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Aguni now has control of the Beach, and one of his first actions as king is to lock Ryohei in a room on one of the empty floors of the hotel to die of an expired visa. But Ryohei gets an unexpected stay of execution when the Beach becomes the arena for a brutal game of Hearts! Can he survive a witch hunt and get his visa extended, or has he just traded one terrible death for another? -- VIZ Media
The first game starts with a bang, but Ryohei manages to beat the clock and save his friends. It’s a short-lived victory, however, as they discover that winning only earns them a few days’ grace period. If they want to get home, they’re going to have to start playing a lot harder. -- VIZ Media
The Beach has turned into a killing ground as Aguni and his men use the witch-hunt game as an excuse to take out everyone in sight. Arisu and his friends must race to understand the logic behind the game and identify the real witch before they join the growing pile of Aguni’s victims! -- VIZ Media
Life in Borderland can be grim, but after completing two games Arisu feels like he might be getting a handle on how his new world works. Chota and Shibuki’s visas are expiring soon, however, so the group doesn’t have time to be picky about their next match. And the arena they stumble upon is a lesson in just how treacherous the rules in Borderland can be. -- VIZ Media
“This might be a game, but it’s not something you play.” — Akihiko Kayaba, Sword Art Online programmer After Kirito and Eugeo’s brush with death in their fight against the goblins, it’s back to the Gigas Cedar, the massive tree that Eugeo’s destined to hack away at for the rest of his days. But Kirito feels a lot stronger now—even the Blue Rose Sword feels lighter in his hands. As he approaches the fearsome Gigas Cedar with a new “ax” in hand, he realizes that felling the giant just might be within the realm of possibility…
Umezz’s classic horror manga opens with “Sisters,” in which Orochi affects the lives of two wealthy siblings who couldn’t be more alike...or more different. Next, in “Bones,” Orochi helps a man come back to life after a terrible accident, but resurrection can be a deadly business... -- VIZ Media
BROTHER AND SISTER FIGHT FOR THEIR LIVES! Who is the "God" of this world?
Get ready for a story that will really resonate in your heart—this marks the beginning of a classic fantasy tale full of epic world building!! A princess who does not yet know her destiny and a boy driven by the urging of his mysterious “peach” powers—when these two meet, it kicks off an epic adventure!! A princess who aspires to see the world, Saltherine, asks a traveler, Mikoto, to take her outside the walls of her home country. But then a group of “ogres,” creatures with immense power, attack the castle, upending the princess’s peaceful homeland in an instant!! On her journey to learn about the world outside her homeland, Sally is reunited with Mikoto and swears to fight discrimination before they once again go their separate ways. Sally’s next destination is the forest to the west where Winnie the witch lives. Encounters with witches, elves, beastmen, and new ogres teach Sally even more about the problems plaguing her world!! A new chapter in this classic fantasy story that began as a fairy tale, the “Witch of the Western Wood” Arc, begins! You won't want to miss a single page!
In a trash-filled apartment, 24-year-old Akira Tendo watches a zombie movie with lifeless, envious eyes. After spending three hard years at an exploitative corporation in Japan, his spirit is broken. He can’t even muster the courage to confess his feelings to his beautiful co-worker Ohtori. Then one morning, he stumbles upon his landlord eating lunch—which happens to be another tenant! The whole city’s swarming with zombies, and even though he’s running for his life, Akira has never felt more alive! -- VIZ Media
Alice in Wonderland (also known as Alice's Adventures in Wonderland), from 1865, is the peculiar and imaginative tale of a girl who falls down a rabbit-hole into a bizarre world of eccentric and unusual creatures. Lewis Carroll's prominent example of the genre of "literary nonsense" has endured in popularity with its clever way of playing with logic and a narrative structure that has influence generations of fiction writing.