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The WoW (World of Warcraft) Diary offers a rare, unfiltered look inside the gaming industry written by the game's first level designer, John Staats. The World of Warcraft Diary offers a rare, unfiltered look inside the gaming industry. It was written by the game's first level designer, John Staats, from notes he took during WoW's creation. The WoW Diary explains why developers do things and debunks popular myths about the games industry. In great detail he covers the what it took to finish the project; the surprises, the arguments, the mistakes, and Blizzard's formula for success. The author includes anecdotes about the industry, the company, the dev team; how they worked together, and the philosophy behind their decisions. The WoW Diary is a story made from notes taken during the dev team’s four-year journey. It is a timeline of Vanilla WoW’s development cycle, a time-capsule with an exhausting amount of details that also looks at the anatomy of computer game studio. In order to illustrate how all the parts of computer game company work together, he interviewed everyone from the company’s founders to his former teammates; and the supporting departments who helped make WoW a reality.
Modern scholarship has not given Edirne the attention it deserves regarding its significance as one of the capitals of the Ottoman Empire. This edited volume offers a reinterpretation of Edirne’s history from Early Ottoman times to recent periods of the Turkish Republic. Presently, disconnections and discontinuities introduced by the transition from empire to nation state still characterize the image of the city and the historiography about it. In contrast, this volume examines how the city engages in the forming, deflecting and creative appropriation of its heritage, a process that has turned Edirne into a UNESCO heritage hotspot. A closer historical analysis demonstrates the dissonances and contradictions that these different interpretations and uses of heritage produce. From the beginning, Edirne was shaped by its connectivity and relationality to other places, above all to Istanbul. This perspective is employed at many different levels, e.g., with regard to its population, institutions, architecture, infrastructures and popular culture, but also regarding the imaginations Edirne triggered. In sum, this multi-disciplinary volume boosts urban history beyond Istanbul and offers new insight into Ottoman and Turkish connectivities from the vantage point of certain key moments of Edirne’s history.
Lox has made friends and gotten a good start to his new life in WoM. After spending some time hunting down the remnants of the pirate fleet, Lox is guided by Vannessa down to the Kingdom of Sails. There he gets swept up a quest that will shake this kingdom to its core. Sailing his ship, the Audacious, Lox embraces a life of the high seas and explores this strange realm nestled in one of the most beautiful and enormous archipelagoes in any world. Book 2 in the World of Magic Series has arrived! This is a LitRPG/GameLit series that features leveling, advanced magic systems, dungeon crawling, world exploration, and much more. It's perfect for fans of books like Emarilia, World Tree, and Ascend Online.
Title Information:­Seeds on the Move explains how seeds move from the plant they grow on to a new place, so that they can grow into a new plant. It outlines how seeds can be moved by wind, by animals, and by water.Content vocabulary: animal, blows, float, grow, move, plants, seed, stick, water, windKey concepts: Many plants grow from seeds. Different seeds have features that help them to move to a new place to grow. Seeds can be moved by the wind, by animals, and by water.Reading Strategies: Identifying the main ideaRelated resource: WW LPL1 Seeds on the MoveSeries Information:WorldWise is a high-interest literacy program that encourages inquiry and questioning while extending knowledge in science and a range of STEM topics linked to the curriculum. This engaging program teaches reading strategies simultaneously with natural, earth and physical science concepts - reflecting the diversity of the world students live in.Students will develop strategies and skills to read informative texts across a range of text types while they learn to become informative text writers. With an assortment of text types on offer, themes and concepts are introduced and revisited across the reading stages, building on initial concepts with increasing complexity.WorldWise Lesson Plans support each Student Book, offering practical, systematic and easy-to-implement instructions. These visually appealing resources integrate oral language, vocabulary development, fluency and comprehension, writing and phonics.WorldWise Investigations is a web-based tool that provides extension activities for titles in the program. It encourages exploration of content linked to curriculum outcomes in a deeper more hands-on way. Students are supported with a framework that encourages investigation and inquiry.This series is supported by an array of teacher resources which can be obtained by visiting www.worldwise.com.au
This book explores the politics of place marketing and the process of ‘urban reinvention’ in Berlin between 1989 and 2011. In the context of the dramatic socio-economic restructuring processes, changes in urban governance and physical transformation of the city following the Fall of the Wall, the ‘new’ Berlin was not only being built physically, but staged for visitors and Berliners and marketed to the world through events and image campaigns which featured the iconic architecture of large-scale urban redevelopment sites. Public-private partnerships were set up specifically to market the ‘new Berlin’ to potential investors, tourists, Germans and the Berliners themselves. The book analyzes the images of the city and the narrative of urban change, which were produced over two decades. In the 1990s three key sites were turned into icons of the ‘new Berlin’: the new Postdamer Platz, the new government quarter, and the redeveloped historical core of the Friedrichstadt. Eventually, the entire inner city was ‘staged’ through a series of events which turned construction sites into tourist attractions. New sites and spaces gradually became part of the 2000s place marketing imagery and narrative, as urban leaders sought to promote the ‘creative city’. By combining urban political economy and cultural approaches from the disciplines of urban politics, geography, sociology and planning, the book contributes to a better understanding of the interplay between the symbolic ‘politics of representation’ through place marketing and the politics of urban development and place making in contemporary urban governance.
