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Written for researchers and developers of three-dimensional modeling programs, this book examines the variety of existing systems while investigating the practical limitations of available software. From the table of contents: - Polyhedra - Boundary Models - A Small Language Modeler - The Algebraic Model - Computation of Algebraic Manifolds - Topol
This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.
Sooner or later, all game programmers run into coding issues that require an understanding of mathematics or physics concepts such as collision detection, 3D vectors, transformations, game theory, or basic calculus. Unfortunately, most programmers frequently have a limited understanding of these essential mathematics and physics concepts. MATHEMATICS AND PHYSICS FOR PROGRAMMERS, THIRD EDITION provides a simple but thorough grounding in the mathematics and physics topics that programmers require to write algorithms and programs using a non-language-specific approach. Applications and examples from game programming are included throughout, and exercises follow each chapter for additional practice. The book's companion website provides sample code illustrating the mathematical and physics topics discussed in the book.
This 4-volume set of LNCS 14495-14498 constitutes the proceedings of the 40th Computer Graphics International Conference, CGI 2023, held in Shanghai, China, August 28 – September 1, 2023. The 149 papers in this set were carefully reviewed and selected from 385 submissions. They are organized in topical sections as follows: Detection and Recognition; Image Analysis and Processing; Image Restoration and Enhancement; Image Attention and Perception; Reconstruction; Rendering and Animation; Synthesis and Generation; Visual Analytics and Modeling; Graphics and AR/VR; Medical Imaging and Robotics; Theoretical Analysis; Image Analysis and Visualization in Advanced Medical Imaging Technology; Empowering Novel Geometric Algebra for Graphics and Engineering.
With climate change, erosion, and human encroachment on coastal environments growing all over the world, it is increasingly important to protect populations and environments close to the sea from storms, tsunamis, and other events that can be not just costly to property but deadly. This book is one step in bringing the science of protection from these events forward, the most in-depth study of its kind ever published. The analytic and numerical modeling problems of nonlinear wave activities in shallow water are analyzed in this work. Using the author's unique method described herein, the equations of shallow water are solved, and asymmetries that cannot be described by the Stokes theory are solved. Based on analytical expressions, the impacts of dispersion effects to wave profiles transformation are taken into account. The 3D models of the distribution and refraction of nonlinear surface gravity wave at the various coast formations are introduced, as well. The work covers the problems of numerical simulation of the run-up of nonlinear surface gravity waves in shallow water, transformation of the surface waves for the 1D case, and models for the refraction of numerical modeling of the run-up of nonlinear surface gravity waves at beach approach of various slopes. 2D and 3D modeling of nonlinear surface gravity waves are based on Navier-Stokes equations. In 2D modeling the influence of the bottom of the coastal zone on flooding of the coastal zone during storm surges was investigated. Various stages of the run-up of nonlinear surface gravity waves are introduced and analyzed. The 3D modeling process of the run-up is tested for the coast protection work of the slope type construction. Useful for students and veteran engineers and scientists alike, this is the only book covering these important issues facing anyone working with coastal models and ocean, coastal, and civil engineering in this area.
This book constitutes the refereed proceedings of the 28th International Conference on Conceptual Modeling, ER 2009, held in Gramado, Brazil, in November 2009. The 31 revised full papers presented together with 18 demo papers were carefully reviewed and selected from 162 submissions. The papers are organized in topical sections on conceptual modeling, requirements engineering, query approaches, space and time modeling, schema matching and integration, application contexts, process and service modeling, and industrial session.
Control of large-scale distributed energy systems over communication networks is an important topic with many application domains. The book presents novel concepts of distributed control for networked and cyber-physical systems (CPS), such as smart industrial production lines, smart energy grids, and autonomous vehicular systems. It focuses on new solutions in managing data and connectivity to support connected and automated vehicles (CAV). The book compiles original research papers presented at the conference “Networked Control Systems for Connected and Automated Vehicles” (Russia). The latest connected and automated vehicle technologies for next generation autonomous vehicles are presented. The book sets new goals for the standardization of the scientific results obtained and the advancement to the level of full autonomy and full self-driving (FSD). The book presents the latest research in artificial intelligence, assessing virtual environments, deep learning systems, and sensor fusion for automated vehicles. Particular attention is paid to new safety standards, safety and security systems, and control of epidemic spreading over networks. The issues of building modern transport infrastructure facilities are also discussed in the articles presented in this book. The book is of considerable interest to scientists, researchers, and graduate students in the field of transport systems, as well as for managers and employees of companies using or producing equipment for these systems.
This book gathers a selection of peer-reviewed papers presented at the second Big Data Analytics for Cyber-Physical System in Smart City (BDCPS 2020) conference, held in Shanghai, China, on 28–29 December 2020. The contributions, prepared by an international team of scientists and engineers, cover the latest advances made in the field of machine learning, and big data analytics methods and approaches for the data-driven co-design of communication, computing, and control for smart cities. Given its scope, it offers a valuable resource for all researchers and professionals interested in big data, smart cities, and cyber-physical systems.
This book documents the scientific outcome of the International NSF-ARPA Workshop on Object Representation in Computer Vision, held in New York City in December 1994 with invited participants chosen among the recognized experts in the field. The volume presents the complete set of papers in revised full-length versions. In addition, the first paper is a report on the workshop in which the panel discussions as well as the conclusions and recommendations reached by the workshop participants are summarized. Altogether the volume provides an excellent, in-depth view of the state of the art in this active area of research and applications.