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The theoretical basis of membrane computing was established in the early 2000s with fundamental research into the computational power, complexity aspects and relationships with other (un)conventional computing paradigms. Although this core theoretical research has continued to grow rapidly and vigorously, another area of investigation has since been added, focusing on the applications of this model in many areas, most prominently in systems and synthetic biology, engineering optimization, power system fault diagnosis and mobile robot controller design. The further development of these applications and their broad adoption by other researchers, as well as the expansion of the membrane computing modelling paradigm to other applications, call for a set of robust, efficient, reliable and easy-to-use tools supporting the most significant membrane computing models. This work provides comprehensive descriptions of such tools, making it a valuable resource for anyone interested in membrane computing models.
Did you know that computation can be implemented with cytoskeleton networks, chemical reactions, liquid marbles, plants, polymers and dozens of other living and inanimate substrates? Do you know what is reversible computing or a DNA microscopy? Are you aware that randomness aids computation? Would you like to make logical circuits from enzymatic reactions? Have you ever tried to implement digital logic with Minecraft? Do you know that eroding sandstones can compute too?This volume reviews most of the key attempts in coming up with an alternative way of computation. In doing so, the authors show that we do not need computers to compute and we do not need computation to infer. It invites readers to rethink the computer and computing, and appeals to computer scientists, mathematicians, physicists and philosophers. The topics are presented in a lively and easily accessible manner and make for ideal supplementary reading across a broad range of subjects.
Membrane computing is a branch of natural computing which investigates computing models abstracted from the structure and functioning of living cells and from their interactions in tissues or higher-order biological structures. The models considered, called membrane systems (P systems), are parallel, distributed computing models, processing multisets of symbols in cell-like compartmental architectures. In many applications membrane systems have considerable advantages – among these are their inherently discrete nature, parallelism, transparency, scalability and nondeterminism. In dedicated chapters, leading experts explain most of the applications of membrane computing reported so far, in biology, computer science, computer graphics and linguistics. The book also contains detailed reviews of the software tools used to simulate P systems.
Patterns and Skeletons for Parallel and Distributed Computing is a unique survey of research work in high-level parallel and distributed computing over the past ten years. Comprising contributions from the leading researchers in Europe and the US, it looks at interaction patterns and their role in parallel and distributed processing, and demonstrates for the first time the link between skeletons and design patterns. It focuses on computation and communication structures that are beyond simple message-passing or remote procedure calling, and also on pragmatic approaches that lead to practical design and programming methodologies with their associated compilers and tools. The book is divided into two parts which cover: skeletons-related material such as expressing and composing skeletons, formal transformation, cost modelling and languages, compilers and run-time systems for skeleton-based programming.- design patterns and other related concepts, applied to other areas such as real-time, embedded and distributed systems. It will be an essential reference for researchers undertaking new projects in this area, and will also provide useful background reading for advanced undergraduate and postgraduate courses on parallel or distributed system design.
This book constitutes the thoroughly refereed extended postproceedings of the 9th International Workshop on Membrane Computing, WMC 2008, held in Edinburgh, UK, in July 2008 under the auspices of the European Molecular Computing Consortium (EMCC) and the Molecular Computing Task Force of IEEE Computational Intelligence Society. The 22 revised full papers presented together with 5 invited papers went through two rounds of reviewing and improvement. The papers in this volume cover all the main directions of research in membrane computing, ranging from theoretical topics in mathematics and computer science to application issues. A special attention was paid to the interaction of membrane computing with biology and computer science, focusing both on the biological roots of membrane computing, on applications of membrane computing in biology and medicine, and on possible electronically based implementations.
This work is a comprehensive study of the field. It provides an entry point to the novice willing to move in the research field reconfigurable computing, FPGA and system on programmable chip design. The book can also be used as teaching reference for a graduate course in computer engineering, or as reference to advance electrical and computer engineers. It provides a very strong theoretical and practical background to the field, from the early Estrin’s machine to the very modern architecture such as embedded logic devices.
Membrane computing is an unconventional model of computation associated with a new computing paradigm. The field of membrane computing was initiated in 1998 by the author of this book; it is a branch of natural computing inspired by the structure and functioning of the living cell and devises distributed parallel computing models in the form of membrane systems. This book is the first monograph surveying the new field in a systematic and coherent way. It presents the central notions and results: the main classes of P systems, the main results about their computational power and efficiency, a complete bibliography, and a series of open problems and research topics.
ParCo2007 marks a quarter of a century of the international conferences on parallel computing that started in Berlin in 1983. The aim of the conference is to give an overview of the developments, applications and future trends in high-performance computing for various platforms.
This open access State-of-the-Art Survey presents the main recent scientific outcomes in the area of reversible computation, focusing on those that have emerged during COST Action IC1405 "Reversible Computation - Extending Horizons of Computing", a European research network that operated from May 2015 to April 2019. Reversible computation is a new paradigm that extends the traditional forwards-only mode of computation with the ability to execute in reverse, so that computation can run backwards as easily and naturally as forwards. It aims to deliver novel computing devices and software, and to enhance existing systems by equipping them with reversibility. There are many potential applications of reversible computation, including languages and software tools for reliable and recovery-oriented distributed systems and revolutionary reversible logic gates and circuits, but they can only be realized and have lasting effect if conceptual and firm theoretical foundations are established first.