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Identical twin sisters Carrie and Taylor thought their trip to a Catskill Mountain resort with their parents would be an ordinary summer vacation. But soon Carrie, angry that her parents are treating the twins like little kids instead of almost-teens, decides to protest by sneaking off and hiding in the mountain wilderness for a while. Little does she know that she is running away into a tangled and terrifying magical trap that will require all the courage she has as well as the help of her sister to escape.
Thirteen-year-old Anya Sullivan dreams of being an actress. Her twin, Austin, loves creating his own superhero comic books. While out by the pond in the woods, taking reference photos for Austin’s newest comic, the twins discover a hole that has been covered up for more than a hundred years. Wondering how deep it is, Austin drops a plank of wood down the hole. They hear no echo, and guess it goes down a very long way. The twins think little about it and leave the pond. However, the very same plank of wood shows up that night at their home. Did Donnie Kent, the creepy neighbor kid, manage somehow to pull it out and then leave it where the twins could find it in hopes of scaring them? Or…did the plank crawl there on its own? Over the next two days, things that shouldn’t be alive become alive, and some of the things are terrifying and vicious. Researching on the computer, Austin and Anya learn about the scientist who, long ago, had owned the land with the pond. And he knew the dark secrets of the mysterious, deep hole. But before the twins can properly seal the hole up again, Anya finds herself in a terrifying situation in which only her courage, and skill as an actress, can save her from certain doom.
Melody Martin is thrilled to be back in Tennessee to spend a week with her best friend, Jamie Snavely, over the winter break. Melody’s family had moved to Florida, and though Melody loves her new state, she has missed her friend. Without Melody knowing it, however, Jamie has invited another girl, Gwen Jones, to join them for a sleepover. Melody never liked Gwen because the girl constantly brags and makes up wild stories that can’t be true, such as an encounter with the infamous Bell Witch spirit. To make things worse, a sudden blizzard knocks out all the power and phone service to the area. Wyatt Payne, a local teen, is caught out in the blizzard and breaks his ankle. He frantically hobbles through the storm to the Snavely farmhouse in hopes of getting help, all the while being tormented by terrible, unearthly laughter. Now, with Melody, Wyatt, Jamie, Gwen, and Jamie’s mother trapped in the dark, cold house, they learn that Gwen’s stories of the Bell Witch are not so wild after all. And the dreadful, invisible spirit has come there for a reason. Each Ameri-Scares novel is based on or inspired by an historical event, folktale, legend, or myth unique to that particular state.
Cascade County, Montana… Middle schoolers Johnel Walker, Tony Walker, and Elliot Green have formed a summer book club. They gather beneath a shady tree twice a week in the Walkers’ backyard to read, discuss, and trade the books they’ve selected. Usually, the club members agree on the chosen books. But when Elliot shows them a crusty, dirt-coated, ancient book he discovered in an abandoned cabin and says it’s one they should read next, Johnel and Tony aren’t impressed. They want Elliot to put the book back. Yet the book—or what’s inside it—has other ideas. It seems there are terrifying, red-eyed ghosts of people from the past anxious to get out of the book and into present day. Elliot, Johnel, and Tony find there is nothing they can do to stop them from emerging. And so, the club members must face the ghosts, figure out what they want, and try to stop the menace. Each Ameri-Scares novel is based on or inspired by an actual historical event, folktale, or legend specific to the state in which the story is set.
Twelve-year-old Gabe Williams and eleven-year-old Isabel Diaz are camping on Brown Mountain with the Outdoor Adventures Camping Club. While there are lots of fun things to do, such as riding four-wheelers, hiking, and tubing, neither Gabe nor Isabel wants to be there. Gabe had wanted to stay home and hang out with his friend. Isabel, whose parents had recently died, just wants to be left alone. One night, camp leader Mike tells the campers about the legend of the mysterious Brown Mountain Lights. The kids think the legend is just a made-up story. Later, in the darkness, Gabe and Isabel each have scary encounters with the lights. Then, when a light takes over Isabel’s body and makes her do things she would never do, Gabe knows he must be brave and try to rescue her. And Isabel must learn to trust that others care enough to help her. Each Ameri-Scares novel is based on or inspired by an actual historical event, folktale, or legend specific to the state in which the story is set.
