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A Tour of the Subatomic Zoo is a brief and ambitious expedition into the remarkably simple ingredients of all the wonders of nature. Tour guide, Professor Cindy Schwarz clearly explains the language and substance of elementary particle physics for the 99% of us who are not physicists. With hardly a mathematical formula, views of matter from the atom to the quark are discussed in a form that an interested person with no physics background can easily understand. It is a look not only into some of the most profound insights of our time, but a look at the answers we are still searching for. College and university courses can be developed around this book and it can be used alone or in conjunction with other material. Even college physics majors would enjoy reading this book as an introduction to particle physics. High-school, and even middle-school, teachers could also use this book to introduce this material to their students. It will also be beneficial for high-school teachers who have not been formally exposed to high-energy physics, have forgotten what they once knew, or are no longer up to date with recent developments.
Atoms Niles and Livvie accidentally create a macroscope, which allows them to see the Outer World for the first time.
Hours after the USSR collapsed in 1991, Congress began making plans to establish the official memory of the Cold War. Conservatives dominated the proceedings, spending millions to portray the conflict as a triumph of good over evil and a defeat of totalitarianism equal in significance to World War II. In this provocative book, historian Jon Wiener visits Cold War monuments, museums, and memorials across the United States to find out how the era is being remembered. The author’s journey provides a history of the Cold War, one that turns many conventional notions on their heads. In an engaging travelogue that takes readers to sites such as the life-size recreation of Berlin’s "Checkpoint Charlie" at the Reagan Library, the fallout shelter display at the Smithsonian, and exhibits about "Sgt. Elvis," America’s most famous Cold War veteran, Wiener discovers that the Cold War isn’t being remembered. It’s being forgotten. Despite an immense effort, the conservatives’ monuments weren’t built, their historic sites have few visitors, and many of their museums have now shifted focus to other topics. Proponents of the notion of a heroic "Cold War victory" failed; the public didn’t buy the official story. Lively, readable, and well-informed, this book expands current discussions about memory and history, and raises intriguing questions about popular skepticism toward official ideology.
A Tour of the Subatomic Zoo is a brief and ambitious expedition into the remarkably simple ingredients of all the wonders of nature. Tour guide, Professor Cindy Schwarz clearly explains the language and substance of elementary particle physics for the 99% of us who are not physicists. With hardly a mathematical formula, views of matter from the atom to the quark are discussed in a form that an interested person with no physics background can easily understand. It is a look not only into some of the most profound insights of our time, but a look at the answers we are still searching for. College and university courses can be developed around this book and it can be used alone or in conjunction with other material. Even college physics majors would enjoy reading this book as an introduction to particle physics. High-school, and even middle-school, teachers could also use this book to introduce this material to their students. It will also be beneficial for high-school teachers who have not been formally exposed to high-energy physics, have forgotten what they once knew, or are no longer up to date with recent developments.
This new volume addresses the lasting contribution made by Central European émigré designers to twentieth-century American design and architecture. The contributors examine how oppositional stances in debates concerning consumption and modernism's social agendas taken by designers such as Felix Augenfeld, Joseph Binder, Josef Frank, Paul T. Frankl, Frederick Kiesler, Richard Neutra, and R. M. Schindler in Europe prefigured their later adoption or rejection by American culture. They argue that émigrés and refugees from fascist Europe such as György Kepes, Paul László, Victor Papanek, Bernard Rudofsky, Xanti Schawinsky, and Eva Zeisel drew on the particular experiences of their home countries, and networks of émigré and exiled designers in the United States, to develop a humanist, progressive, and socially inclusive design culture which continues to influence design practice today.
This is the first monographic study devoted to S l awomir Mro z ek, the most prominent contemporary Polish dramatist. It centers on Mrozek's development as a playwright, shown through the analysis of his complete dramas. Also discussed is Mro z ek's experience as a journalist and theatre critic, satirist and short story writer, author of cartoons and movie scenarios. The monograph spans Mrozek's beginnings as the Eastern European representative of the Theatre of the Absurd and his expatriate existence during which he transcends the absurdist model. Mrozek's return to Poland in 1996 reestablishes him as a major literary figures on the contemporary Polish scene. His continuous presence in Western and Eastern European theatres testifies to the broad appeal of his plays. The presentation of Mrozek's entire artistic profile is supplemented by information on the reception of his writings in Poland and abroad, including the most important performances of his plays. The volume also provides a chronology of Mrozek's life and works, a complete listing of primary texts in Polish, English and German, a list of theatrical premieres, and a bibliography of secondary sources.
Game Studies is a rapidly growing area of contemporary scholarship, yet volumes in the area have tended to focus on more general issues. With Playing with the Past, game studies is taken to the next level by offering a specific and detailed analysis of one area of digital game play -- the representation of history. The collection focuses on the ways in which gamers engage with, play with, recreate, subvert, reverse and direct the historical past, and what effect this has on the ways in which we go about constructing the present or imagining a future. What can World War Two strategy games teach us about the reality of this complex and multifaceted period? Do the possibilities of playing with the past change the way we understand history? If we embody a colonialist's perspective to conquer 'primitive' tribes in Colonization, does this privilege a distinct way of viewing history as benevolent intervention over imperialist expansion? The fusion of these two fields allows the editors to pose new questions about the ways in which gamers interact with their game worlds. Drawing these threads together, the collection concludes by asking whether digital games - which represent history or historical change - alter the way we, today, understand history itself.
Throughout history, man has been searching for better ways to gather information about his universe. But although they may have longed for it, not even the most brilliant minds could conceive of a device as infinitely powerful or as immeasurably precise as the Macroscope, until the twenty-first century. This is a story of mans desperate search for a compromise between his mind and his heart, between knowledge and humanity.
Based on a game rated M for Mature (17+) by the ESRB.