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Vacation--no homework, no school, and no more teacher’s dirty looks! Unfortunately, it usually begins with the family sitting around somewhere or stuck in a plane, train, or car. BOR-IIIING! Fortunately, with these quizzes, puzzles, games, and doodles, the fun doesn’t have to wait, even if you do. And you can do them anywhere—no electricity needed—with just a pencil. Fill in travel quotes, writing in the name of anyone who says one of the phrases on the page—like "I have to go to the bathroom" or "I think we’re lost." Play gomoku, a two-person game that’s similar to tic-tac-toe. Plan the ultimate vacation—a week anywhere in the world. Draw creepy critters, try tongue-tripping-twisters, and unscramble anagrams. It’s all so entertaining that no one will ask the dreaded question: Are we there yet?
Los Angeles magazine is a regional magazine of national stature. Our combination of award-winning feature writing, investigative reporting, service journalism, and design covers the people, lifestyle, culture, entertainment, fashion, art and architecture, and news that define Southern California. Started in the spring of 1961, Los Angeles magazine has been addressing the needs and interests of our region for 48 years. The magazine continues to be the definitive resource for an affluent population that is intensely interested in a lifestyle that is uniquely Southern Californian.
Popular Mechanics inspires, instructs and influences readers to help them master the modern world. Whether it’s practical DIY home-improvement tips, gadgets and digital technology, information on the newest cars or the latest breakthroughs in science -- PM is the ultimate guide to our high-tech lifestyle.
Vacation--no homework, no school, and no more teacher’s dirty looks! Unfortunately, it usually begins with the family sitting around somewhere or stuck in a plane, train, or car. BOR-IIIING! Fortunately, with these quizzes, puzzles, games, and doodles, the fun doesn’t have to wait, even if you do. And you can do them anywhere—no electricity needed—with just a pencil. Fill in travel quotes, writing in the name of anyone who says one of the phrases on the page—like "I have to go to the bathroom" or "I think we’re lost." Play gomoku, a two-person game that’s similar to tic-tac-toe. Plan the ultimate vacation—a week anywhere in the world. Draw creepy critters, try tongue-tripping-twisters, and unscramble anagrams. It’s all so entertaining that no one will ask the dreaded question: Are we there yet?
Illustrations and rhyming text show that a crane can lift anything from a load of steel to a cow.
Backpacker brings the outdoors straight to the reader's doorstep, inspiring and enabling them to go more places and enjoy nature more often. The authority on active adventure, Backpacker is the world's first GPS-enabled magazine, and the only magazine whose editors personally test the hiking trails, camping gear, and survival tips they publish. Backpacker's Editors' Choice Awards, an industry honor recognizing design, feature and product innovation, has become the gold standard against which all other outdoor-industry awards are measured.
A page-turning novel that is also an exploration of the great philosophical concepts of Western thought, Jostein Gaarder's Sophie's World has fired the imagination of readers all over the world, with more than twenty million copies in print. One day fourteen-year-old Sophie Amundsen comes home from school to find in her mailbox two notes, with one question on each: "Who are you?" and "Where does the world come from?" From that irresistible beginning, Sophie becomes obsessed with questions that take her far beyond what she knows of her Norwegian village. Through those letters, she enrolls in a kind of correspondence course, covering Socrates to Sartre, with a mysterious philosopher, while receiving letters addressed to another girl. Who is Hilde? And why does her mail keep turning up? To unravel this riddle, Sophie must use the philosophy she is learning—but the truth turns out to be far more complicated than she could have imagined.
An exciting interactive title chock-full of stars, planets, aliens, and everything out of this world brings National Geographic Kids signature content to a sticker and activity book format. For kids who love our universe, this book features the coolest science kids can't get enough of: our planet Earth, cool asteroids, fun aliens, comets, and so much more. Packed with mazes, spelling and pattern games, drawing activities, and more, kids are sure to love these pages loaded with fun.
THIS STUNNING NEW VERSION OF A CLASSIC IS THE BEST WAY TO ENTER WONDERLAND . . . WITHOUT ACTUALLY FALLING DOWN THE RABBIT HOLE. Alice in Wonderland is one of the most wondrous, truly original stories ever written—filled with magical and marvelous happenings. On its 150th anniversary in 2015, Lewis Carroll’s tale of a world gone topsy-turvy gets a unique picture-book retelling of the beginning of Alice’s journey, with elegantly simplified text that keeps all of the astonishing adventures and wide-eyed amazement of the original. What a wonderful Introduction for young children to many of the classic Carroll characters - Alice and The White Rabbit, the Blue Caterpillar, Bill the Lizard and more. Many of the most famous phrases are here— like "Curiouser and curiouser" and "Oh dear, oh dear, I shall be too late" to prepare youngsters for the time they’re ready to read the whole book in its original form. Award-winning, bestselling artist Eric Puybaret creates an enchanting and magical Wonderland that looks like no other interpretation. Every spread in this magnificently produced volume is rich in charm, gloriously colorful, yet fresh and modern. From the extraordinary White Rabbit in his brilliantly red suit to the timelessly graceful young heroine, this is the Alice today’s young children can relate to. It’s the perfect, glorious introduction to a classic, a taste of what magic awaits them in the future.
"In this eBook, you'll learn the principles of grammar and how to manipulate your words until they're just right. Strengthen your revising and editing skills and become a clear and consistent writer." --