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Topics for the 1997 conference on modelling and simulation technologies included: motion systems; rotor-craft and air cushion vehicle dynamics and modelling; pilot training and low-cost simulation; weapons and engagement modelling and simulation; simulator network and information technologies; visual, radarf and environmental modelling and simulation; test and evaluation; space systems; simulator fidelity; aircraft dynamics, modelling and performance; simulator development and software re-use; human factors; and research and test facilities.
This volume is the proceedings of the Atmospheric Flight Mechanics Conference, which took place in New Orleans, August 1997. It focuses on the technical progress, issues and challenges associated with atmospheric flight. Technical papers address stability and control, flying qualities (including one session dedicated to pilot-induced oscillations), unsteady and vortex aerodynamics, system and parameter identification, aircraft flight dynamic re-entry and aero assist technologies, and reusable launch vehicles.
Commissioned by the Society for Modeling and Simulation International (SCS), this needed, useful new ‘Body of Knowledge’ (BoK) collects and organizes the common understanding of a wide collection of professionals and professional associations. Modeling and simulation (M&S) is a ubiquitous discipline that lays the computational foundation for real and virtual experimentation, clearly stating boundaries—and interactions—of systems, data, and representations. The field is well known, too, for its training support via simulations and simulators. Indeed, with computers increasingly influencing the activities of today’s world, M&S is the third pillar of scientific understanding, taking its place along with theory building and empirical observation. This valuable new handbook provides intellectual support for all disciplines in analysis, design and optimization. It contributes increasingly to the growing number of computational disciplines, addressing the broad variety of contributing as well as supported disciplines and application domains. Further, each of its sections provide numerous references for further information. Highly comprehensive, the BoK represents many viewpoints and facets, captured under such topics as: Mathematical and Systems Theory Foundations Simulation Formalisms and Paradigms Synergies with Systems Engineering and Artificial Intelligence Multidisciplinary Challenges Ethics and Philosophy Historical Perspectives Examining theoretical as well as practical challenges, this unique volume addresses the many facets of M&S for scholars, students, and practitioners. As such, it affords readers from all science, engineering, and arts disciplines a comprehensive and concise representation of concepts, terms, and activities needed to explain the M&S discipline. Tuncer Ören is Professor Emeritus at the University of Ottawa. Bernard Zeigler is Professor Emeritus at the University of Arizona. Andreas Tolk is Chief Scientist at The MITRE Corporation. All three editors are long-time members and Fellows of the Society for Modeling and Simulation International. Under the leadership of three SCS Fellows, Dr. Ören, University of Ottawa, Dr. Zeigler, The University of Arizona, and Dr. Tolk, The MITRE Corporation, more than 50 international scholars from 15 countries provided insights and experience to compile this initial M&S Body of Knowledge.
Advances in computer, visual display, motion and force cueing and other technologies in the past two decades have had a dramatic effect on the design and use of simulation technology in aviation and other fields. The effective use of technology in training, safety investigation, engineering and scientific research requires an understanding of its capabilities and limitations. As the technology has as its primary goal the creation of virtual environments for human users, knowledge of human sensory, perceptual, and cognitive functioning is also needed. This book provides a review and analysis of the relevant engineering and science supporting the design and use of advanced flight simulation technologies. It includes chapters reviewing key simulation areas such as visual scene, motion, and sound simulation and a chapter analyzing the role of recreating the pilot's task environment in the overall effectiveness of simulators. The design and use of flight simulation are addressed in chapters on the effectiveness of flight simulators in training and on the role of physical and psychological fidelity in simulator design. The problems inherent in the ground-based simulation of flight are also reviewed as are promising developments in flight simulation technology and the important role flight simulators play in advanced aviation research. The readership includes: flight simulation engineers and designers, human factors researchers and practitioners, aviation safety investigators, flight training management and instructors, training and instructional technologists, virtual environment design community, and regulatory authorities.
Based on a 15-year successful approach to teaching aircraft flight mechanics at the US Air Force Academy, this text explains the concepts and derivations of equations for aircraft flight mechanics. It covers aircraft performance, static stability, aircraft dynamics stability and feedback control.
