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Design Genius Jr.: Adventures in Architecture for Kids uses design thinking to teach kids how buildings are built.
Ever since he was a wee mite (a termite, that is), Roberto has wanted to be an architect. Discouraged by his wood-eating family and friends, he decides to follow his dream to the big, bug city. There he meets a slew of not-so-creepy, crawly characters who spark in him the courage to build a community for them all. With stunning collage illustrations and witty text, the creator of the bestselling The Night I Followed the Dog, Private I. Guana, and When Pigasso Met Mootisse brings to life a funny and inspirational story that will encourage readers of any age to build their dreams.
This book is a delightful guide to understanding and identifying architectural styles for kids and their parents Why do houses look the way they do? Why do dome have small windows, while others seem to be all glass? Why do some hug the landscape, while others are tall with very steep roofs? Why do dome people live in mansions, while others live in mobile houses? Can you imagine a house that looks like an elephant or a shoe? Children and adults will learn about the history of domestic architecture, the styles of the houses we live in, and the terms for the architectural elements that compose the buildings. Use the pictorial field guide to investigate your own house, then take it along on family outings to identify different architectural details. Under Every Roof features more than 60 houses from 30 states and the District of Columbia that are listed in the National Register of Historic Places; many of these are house museums that are open to the public. Kids need to understand the house they live in, so the book also includes a wide variety of regional styles and architectural types. The full-color, watercolor illustrations add a unique, gentle humor to the text.
'A great storyteller . . . you would be hard pushed to find a more knowledgeable or entertaining [guide]' Icon 'Such an interesting book . . . I cannot recommend it enough.' Lauren Laverne In Dubai, a luxury apartment block is built in the shape of a giant iPod. In China, President Xi Jinping denounces the trend of constructing ‘bizarre’ new buildings in wacky shapes and colours. In Cincinnati, celebrity architect Zaha Hadid is paid millions to design a single ‘iconic’ structure – with the hope of single-handedly transforming the region’s ailing fortunes. These incidents are all part of the same story: the rise of the age of spectacle. Over the last fifty years, there has been a revolution in how our cities operate. In The Age of Spectacle, Tom Dyckhoff tells the story of how architecture became obsessed with the flashy, the monumental and the ostentatious – and how we all have to live with the consequences. Exploring cityscapes from New York to Beijing, and from Bilbao to Portsmouth, Dyckhoff shows that we are not just witnessing a new kind of building: we are living through a fundamental transformation in how our urban spaces work. The corporate explosion of the last few decades has fundamentally shifted the relationship between architects, politicians and cities’ inhabitants, fostering innovative new kinds of engineering and design, but also facilitating ill-conceived vanity projects and commercial power-grabs. Timely, passionate and bursting with new ideas, The Age of Spectacle is both an examination of how twenty-first century cities work, and a manifesto for a radically new kind of urbanism. Our cities, Dyckhoff shows, can thrive in the age of spectacle – but only if they engage us not just with dazzling structures, but by responding to the needs of the people who inhabit them. 'Engaging . . . The “iconic” building is the most obvious architectural phenomenon of our age yet, somehow, no one has quite done what Tom Dyckhoff does with The Age of Spectacle, which is to tell its story clearly and plainly.' Rowan Moore, Observer 'First class. Finally, a book that nails the iconic movement – Tom Dyckhoff’s The Age of Spectacle is the book that I wish I had written.' Simon Jenkins 'Unusually accessible [and] well argued.' Evening Standard
