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The 2010 Pacific-Rim Conference on Multimedia (PCM 2010) was held in Shanghai at Fudan University, during September 21–24, 2010. Since its inauguration in 2000, PCM has been held in various places around the Pacific Rim, namely Sydney (PCM 2000), Beijing (PCM 2001), Hsinchu (PCM 2002), Singapore (PCM 2003), Tokyo (PCM 2004), Jeju (PCM 2005), Zhejiang (PCM 2006), Hong Kong (PCM 2007), Tainan (PCM 2008), and Bangkok (PCM 2009). PCM is a major annual international conference organized as a forum for the dissemination of state-of-the-art technological advances and research results in the fields of theoretical, experimental, and applied multimedia analysis and processing. PCM 2010 featured a comprehensive technical program which included 75 oral and 56 poster presentations selected from 261 submissions from Australia, Canada, China, France, Germany, Hong Kong, India, Iran, Italy, Japan, Korea, Myanmar, Norway, Singapore, Taiwan, Thailand, the UK, and the USA. Three distinguished researchers, Prof. Zhi-Hua Zhou from Nanjing University, Dr. Yong Rui from Microsoft, and Dr. Tie-Yan Liu from Microsoft Research Asia delivered three keynote talks to the conference. We are very grateful to the many people who helped to make this conference a s- cess. We would like to especially thank Hong Lu for local organization, Qi Zhang for handling the publication of the proceedings, and Cheng Jin for looking after the c- ference website and publicity. We thank Fei Wu for organizing the special session on large-scale multimedia search in the social network settings.
The 2010 Pacific-Rim Conference on Multimedia (PCM 2010) was held in Shanghai at Fudan University, during September 21–24, 2010. Since its inauguration in 2000, PCM has been held in various places around the Pacific Rim, namely Sydney (PCM 2000), Beijing (PCM 2001), Hsinchu (PCM 2002), Singapore (PCM 2003), Tokyo (PCM 2004), Jeju (PCM 2005), Zhejiang (PCM 2006), Hong Kong (PCM 2007), Tainan (PCM 2008), and Bangkok (PCM 2009). PCM is a major annual international conference organized as a forum for the dissemination of state-of-the-art technological advances and research results in the fields of theoretical, experimental, and applied multimedia analysis and processing. PCM 2010 featured a comprehensive technical program which included 75 oral and 56 poster presentations selected from 261 submissions from Australia, Canada, China, France, Germany, Hong Kong, India, Iran, Italy, Japan, Korea, Myanmar, Norway, Singapore, Taiwan, Thailand, the UK, and the USA. Three distinguished researchers, Prof. Zhi-Hua Zhou from Nanjing University, Dr. Yong Rui from Microsoft, and Dr. Tie-Yan Liu from Microsoft Research Asia delivered three keynote talks to the conference. We are very grateful to the many people who helped to make this conference a s- cess. We would like to especially thank Hong Lu for local organization, Qi Zhang for handling the publication of the proceedings, and Cheng Jin for looking after the c- ference website and publicity. We thank Fei Wu for organizing the special session on large-scale multimedia search in the social network settings.
The two-volume set LNCS 10735 and 10736 constitutes the thoroughly refereed proceedings of the 18th Pacific-Rim Conference on Multimedia, PCM 2017, held in Harbin, China, in September 2017. The 184 full papers presented were carefully reviewed and selected from 264 submissions. The papers are organized in topical sections on: Best Paper Candidate; Video Coding; Image Super-resolution, Debluring, and Dehazing; Person Identity and Emotion; Tracking and Action Recognition; Detection and Classification; Multimedia Signal Reconstruction and Recovery; Text and Line Detection/Recognition; Social Media; 3D and Panoramic Vision; Deep Learning for Signal Processing and Understanding; Large-Scale Multimedia Affective Computing; Sensor-enhanced Multimedia Systems; Content Analysis; Coding, Compression, Transmission, and Processing.
This book constitutes the proceedings of the 13th Pacific Rim Conference on Multimedia, held in Singapore during December 4-6, 2012. The 59 revised full papers presented were carefully reviewed and selected from 106 submissions for the main conference and are accompanied by 23 presentations of 4 special sessions. The papers are organized in topical sections on multimedia content analysis, image and video processing, video coding and multimedia information processing, image/video processing and analysis, video coding and multimedia system, advanced image and video coding, cross media learning with structural priors, as well as efficient multimedia analysis and utilization.
This book constitutes the proceedings of the 14th Pacific-Rim Conference on Multimedia, PCM 2013, held in Nanjing, China, in December 2013. The 30 revised full papers and 27 poster papers presented were carefully reviewed and selected from 153 submissions. The papers cover a wide range of topics in the area of multimedia content analysis, multimedia signal processing and communications and multimedia applications and services.
This book constitutes the refereed proceedings of the 15th Pacific Rim Conference on Multimedia, PCM 2014, held in Kuching, Malaysia, in December 2014. The 35 revised full papers and 6 short papers presented were carefully reviewed and selected from 84 submissions. The papers cover a wide range of topics in the area of multimedia content analysis, multimedia signal processing and communications, and multimedia applications and services. They have been organized into topical sections on video coding, annotation, image and photo, applications, people, image analysis and processing under extra help, nearest neighbor, neural networks, and audio. Also included are sections with best papers and posters and demonstrations.
Wireless sensor networks (WSNs) utilize fast, cheap, and effective applications to imitate the human intelligence capability of sensing on a wider distributed scale. But acquiring data from the deployment area of a WSN is not always easy and multiple issues arise, including the limited resources of sensor devices run with one-time batteries. Additi
Best Before examines how the videogames industry's retail, publishing, technology design, advertising and marketing practices actively produce obsolescence, wearing out and retiring old games to make way for the always new, just out of reach, 'coming soon' title and 'next generation' platform.
Programming has become a significant part of connecting theoretical development and scientific application computation. Computer programs and processes that take into account the goals and needs of the user meet with the greatest success, so it behooves software engineers to consider the human element inherent in every line of code they write. Research Anthology on Recent Trends, Tools, and Implications of Computer Programming is a vital reference source that examines the latest scholarly material on trends, techniques, and uses of various programming applications and examines the benefits and challenges of these computational developments. Highlighting a range of topics such as coding standards, software engineering, and computer systems development, this multi-volume book is ideally designed for programmers, computer scientists, software developers, analysts, security experts, IoT software programmers, computer and software engineers, students, professionals, and researchers.
The 4th International Conference on Electronic, Communications and Networks (CECNet2014) inherits the fruitfulness of the past three conferences and lays a foundation for the forthcoming next year in Shanghai. CECNet2014 was hosted by Hubei University of Science and Technology, China, with the main objective of providing a comprehensive global foru