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THIS BOOK IS A MUST-HAVE FOR: staycationing, holidaying, hen or stag dos, parties, office fun, quiet days in. Adventures for Bored Adults will help you beat the boredom with these 100+ hilarious solo and group games, competitive challenges, fun activities and relaxing treats. Whether you're with friends or family, on the move or at home, alone or in a group, it's your ultimate guide to a good time. Never a dull moment again. FEATURING: Bounce the Egg, Spaghetti Scrabble, Pick a sinner, the Gym Bunnies challenge, Morse Inspector, Ransom Devil, Secret Streaking and many more.
The incisive and often hilarious story of one of our most interesting cultural phenomena: boredom It’s the feeling your grandma told you was only experienced by boring people. Some people say they’re dying of it; others claim to have killed because of it. It’s a key component of depression, creativity, and sex-toy advertisements. It’s boredom, the subject of Yawn, a delightful and at times moving take on the oft-derided emotion and how we deal with it. Deftly wrought from interviews, research, and personal experience, Yawn follows Mary Mann’s search through history for the truth about boredom, spanning the globe, introducing a varied cast of characters. The Desert Fathers—fourth-century Christian monks who made their homes far from civilization—offer the first recorded accounts of lethargy; Thomas Cook, grandfather of the tourism industry, provided escape from the mundane for England’s working class; and contemporarily, we meet couples who are disenchanted by monogamous sex, deployed soldiers who seek entertainment and connection in porn, and prisoners held in solitary confinement, for whom boredom is a punishment for crimes they may or may not have committed. With sharp wit and impressive historical acumen, Mann tells the unexpected story of the hunt for a deeper understanding of boredom, in all its absurd, irritating, and inspiring splendor.
UNBORED Adventure has all the smarts, innovation, and free-wheeling spirit of the original UNBORED and its 2014 spinoff, UNBORED Games, but with a fresh focus on encouraging kids to break out of their techno-passivity and explore the world around them--whether that's a backyard, a downtown, or a forest. Combining old-fashioned favorites with today's high-tech possibilities, the book offers a goldmine of creative, constructive activities that kids can do on their own or with their families. From camouflage techniques, survival skills, and cloudspotting advice to instructions on how to build an upcycled kite or raft, to using apps to navigate and explore, it's all here--along with comics that dive into the secret history of everything from bicycling to women explorers. A fun corrective to our over-anxious parenting culture, UNBORED Adventure encourages kids to become more independent and resilient, to solve problems and ask questions, and to engage with both their community and natural environment. The original UNBORED is already a much beloved, distinctly contemporary family brand. Along with UNBORED Games, UNBORED Adventure extends the franchise in a handy, flexibound format so that the whole family can enjoy themselves indoors, outdoors, online, and offline. *Los Angeles Magazine
The Highlights Book of Things to Do is the essential book of pure creativity and inspiration. Kids ages seven and up will find hundreds of ways to build, play, experiment, craft, cook, dream, think, and become outstanding citizens of the world. This highly visual, hands-on activity book shows kids some of the best ways to do great things--from practicing the lost arts of knot-tying, building campfires, connecting circuits, playing jump rope, drawing maps, and writing letters, to learning how to empower themselves socially, emotionally, and in their communities. The final chapter, Do Great Things, inspires kids become caring individuals, confident problem solvers, and thoughtful people who can change the world. Full List of Chapters: Things to Do Inside Things to Do Outside Science Experiments to Do Things to Build Things to Do with Your Brain Things to Do in the Kitchen Things to Draw Things to Write Things to Do with Color Things to Do with Paper More Things to Do with Recycled Materials Do Great Things National Parenting Seal of Approval Winner, National Parenting Product Award (NAPPA) Winner, Mom's Choice Award, Gold
Unbored is the book every modern child needs. Brilliantly walking the line between cool and constructive, it's crammed with activities that are not only fun and doable but that also get kids standing on their own two feet. If you're a kid, you can: -- Build a tipi or an igloo -- Learn to knit -- Take stuff apart and fix it -- Find out how to be constructively critical -- Film a stop-action movie or edit your own music -- Do parkour like James Bond -- Make a little house for a mouse from lollipop sticks -- Be independent! Catch a bus solo or cook yourself lunch -- Make a fake exhaust for your bike so it sounds like you're revving up a motorcycle -- Design a board game -- Go camping (or glamping) -- Plan a road trip -- Get proactive and support the causes you care about -- Develop your taste and decorate your own room -- Make a rocket from a coke bottle -- Play farting games There are gross facts and fascinating stories, reports on what stuff is like (home schooling, working in an office...), Q&As with inspiring grown-ups, extracts from classic novels, lists of useful resources and best ever lists like the top clean rap songs, stop-motion movies or books about rebellion. Just as kids begin to disappear into their screens, here is a book that encourages them to use those tech skills to be creative, try new things and change the world. And it gets parents to join in. Unbored is fully illustrated, easy to use and appealing to young and old, girl and boy. Parents will be comforted by its anti-perfectionist spirit and humour. Kids will just think it's brilliant.