Both parents and children will love Iggy Peck, Architect, a fun-filled, inspiring, colorful New York Times bestselling picture book, from author Andrea Beaty and illustrator David Roberts, about the power of teamwork and the importance of celebrating individual gifts and self-expression. Watch Iggy Peck in the Netflix television series Ada Twist, Scientist! “Read it at bedtime (it’s a quick read!), chuckle with your children, and send them to dreamland.” —American Institute of Architects Some kids sculpt sandcastles. Some make mud pies. Some construct great block towers. But none are better at building than Iggy Peck, who once erected a life-size replica of the Great Sphinx on his front lawn! It’s too bad that few people appreciate Iggy’s talent—certainly not his second-grade teacher, Miss Lila Greer. It looks as if Iggy will have to trade in his T-square for a box of crayons . . . until a fateful field trip proves just how useful a master builder can be. A story told in verse, this is a book that shows the power of education and science. Iggy Peck is a child who once “built a great tower—in only an hour—with nothing but diapers and glue.” The structured rhymes and lively illustrations fit the architectural theme, and the text uses absorbing details of Iggy’s world to bring the tale to life. Each of Iggy’s classmates has their own unique quality, implying the variety of personalities and potentials to be appreciated in any group of children. Young readers will love their time spent with Iggy Peck. They’ll love the story, colorful illustrations, and also learn about the passion and practicality of science (STEM). Check out all the books in the Questioneers Series: The Questioneers Picture Book Series: Iggy Peck, Architect | Rosie Revere, Engineer | Ada Twist, Scientist | Sofia Valdez, Future Prez | Aaron Slater, Illustrator | Lila Greer, Teacher of the Year The Questioneers Chapter Book Series: Rosie Revere and the Raucous Riveters | Ada Twist and the Perilous Pants | Iggy Peck and the Mysterious Mansion | Sofia Valdez and the Vanishing Vote | Ada Twist and the Disappearing Dogs | Aaron Slater and the Sneaky Snake Questioneers: The Why Files Series: Exploring Flight! | All About Plants! | The Science of Baking | Bug Bonanza! | Rockin’ Robots! Questioneers: Ada Twist, Scientist Series: Ghost Busted | Show Me the Bunny | Ada Twist, Scientist: Brainstorm Book | 5-Minute Ada Twist, Scientist Stories The Questioneers Big Project Book Series: Iggy Peck’s Big Project Book for Amazing Architects | Rosie Revere’s Big Project Book for Bold Engineers | Ada Twist’s Big Project Book for Stellar Scientists | Sofia Valdez’s Big Project Book for Awesome Activists | Aaron Slater’s Big Project Book for Astonishing Artists
Design Genius, Jr.: Adventures in Engineering for Kids explores the future through problem solving, design thinking, and engineering in a science-fact world that most parents and kids don’t yet know exists. This book invites kids to take charge of the world they wish to create by designing inventions and solutions to challenges faced in an imaginary City X, the first human settlement on another planet. This adventure takes readers on an epic journey: humans are leaving Earth, arriving at a new planet, and creating the first settlement there, City X. It’s a journey of historic proportions, to a fledgling city on a distant planet, where humanity has a chance to start fresh and design a future that works for everyone. In settling another planet, humans discover a host of challenges, much like those faced on Earth: Challenges related to issues of energy, environment, transportation, security, food, safety, and health. Empowered by design thinking and advanced technology, their problems are to be solved by a vast team of young designers on Earth (your children!). With this book, you and yours will be able to develop the tools to explore, understand, imagine, create, and share your own irresistible futures through accessible real-world activities and awesome ideations. Without limits, what can kids create?
An alphabet book of twenty-six architectural concepts, with drawings and definitions of such terms as dormer, facade, and newel post.
The New York Times–bestselling series continues with a haunted house whodunit that will take all of the Questioneers’ sleuthing skills to solve. Iggy Peck is an architect at his very core: When he’s not making houses out of food, his head is up in the clouds, dreaming of design. So he’s totally blown away when Ada Twist’s Aunt Bernice inherits an old house from ice-cream mogul Herbert Sherbert that is filled with countless rooms from all his favorite architectural periods. But something’s not quite right . . . Everyone says the house is haunted, and it seems that a number of priceless antiques—which were supposed to help Aunt Bernice pay for the house’s upkeep—have gone missing. If they can’t find those antiques, Aunt Bernice might lose the house forever. It will take all of Iggy’s knowledge of architecture and the help of the other Questioneers—Rosie Revere, Ada Twist, and Sofia Valdez—to solve the mystery and find the treasure!
An award-winning illustrator ("Along a Long Road") paints a colorful portrait of a young boy and his architect grandfather, both named Frank, and their visit the The Museum of Modern Art in New York City. Full color.