walls buried beneath the sands. If Troy was real, how much of Homer’s twin tales of gods and monsters, curses and miracles—The Iliad and The Odyssey—could also be true and awaiting discovery? In the frozen tundra of Greenland, a group of modern-day researchers stumble on a shocking find: a medieval ship buried a half-mile below the ice. The ship’s hold contains a collection of even older artifacts—tools of war—dating back to the Bronze Age. Inside the captain’s cabin is a magnificent treasure that is as priceless as it is miraculous: a clockwork gold map imbedded with an intricate silver astrolabe. The mechanism was crafted by a group of Muslim inventors—the Banū Mūsā brothers—considered by many to be the Da Vincis of the Arab world—brilliant scientists who inspired Leonardo’s own work. Once activated, the moving map traces the path of Odysseus’s famous ship as it sailed away from Troy. But the route detours as the map opens to reveal a fiery river leading to a hidden realm underneath the Mediterranean Sea. It is the subterranean world of Tartarus, the Greek name for Hell. In mythology, Tartarus was where the wicked were punished and the monstrous Titans of old, imprisoned. When word of Tartarus spreads—and of the cache of miraculous weapons said to be hidden there—tensions explode in this volatile region where Turks battle Kurds, terrorists wage war, and civilians suffer untold horrors. The phantasmagoric horrors found in Homer’s tales are all too real—and could be unleashed upon the world. Whoever possesses them can use their awesome power to control the future of humanity. Now, Sigma Force must go where humans fear to tread. To prevent a tyrant from igniting a global war, they must cross the very gates of Hell.
The Dungeon Master's best friend. This accessory for the Dungeons & Dragons Fantasy Roleplaying Game is a beautiful addition to any game table and the ultimate aid for Dungeon Masters. The four-panel screen is made of durable game board-quality card stock, with a lavish illustration on the outside and handy reference tables and charts on the inside. The landscape design allows Dungeon Masters to see and reach over the screen without difficulty. Dungeon Masters can keep their notes and die rolls hidden from the players while having all important rules information at the ready.
Perfect bound edition. BLUEHOLME(TM) Prentice Rules is a table top fantasy roleplaying game that emulates the game play of the original basic rule book, popularly known as the Holmes Edition or simply the Blue Book. The rules in this book allow for characters of 1st to 3rd levels, and include everything the referee could possibly need to create and run a campaign in the Underworld: monsters, magic, treasure, and ... well, what more do you need?
Over 1 million sold in series! “The Egyptians believe that whoever opens a tomb will be cursed!” The hot sun and sand of ancient Egypt await Patrick and Beth in their next Imagination Station adventure. The cousins are caught between a terrible ruler and a nation bound for slavery. To help their new friend Tabitha, the cousins must seek out a great secret—one that will give hope to her family and future generations. Their search takes them to an ancient burial vault and . . . a mummy! But the vault is a confusing maze, filled with traps and mysterious symbols. Will the cousins ever get out again to share a life-changing hope?
The adventures of Samak, a trickster-warrior hero of Persia’s thousand-year-old oral storytelling tradition, are beloved in Iran. Samak is an ayyar, a warrior who comes from the common people and embodies the ideals of loyalty, selflessness, and honor—a figure that recalls samurai, ronin, and knights yet is distinctive to Persian legend. His exploits—set against an epic background of palace intrigue, battlefield heroics, and star-crossed romance between a noble prince and princess—are as deeply rooted in Persian culture as are the stories of Robin Hood and King Arthur in the West. However, this majestic tale has remained little known outside Iran. Translated from the original Persian by Freydoon Rassouli and adapted by Prince of Persia creator Jordan Mechner, this timeless masterwork can now be enjoyed by English-speaking readers. A thrilling and suspenseful saga, Samak the Ayyar also offers a vivid portrait of Persia a thousand years ago. Within an epic quest narrative teeming with action and supernatural forces, it sheds light on the lives of ordinary people and their social worlds. This is the first complete English-language version of a treasure of world culture. The translation is grounded in the twelfth-century Persian text while paying homage to the dynamic culture of storytelling from which it arose.
b.A masterpiece of historical adventure, ISkeletons on the Zahara The western Sahara is a baking hot and desolate place, home only to nomads and their camels, and to locusts, snails and thorny scrub -- and its barren and ever-changing coastline has baffled sailors for centuries. In August 1815, the US brig Commerce was dashed against Cape Bojador and lost, although through bravery and quick thinking the ship's captain, James Riley, managed to lead all of his crew to safety. What followed was an extraordinary and desperate battle for survival in the face of human hostility, starvation, dehydration, death and despair. Captured, robbed and enslaved, the sailors were dragged and driven through the desert by their new owners, who neither spoke their language nor cared for their plight. Reduced to drinking urine, flayed by the sun, crippled by walking miles across burning stones and sand and losing over half of their body weights, the sailors struggled to hold onto both their humanity and their sanity. To reach safety, they would have to overcome not only the desert but also the greed and anger of those who would keep them in captivity. From the cold waters of the Atlantic to the searing Saharan sands, from the heart of the desert to the heart of man, Skeletons on the Zahara is a spectacular odyssey through the extremes and a gripping account of courage, brotherhood, and survival.
From the #1 New York Times–bestselling author of Sophie’s Choice: three novellas of a young writer’s journey to adulthood. In Love Day, twenty-year-old Paul Whitehurst is a Marine lieutenant during World War II, waiting to land on Okinawa, wrestling with anxiety and memories of his boyhood in Virginia. In Shadrach, ten-year-old Paul witnesses his neighbors as they welcome a guest: a ninety-nine-year-old former slave who has walked nine hundred miles from Alabama so that he may die on the land of his childhood owner. And in A Tidewater Morning, Paul is thirteen and struggling to deal with his mother’s impending death from cancer. Together in one volume, each of these affecting semiautobiographical novellas from the author of such literary classics as the Pulitzer Prize–winning The Confessions of Nat Turner and the memoir Darkness Visible, weaves together the transformative experiences of Whitehurst’s early life with William Styron’s signature deep historical insight, underscoring how the significance of the past informs the present. As the Los Angeles Times notes, it is “one of Styron’s finest works. . . . The beauty and humanity of the Southern tradition are evoked vividly.” This ebook features a new illustrated biography of William Styron, including original letters, rare photos, and never-before-seen documents from the Styron family and the Duke University Archives.