UNBORED Games has all the smarts, creativity, and DIY spirit of the original UNBORED (“It's a book! It's a guide! It's a way of life!” -Los Angeles Magazine), but with a laser-like focus on the activities we do for pure fun: to while away a rainy day, to test our skills and stretch our imaginations-games. There are more than seventy games here, 50 of them all new, plus many more recommendations, and they cover the full gambit, from old-fashioned favorites to today's high-tech games. The book offers a gold mine of creative, constructive fun: intricate clapping games, bike rodeo, Google Earth challenges, croquet golf, capture the flag, and the best ever apps to play with Grandma, to name only a handful. Gaming is a whole culture for kids to explore, and the book will be complete with gaming history and interviews with awesome game designers. The lessons here: all games can be self-customized, or hacked. You can even make up your own games. Some could even change the world. The original UNBORED has taken its place as a much beloved, distinctly contemporary family brand. UNBORED Games extends the franchise -- also including UNBORED Adventure -- in a new handy flexibound format, illustrated in full color throughout. This is a whole shelf of serious fun the whole family can enjoy indoors, outdoors, online and offline.
A brother and sister are bored and irritated visiting their grandfather. There's no TV, no video games or computers -- only books! Sent by their grandfather into the attic, they discover a dusty volume that is unlike all the others. When they open it, it expands into a giant map. As the map grows larger and larger, filling the attic, the children fall into adventures that take them all over the world, face to face with sharks, pirates, knights, even an abominable snowman. Suddenly their visit is anything but boring! The Bored Book uses stunning illustrations, with no text, to remind youngsters of the unique adventures to be found in books.
What happens when six creative girls accidentally open a Secret Door to a Magical Realm? It doesn't take long for adventure -- and danger -- to find them! Upon arriving in the Realm, eleven-year-old Shaylee and her friends learn they are the long-awaited princesses of the Six Kingdoms, and each girl has a unique magical power tied to her creative talents. But the kingdoms are in ruin thanks to an evil force that has drained nearly all of the power from the Wellspring of Magic. As if that wasn't bad enough, the door between the real world and the Realm is stuck! It can't be opened again -- and the girls can't go home -- until the magic is restored to the Wellspring. Shaylee and her friends must work together using their creative abilities, such as dancing, painting, and beading, to channel powers they never knew they had and fight the dark forces threatening to destroy the Realm. Their adventure will bring them face-to-face with gigantic grizzly bears claiming to be their protectors, green-skinned fairy folks, a scaly river dragon, vampire spiders, and killer plants -- things none of the girls expected to face during their summer break. Can they master their new powers in time to turn back the dark forces that want to trap them in the Realm forever? The Creative Girls Enchanted Adventures series is an irresistible mix of crafts, magic, humor, and adventure that will have girls hooked on reading!
Here's another Activity Book for all you Bitches! Buy this shit now so you can stop being bored as hell.Featuring 100 Adult Activities Such As: Word Searches, Dot-to-Dot, Mazes, Fallen Phrases, Math Logic, Spot the Difference, Word Tiles, Word Scramble, Cryptogram, Sudoku, Draw the Squares, Hidden Image and Games to Play with a friend.**Contains Inappropriate Language**
In the latest installment of the acclaimed School of Life series, learn how to make peace with your down time—and even benefit from it. Lethargic inactivity can be debilitating and depressing, but in the modern world the pendulum has swung far in the other direction. We live in a hyperactive, over-stimulated age. Uninterrupted activity can seem exciting, but it can also leave us emotionally disorientated and mentally depleted. How can we recover a sense of balance and a richness in our lives? In How to Be Bored, Eva Hoffman argues for the need to cultivate curiosity and self-knowledge and to relish moments of unplugged idleness and non-virtual contact with others. Drawing on psychoanalysis, neuroscience, and a wide range of literature, she emphasizes the need to understand our own preferences and purposes and to replenish our inner resources. This book aims to make readers more vigorously engaged in their lives and to restore a sense of depth and meaning to their experiences.