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There is, in the state of Massachusetts, a valley along a river called the Miskatonic. It is shunned by its neighbors, for its towns are the focus of many dark legends. Dream-filled Kingsport, decadent Dunwich, tiny Falcon Point, witch haunted Arkham, and ruined Innsmouth are all spoken of only in whispers lest one be overheard. Few realize that the whispered legends of the Miskatonic Valley hide truths more sinister yet. Within this book you will find five adventures running the length of the Miskatonic Valley. Investigators can visit Arkham, Bolton, Dunwich, Falcon Point, Kingsport, and even the Dreamlands. Ancient temples, degenerate deep ones, strange disappearances, and a murderous sorcerer are just some of the perils travelers will face. This supplement is part of our Lovecraft Country series of gamebooks, which feature background and adventures in Lovecraft's Miskatonic Valley.
[CALL OF CTHULHU ROLEPLAYING] "Arkham Now" updates to modern times the famous and fabled city of Arkham for the "Call of Cthulhu" roleplaying game. Most residents believe there is only one horror lurking in this legendary haunted town -- the urban sprawl slowly eroding Arkham's old New England beauty. Rushing by neon signs and mega-marts on a quest to obtain even more material possessions, no one has time to notice the more disturbing, underlying qualities of the city -- the grotesque vegetation sprouting in some places, the sometimes-odd taste from the reservoir's drinking water, the disturbingly high rate of birth defects, and the too-frequent child abductions.
Dunwich is a small village located along the Miskatonic, upriver from Arkham. Until 1806, Dunwich was a thriving community, boasting many mills and the powerful Whateley family. Those among the Whateleys came to know dark secrets about the world, and they fell into the worship of unwholesome creatures from other times and places. Retreating to the hills and forests surrounding the town, they betrayed their uncorrupted kin. Prosperity fled, and a dark despair seized the people. What remains is a skeleton town, mills closed, its citizens without hope or future. However, secrets of the Mythos survive, to be discovered by brave and enterprising investigators. H. P. Lovecraft's Dunwich begins with "The Dunwich Horror, " Lovecraft's masterful tale of life in the town and its surroundings. It expands upon the story with extensive information about the town: pertinent buildings, useful people, and important locations are described in detail. A 17X22" map depicts the area for miles around, and two scenarios are included. All statistics and gameplay notes for d20 Cthulhu are also provided.
[CALL OF CTHULHU ROLEPLAYING] ATOMIC-AGE CTHULHU brings Lovecraftian horror roleplaying into the post-war golden age. Here you find background and history that led to the development of the 1950s world, along with new skills and professions for your investigators. A number of Sinister Seeds are included to help you grow your own 1950s horrors, but seven complete adventures are ready for you to spring on your unsuspecting players.
Constable Clark of Coldwater Falls, was desperate for attention. Hed been in touch with every sanatorium and hospital from New York to Boston and theres not an empty bed to be found since the stock market crash last year. Theyre full to brimming with suicidal businessmen and investors. Hes holding a man in his jail exhibiting some rather... extraordinary behaviors. The delusion is complete and total he walks on all fours and he wont speak a word. They say he even eats out of a bowl and refuses utensils! Not a shred of human behavior left in him.
Arkham is a small town along the Massachusetts coast -- the setting favored by author Howard Phillips Lovecraft in his tales of monstrous horror.All in all a quiet place, Arkham is best-known as the home of Miskatonic University, an excellent school becoming known for its collection of esoteric and disturbing volumes residing in its library's Restricted Collection.H. P. Lovecraft's Arkham contains extensive background information about this New England town -- written to be used by serious investigators as a base from which to explore further the mysteries of the Cthulhu Mythos. People, locations, and buildings are described in depth; a 17X22" newspaper and a 17X22" map complete the package. Four sinister scenarios challenge the investigators and the players' roleplaying skills. All game data and non-player character statistics are provided for both Chaosium's Call of Cthulhu and the d20 Cthulhu games.
Masks of Nyarlathotep is a Lovecraftian exercise in horror and mystery. This Call of Cthulhu roleplaying classic is a series of linked adventures forming one long and unforgettable campaign. Horrifying deeds and dangerous sorcery dog those who dare attempt to unravel the fate of the Carlyle Expedition. Set in 1925, adventures begin in New York, then move overseas to England, Egypt, Kenya Colony, Shanghai, and western Australia. Such extended globetrotting requires wit and planning by the players. Their investigators must have steady finances, good language skills, and a willingness to persevere despite governmental interference and cultist harassment. Meanwhile the keeper must bring to life different exotic locales, recreate the sensibilities of other cultures, and balance non-player-character foes and friends to allow each investigator to earn his or her own destiny--ultimate triumph, perhaps, or perhaps madness and agonizing death.
Cyclopean skyscrapers, bizarre cults, strange foreigners and eerie alleyways the city of New York stands on the threshold between the modern age and the Mythos.