Download Free Adventure In The Classroom Book in PDF and EPUB Free Download. You can read online Adventure In The Classroom and write the review.

Learn how to use adventure as a hook for learning and also create a community of life-long learners, with the techniques carefully explained in Adventure in the Classroom. This text offers a unique and exciting resource to teachers, curriculum developers, administrators, and teachers of teachers by explaining the core concepts of Adventure Education and how they can be used to create a classroom where learning truly becomes an adventure.
Empower your students instead of coercing them through punishments and external rewards. Engaged by the activities in this character education curriculum, students will choose responsible behavior. Help your students master communication skills, create plans, make decisions, solve problems, and resolve conflicts. Your efforts will build classroom communities that support character development, individual and social responsibility, and academic excellence.
Describes how to create an effective learning environment in which students share common interests and goals.
Written for instructors who want their classroom experience to be as involving as the field, Teaching Adventure Education Theory offers activities instructors can use to help students make the connections between theory and practice. Top educators provide lesson plans that cover adventure theory, philosophy, history, and conceptual models.
Young children will be immersed in imaginative, messy play and crafts, while older ones can work on more complex activities like stone tool making and sourcing water. Whether in an organized setting, a group of friends or a family outing, the fun-filled games will build confidence, bonding and result in happy children. Entertaining anecdotes from the authors' own experience of surviving in the wild can be read aloud to children, bringing to life the thrilling reality of sleeping in a cave or savoring your first-ever foraged meal. Learn how to light a fire without matches, build a shelter to sleep in, cook on a fire, hunt for bugs and much more. From essential bushcraft basics and Stone Age survival skills to joyful outdoor play, this book is packed with ideas to bring children closer to nature and all its magical offerings.
Find out how to incorporate digital tools into your English language arts class to improve students’ reading, writing, listening, and speaking skills. Authors Jeremy Hyler and Troy Hicks show you that technology is not just about making a lesson engaging; it’s about helping students become effective creators and consumers of information in today’s fast-paced world. You’ll learn how to use mobile technologies to teach narrative, informational, and argument writing as well as visual literacy and multimodal research. Each chapter is filled with exciting lesson plans and tech tool suggestions that you can take back to your own classroom immediately. See Jeremy Hyler’s TEDx! https://www.youtube.com/watch?v=WHtXIJvSSAA
The very best of Project Adventure's 30 years of experience is captured in this book. The curriculum contains complete and sequenced K-12 lesson plans and is aligned with national and PE standards. Activities are designed to address such issues as developing leadership ability, enhancing problem-solving skills and learning to work as a member of a team. Assessment tools are also included.
If you're looking for a book that will improve your knowledge and technical instruction skills in land, water, and snow and ice sports and activities, this is it Technical Skills for Adventure Programming: A Curriculum Guide is an all-in-one resource, based on current methods, that will guide you in becoming a skilled adventure instructor in the classroom and in the field. This book includes -comprehensive units with lesson plans for 12 popular outdoor adventure activities; -7 to 15 progressive, pedagogically sound lesson plans for each unit, featuring foundational teaching methods, experiential learning activities, and assessment strategies for adventure technical skills; -a CD-ROM with printable lesson plans and supporting materials for each unit that make it easy to print only what you will need in the field; and -an overview of the teaching process as it relates to adventure-based activities, including discussions of adventure education theory, learning styles, experiential learning and teaching, and outdoor teaching tips and considerations. Edited by nationally known outdoor adventure educators, this book allows you to tap into the knowledge and expertise of skilled instructors who present progressive technical skills for these activities: -Backpacking -Canoeing -Caving -Ice climbing -Mountain biking -Mountaineering -Nordic skiing -Rafting -Rock climbing -Sea kayaking -Snowshoeing -Whitewater kayaking Throughout the guide, the expert instructors share insights, best practices, and field-tested lesson plans that help you teach essential skills to new outdoor and adventure enthusiasts. Lesson plans include a topic overview, equipment information, basic skill instruction, Leave No Trace practices, and safety considerations. You'll also find outcomes and assessment protocols for each lesson as well as information on modifying some of the activities to include people with disabilities. The format of the lessons provides you with the flexibility to select and use the plans and assessment strategies appropriate for your group's ages, ability levels, time constraints, and settings. Both a classroom and field-friendly guide, Technical Skills for Adventure Programming: A Curriculum Guide supports common practices and standards of the Wilderness Education Association, Outward Bound, Leave No Trace, the American Mountain Guide Association, the American Canoe Association, and the National Association for Sport and Physical Education. And it will prepare those with experience to confidently teach a dozen popular land-based, water-based, and winter activities.
Learn from the Engagement Masters Education is a battle for attention. Whether you are a teacher trying to reach a classroom full of students or a parent trying to prepare your child for the world to come, getting our audience to just listen can be a real challenge. When students have access to personalized entertainment sitting in their pockets, anything that doesn't jump out and grab their attention right away is easily drowned out. But there is a place where even today all those modern distractions melt away--Disneyland. When you're there, you're not only in a different world, you're in Walt Disney's world. Whether you are Peter Pan flying over London in Fantasyland or a rebel fighter struggling against the First Order in Galaxy's Edge, you are 100% engaged. Sights, sounds and even smells ensure that your brain is locked into the experience. If we can bring those techniques into our teaching, we can create engaging experiences for our students, grab their attention, and boost their learning. You'll improve your teaching and create a place students want to visit. In this book we'll learn from the world's greatest engagement masters--the Disney Imagineers. Through narrative visits to attractions throughout Disneyland and Disney California Adventure, you'll experience a visit to the park as we share memories and see how the Imagineers make it all work. We'll be guided by Imagineering icon Marty Sklar's Mickey's 10 Commandments of Theme Park Design as we turn our classrooms into the most engaging places on Earth!
From the author of the 2013 Caldecott Honor Book, ONE COOL FRIEND! Annie Grace wears her "Adventure Annie" cape to her first day of kindergarten, and proceeds to barrel through the day, searching for adventure in every moment. Her interpretation of the class's Gold Star Rules isn't exactly what her teacher, Mr. Todd, had in mind. But somehow Annie does manage to save the day when two of her classmates get lost on their way to retrieve the afternoon snack. Spirited and funny, this is an introduction to kindergarten that will please kids and teachers alike.