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Respected transport author Julian Holland delves into the intriguing world of steam in his latest book, which is full of absorbing facts and figures on subjects ranging from Cornish beam engines, steam railway locomotives, road vehicles and ships through to traction engines, steam rollers and electricity generating stations and the people who designed and built them. Helped along the way by the inventive minds of James Watt, Richard Trevithick and George Stephenson, steam became the powerhouse that drove the Industrial Revolution in Britain in the late 18th and 19th centuries.
Have you ever wondered what’s at the bottom of the sea? Why polar ice melts? Or which tools forensic scientists use to solve a crime? Well look no further! Everyone’s favorite Scarlet Speedster is here to answer all your burning questions! Barry Allen, with the help of some of his close friends, will take readers on an exciting journey that examines everything from the vast expanse of our galaxy to the smallest living organism known to man. Curated by award-winning actress and author Mayim Bialik, PhD, and featuring stories created by an all-star cast of writers and illustrators, this anthology aligns with Next Generation Science Standards and provides a helpful bridge between the lessons taught inside the classroom and our everyday lives.
Have you ever wondered what makes electricity? Or what's inside an atom? Or how high the Moon really is? Or what light is made of and why you need it? The STEAM team provides all the answers in this colorful, fact-packed, and informative book, explaining more than 100 key STEAM concepts in a clear way that will appeal to children aged five and above. This is the perfect visual introduction to the key concepts children need to know about all things STEAM. Each topic is explained using illustrated characters that represent science, technology, engineering, art, and maths. The second book in The STEAM Team series, The STEAM Team Explains is an essential read for young STEAM fans.
Another fascinating miscellany that will delight railway buffs everywhere. The branch lines of transport history are fully explored and all who love trains will delight in stories of the old railway companies, famous engines, discontinued lines, and all sorts of other railway trivia.
In the Steampunk America of the 1800's, where strange creatures, machines and magic all aim to claim some scrap of land and sky, Ceder Hunt, a cursed bounty hunter who is also a werewolf, must fight to hold on to what is left of his humanity. Sent on a mission to track down all the pieces of a deadly weapon, he lands in a town where no one is safe from the mythical creatures who hunt there. A glorious mix of steampunk, sci-fi and Western.
The zany characters of The STEAM Team will guide kids through this engaging, fact packed kid's book all about the key subjects - science, technology, engineering, art, and math. An excellent introduction for children ages 5-7 to understanding these concepts, The STEAM Team is a colorful, well-presented education book for children that will get your little ones crazy for STEAM subjects! This brightly illustrated science book for kids breaks down STEAM subjects and complicated ideas into fun and easily understandable pieces. Join The STEAM Team to unravel the mysteries of science for kids - find out how robots work, what a food chain is, where lightning comes from, and much more! The STEAM Team characters (Science, Technology, Engineering, Art, and Math) guide the reader through the book and are always on hand with tips, fun facts, and simple explanations. The ingeniousness of The STEAM Team is the characters - keeping little ones engaged and engrossed throughout. In these pages the Team cover living things, the human body, space, physics, geography, math, engineering, and chemistry. This book is a fantastic first children's book for kids starting to learn STEAM subjects in school, or who are developing an insatiable interest in the world around them. Meet The Steam Team! The STEAM Team is made up of five cool characters (subjects) that work together to show you how the world works. Science is all about asking questions and discovering the answers to explain how things work. Technology uses science to create new machines and effective ways of doing things. Engineering is all about finding and designing solutions to problems - using science, technology, and math. Art is all about using your imagination and style to create brilliant new things. Math is about numbers, patterns, and problem solving. They are the perfect team to teach you all about STEAM - Science, Technology, Engineering, Art, and Math! Find out what science is, why it is so important, and how it relates to the world around you. Discover how machines work, what a food web is, why boats float, where lightning comes from, and much much more! From Amphibians to Darwin to the Internet, this book is full of interesting STEAM facts covering: - The Universe - Plants - Robots - The human body - Measuring - Climate Change - And so much more! If you are looking to add more books to your collection that answer the questions about the world, give Ask A Scientist a try for the little "why?" askers in your life.
Welcome to a new America that is built on blood, sweat, and gears... In steam age America, men, monsters, machines, and magic battle for the same scrap of earth and sky. In this chaos, bounty hunter Cedar Hunt rides, cursed by lycanthropy and carrying the guilt of his brother's death. Then he's offered hope that his brother may yet survive. All he has to do is find the Holder: a powerful device created by mad devisers-and now in the hands of an ancient Strange who was banished to walk this Earth. In a land shaped by magic, steam, and iron, where the only things a man can count on are his guns, gears, and grit, Cedar will have to depend on all three if he's going to save his brother and reclaim his soul once and for all...
Awesome S.T.E.A.M.-based science experiments you can do right at home with easy-to-find materials designed for maximum enjoyment, learning, and discovery for kids ages 8 to 12 Join the experts at the Good Housekeeping Institute Labs and explore the science you interact with every day. Using the scientific method, you’ll tap into your own super-powers of logic and deduction to go on a science adventure. The engaging experiments exemplify core concepts and range from quick and simple to the more complex. Each one includes clear step-by-step instructions and color photos that demonstrate the process and end result. Plus, secondary experiments encourage young readers to build on what they’ve discovered. A “Mystery Solved!” explanation of the science at work helps your budding scientist understand the outcomes of each experiment. These super-fun, hands-on experiments include: Building a solar oven and making s’mores Creating an active rain cloud in a jar Using static electricity created with a balloon to power a light bulb Growing your own vegetables—from scraps! Investigating the forces that make an object sink or float And so much more! Bursting with more than 200 color photos and incredible facts, this sturdy hard cover is the perfect classroom resource or gift for any aspiring biologist, chemist, physicist, engineer, and mathematician!
Now an original movie on Prime Video starring Anne Hathaway and Nicholas Galitzine! When Solène Marchand, the thirty-nine-year-old owner of a prestigious art gallery in Los Angeles, takes her daughter, Isabelle, to meet her favorite boy band, she does so reluctantly and at her ex-husband’s request. The last thing she expects is to make a connection with one of the members of the world-famous August Moon. But Hayes Campbell is clever, winning, confident, and posh, and the attraction is immediate. That he is all of twenty years old further complicates things. What begins as a series of clandestine trysts quickly evolves into a passionate relationship. It is a journey that spans continents as Solène and Hayes navigate each other’s disparate worlds: from stadium tours to international art fairs to secluded hideaways in Paris and Miami. And for Solène, it is as much a reclaiming of self, as it is a rediscovery of happiness and love. When their romance becomes a viral sensation, and both she and her daughter become the target of rabid fans and an insatiable media, Solène must face how her new status has impacted not only her life, but the lives of those closest to her.
Introduce kids ages 3 to 5 to the amazing world of STEAM Learning all about science, technology, engineering, art, and math sets kids up for scholastic success--and it can be so much fun! Watch kids enjoy building STEAM skills as they color friendly fish, help water find its way to tree roots, solve math problems with mazes, and more. Go beyond other 3- to 5-year-old activity books with: STEAM starters--Foster a lifetime of curiosity and exploration by introducing fundamental concepts early. Awesome and educational play--Encourage independent thinking with simple activities that require minimal adult supervision. Colorful pages--Get everything 3- to 5-year-old activity books should have, including adorable images that help keep little eyes on the page. Take the fun first steps into the world of STEAM for kids. This top choice in 3- to 5-year-old activity books will lead the way.