Principles of Flight Simulation is a comprehensive guide to flight simulator design, covering the modelling, algorithms and software which underpin flight simulation. The book covers the mathematical modelling and software which underpin flight simulation. The detailed equations of motion used to model aircraft dynamics are developed and then applied to the simulation of flight control systems and navigation systems. Real-time computer graphics algorithms are developed to implement aircraft displays and visual systems, covering OpenGL and OpenSceneGraph. The book also covers techniques used in motion platform development, the design of instructor stations and validation and qualification of simulator systems. An exceptional feature of Principles of Flight Simulation is access to a complete suite of software (www.wiley.com/go/allerton) to enable experienced engineers to develop their own flight simulator – something that should be well within the capability of many university engineering departments and research organisations. Based on C code modules from an actual flight simulator developed by the author, along with lecture material from lecture series given by the author at Cranfield University and the University of Sheffield Brings together mathematical modeling, computer graphics, real-time software, flight control systems, avionics and simulator validation into one of the faster growing application areas in engineering Features full colour plates of images and photographs. Principles of Flight Simulation will appeal to senior and postgraduate students of system dynamics, flight control systems, avionics and computer graphics, as well as engineers in related disciplines covering mechanical, electrical and computer systems engineering needing to develop simulation facilities.
Downscaled physical models, also referred to as subscale models, have played an essential role in the investigation of the complex physics of flight until the recent disruption of numerical simulation. Despite the fact that improvements in computational methods are slowly pushing experimental techniques towards a secondary role as verification or calibration tools, real-world testing of physical prototypes still provides an unmatched confidence. Physical models are very effective at revealing issues that are sometimes not correctly identified in the virtual domain, and hence can be a valuable complement to other design tools. But traditional wind-tunnel testing cannot always meet all of the requirements of modern aeronautical research and development. It is nowadays too expensive to use these scarce facilities to explore different design iterations during the initial stages of aircraft development, or to experiment with new and immature technologies. Testing of free-flight subscale models, referred to as Subscale Flight Testing (SFT), could offer an affordable and low-risk alternative for complementing conventional techniques with both qualitative and quantitative information. The miniaturisation of mechatronic systems, the advances in rapid-prototyping techniques and power storage, as well as new manufacturing methods, currently enable the development of sophisticated test objects at scales that were impractical some decades ago. Moreover, the recent boom in the commercial drone industry has driven a quick development of specialised electronics and sensors, which offer nowadays surprising capabilities at competitive prices. These recent technological disruptions have significantly altered the cost-benefit function of SFT and it is necessary to re-evaluate its potential in the contemporary aircraft development context. This thesis aims to increase the comprehension and knowledge of the SFT method in order to define a practical framework for its use in aircraft design; focusing on low-cost, short-time solutions that don’t require more than a small organization and few resources. This objective is approached from a theoretical point of view by means of an analysis of the physical and practical limitations of the scaling laws; and from an empirical point of view by means of field experiments aimed at identifying practical needs for equipment, methods, and tools. A low-cost data acquisition system is developed and tested; a novel method for semi-automated flight testing in small airspaces is proposed; a set of tools for analysis and visualisation of flight data is presented; and it is also demonstrated that it is possible to explore and demonstrate new technology using SFT with a very limited amount of economic and human resources. All these, together with a theoretical review and contextualisation, contribute to increasing the comprehension and knowledge of the SFT method in general, and its potential applications in aircraft conceptual design in particular.
Flight Mechanics Modeling and Analysis comprehensively covers flight mechanics and flight dynamics using a systems approach. This book focuses on applied mathematics and control theory in its discussion of flight mechanics to build a strong foundation for solving design and control problems in the areas of flight simulation and flight data analysis. The second edition has been expanded to include two new chapters and coverage of aeroservoelastic topics and engineering mechanics, presenting more concepts of flight control and aircraft parameter estimation. This book is intended for senior undergraduate aerospace students taking Aircraft Mechanics, Flight Dynamics & Controls, and Flight Mechanics courses. It will also be of interest to research students and R&D project-scientists of the same disciplines. Including end-of-chapter exercises and illustrative examples with a MATLAB®-based approach, this book also includes a Solutions Manual and Figure Slides for adopting instructors. Features: • Covers flight mechanics, flight simulation, flight testing, flight control, and aeroservoelasticity. • Features artificial neural network- and fuzzy logic-based aspects in modeling and analysis of flight mechanics systems: aircraft parameter estimation and reconfiguration of control. • Focuses on a systems-based approach. • Includes two new chapters, numerical simulation examples with MATLAB®-based implementations, and end-of-chapter exercises. • Includes a Solutions Manual and Figure Slides for adopting instructors.