Mapping Cyberspace is a ground-breaking geographic exploration and critical reading of cyberspace, and information and communication technologies. The book: * provides an understanding of what cyberspace looks like and the social interactions that occur there * explores the impacts of cyberspace, and information and communication technologies, on cultural, political and economic relations * charts the spatial forms of virutal spaces * details empirical research and examines a wide variety of maps and spatialisations of cyberspace and the information society * has a related website at http://www.MappingCyberspace.com. This book will be a valuable addition to the growing body of literature on cyberspace and what it means for the future.
Title Information:­A Storm Is Coming describes the changes in the weather throughout a day. It describes what the weather is like as a storm approaches, during the storm, and after the storm.Content vocabulary: clouds, hot, rain, rainbow, sky, storm, sun, weather, windKey concepts: Weather can change throughout the day. A storm has describable weather changes before, during, and after the eventReading Strategies: Asking and answering questionsRelated resource: WW LPL1 A Storm Is ComingSeries Information:WorldWise is a high-interest literacy program that encourages inquiry and questioning while extending knowledge in science and a range of STEM topics linked to the curriculum. This engaging program teaches reading strategies simultaneously with natural, earth and physical science concepts - reflecting the diversity of the world students live in.Students will develop strategies and skills to read informative texts across a range of text types while they learn to become informative text writers. With an assortment of text types on offer, themes and concepts are introduced and revisited across the reading stages, building on initial concepts with increasing complexity.WorldWise Lesson Plans support each Student Book, offering practical, systematic and easy-to-implement instructions. These visually appealing resources integrate oral language, vocabulary development, fluency and comprehension, writing and phonics.WorldWise Investigations is a web-based tool that provides extension activities for titles in the program. It encourages exploration of content linked to curriculum outcomes in a deeper more hands-on way. Students are supported with a framework that encourages investigation and inquiry.This series is supported by an array of teacher resources which can be obtained by visiting www.worldwise.com.au
Dungeon Walkers brave the depths of the dungeons for personal gain- clearing a dungeon means dungeon points to purchase gear with, but more importantly, perks. Perks are the main reason Walkers put their lives on the line. Every time a dungeon is cleared the first time, a Walker gets a choice of three perks that could change their lives. Not every Walker makes it out alive. When someone dies in the dungeon, their soul is fragmented into four shards, which can be purchased for dungeon points. Collecting all four shards and taking them to a temple of the Goddess means the dead can live again. There is a sub-sect of Walkers that makes it their goal to bring the dead back from the dungeons- they're called the Rescue Squad. Stern is intent on joining the ranks of Rescue Squad. Finally done with his six months at the academy, he is about to make his first run through a dungeon. It will not be easy- he doesn't have a crew, or a team, to run it with. Stern is an irregular- someone born with unusual perks- and unfortunately, looking like the blighted. Being seen as blighted has made Stern's life hell, but he keeps pushing on, intent on making his goal real. Despite his hardships, he's been blessed with the unusual perk of his life-long friend, Pawly. Pawly is a polydactyl Maine Coon, who is protective of her friend and eager to help him reach his goal. With his friend beside him, Stern is ready to start his adventure. (This book contains non-standard relationships and touches upon adult situations.)