This Companion offers a thorough overview of the diversity of the American Gothic tradition from its origins to the present.
A fascinating survey of the entire history of tall tales, folklore, and mythology in the United States from earliest times to the present, including stories and myths from the modern era that have become an essential part of contemporary popular culture. Folklore has been a part of American culture for as long as humans have inhabited North America, and increasingly formed an intrinsic part of American culture as diverse peoples from Europe, Africa, Asia, and Oceania arrived. In modern times, folklore and tall tales experienced a rejuvenation with the emergence of urban legends and the growing popularity of science fiction and conspiracy theories, with mass media such as comic books, television, and films contributing to the retelling of old myths. This multi-volume encyclopedia will teach readers the central myths and legends that have formed American culture since its earliest years of settlement. Its entries provide a fascinating glimpse into the collective American imagination over the past 400 years through the stories that have shaped it. Organized alphabetically, the coverage includes Native American creation myths, "tall tales" like George Washington chopping down his father's cherry tree and the adventures of "King of the Wild Frontier" Davy Crockett, through to today's "urban myths." Each entry explains the myth or legend and its importance and provides detailed information about the people and events involved. Each entry also includes a short bibliography that will direct students or interested general readers toward other sources for further investigation. Special attention is paid to African American folklore, Asian American folklore, and the folklore of other traditions that are often overlooked or marginalized in other studies of the topic.
The year is 1909. Coney Island is a bright, malodorous, and garish place, luring work-weary folks in with its dangerous roller coasters, bizarre displays, and promises of "improper" gaiety to be remembered. Three grand amusement parks—Steeplechase, Luna Park, and Dreamland—make Coney Island their home, as do countless independent shows along the Bowery. And some, such as the sinister Snow's Symposium of Secrets and Surprises, take much more from customers than they give. Suzanne Heath is a ticket-seller for Luna Park as well a reluctant psychic. She has been called in by police Lieutenant Granger to help find and stop a murderer whose victims have been dreadfully mutilated. Suzanne feels obligated to offer her assistance even thought doing forces her to recall memories of her youth, a time when her psychic talents only brought about rejection and pain. Suzanne's one true friend is Cittie Parker, a young man who ran away from the Colored Waifs' Asylum and now performs as a bloodthirsty Zulu drummer in Dreamland. He knows of Suzanne's abilities and fears for her safety. As Suzanne digs deeper into the grisly Coney Island murders and her own past, she finds herself and Cittie caught up in a nightmare where worlds converge and collide, where death gleefully beckons, and insanity grins like a devil at the gate of hell.
Two-time Bram Stoker-winning, veteran horror author Elizabeth Massie offers up a collection of some of her more obscure horror shorts, a sampling spanning nearly the entire length of her 27-year career thus far. AFRAID opens the collection with a new poem, "Afraid," which plays with the question, "Why do we read horror?" The 13 stories that follow include darkly light-hearted tales such as "Donald Meets Arnold," "Sweet Kitty," and "Sink or Swim," the graphically terrifying "Pit Boy" and "Los Penitentes," the darkly sinister "Brazen Bull," "Flip Flap," "Triptych of Terror," "Bargain Basement," "Now I'm With the Invalids," "Next Door Collector," and "Thundersylum," and the other-worldly and introspective "Beggars at Dawn." Scary Monsters has said, "Massie has the stuff that makes dark fiction both entertaining and literate." Author Bentley Little said, "Elizabeth Massie is personally one of my favorite authors. Her writing is true, heartfelt, and wildly original. She is one of the greats."