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This book explains how the binary works and how it is used by computers to represent information including positive and negative integers, characters and real numbers. It explains the logical and bitwise operations used to manipulate information and perform arithmetic. We also briefly look at how computers store this information in memory and secondary storage, and how it can be transmitted between computers. Topics covered include: INTRODUCING NUMBER BASES AND BINARY CONVERTING FROM BINARY TO DENARY AND VICE-VERSA How to Convert a Binary Number to Denary How to Convert a Denary Number to Binary HOW COMPUTERS GROUP BINARY DIGITS A Closer Look at Bytes A Closer Look at Words * Word alignment, word alignment and packing, byte ordering and endianness Addresses BOOLEAN OPERATIONS AND LOGIC GATES Fundamentals of Boolean Algebra * NOT, AND, OR, XOR, NAND, NOR, NXOR Combining Logic Gates * NOT, AND, OR, XOR, NOR using NAND logic Logical Versus Bitwise Operations Using Bitwise Operations to Set, Clear, Flip or Test Bits * Setting bits, inverting bits, clearing bits, testing bits ADDING AND SUBTRACTING IN BINARY Adding Binary Integers * The column addition method of adding denary numbers and adding binary numbers, implementing binary addition using logic gates Subtracting Binary Integers * The column subtraction methods of subtracting denary numbers and subtracting binary numbers, implementing binary subtraction using logic gates SHIFT OPERATIONS Left Shift Right Shift Circular Shifts MULTIPLICATION AND DIVISION IN BINARY Multiplication * Multiplying by a power of 2, column multiplication, Russian peasant multiplication algorithm, multiplication in hardware Division * Dividing by a power of 2, denary long division, binary long division, algorithm for binary long division, division in hardware REPRESENTING CHARACTERS AND STRINGS OF CHARACTERS Representing Individual Characters * ASCII, extended ASCIIs, BCDIC and other early character encodings, EBCDIC, Unicode Representing Strings of Characters * Terminated strings, length-prefixed strings, other string representations REPRESENTING TEXT AND GRAPHICS ON SCREEN Text Mode Displays Bitmap Displays PARITY CHECKING What is a Parity Bit Even and Odd Parity Advantages, Disadvantages and Limitations of Using Parity Checking Parity's Use in RAID Storage Devices Unused Parity Bits SIGNED INTEGERS Offset Binary Signed Magnitude Representation One's Complement Two's Complement Other Representations of Signed Numbers * Base -2, signed-digit representation REAL NUMBERS Fixed Point Representation Floating Point Representation Rational Data Type Logarithmic Number Systems DENARY ENCODINGS AND DECIMAL DATA TYPES Why Use Denary Representations of Real Numbers? Binary Encodings of Denary * Serial decimal, two-out-of-five, bi-quinary, character-based encodings of denary, binary-Coded Decimal (BCD), Chen-Ho Encoding, Densely Packed Decimal (DPD) and excess-3 Decimal Data Types * Which numbers can be exactly represented in fixed and floating point? * How inexact? * Issues with inexact representation * Decimal representation DATA STRUCTURES Structs Arrays Linked Lists and More Complex Structures * Limitations of arrays, introducing linked lists, singly and doubly linked lists, more complex data structures TYPES OF COMPUTER MEMORY Magnetic-Core Memory and Core Rope Memory RAM * DRAM and SRAM ROM * Mask-programmed ROM, PROM, EPROM, EEPROM, Flash memory SECONDARY STORAGE Sequential Storage * Punched tape, magnetic tape Random Access Storage * Magnetic disk, optical disk, solid state drives, flash memory and cloud Storage MEASURING MEMORY AND STORAGE DIGITAL COMMUNICATIONS Serial Communication Parallel Communication MEASURING TRANSFER RATES Baud
This book introduces the binary, octal and hexadecimal numbering systems used in computer science and computer programming. It introduces how numbers are represented in each of these systems, how to convert between them (and to and from base 10). In this book, among other things, you will learn: * What are number bases (also known as radixes) * What is binary (base 2) * How to convert binary numbers to denary (base 10) * How to convert denary numbers to binary * What is octal (base 8) * How to convert octal numbers to denary * How to convert denary numbers to octal * Why many programmers and computer scientists use octal * How to convert octal numbers to binary * How to convert binary numbers to octal * What is hexadecimal (base 16) * How to convert hexadecimal numbers to denary * How to convert denary numbers to hexadecimal * Why many programmers and computer scientists use hexadecimal * How to convert hexadecimal numbers to binary * How to convert binary numbers to hexadecimal * Is there a reason to prefer octal over hexadecimal or vice-versa?
An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.
This book is directed toward readers seeking a concise introduction to binary numbers with an inclination toward understanding computer systems. The material presented can be used as a supplement for courses relevant to computer science and computer engineering anywhere from the high school level up to the college level. Several in-chapter and end-of-chapter exercises are included in order to ensure the interested reader is able to practice and fully internalize the topics presented. Depending upon the level of the reader and the rate at which the material is covered, the book topics can be mastered within a period of two to six weeks.
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The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.
Here's the next step for programmers who want to improve their C programming skills. -- Complete coverage of disk files including sequential access, text, binary, and random access -- Efficient tips and techniques for debugging C programs
Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz
A walkthrough of computer science concepts you must know. Designed for readers who don't care for academic formalities, it's a fast and easy computer science guide. It teaches the foundations you need to program computers effectively. After a simple introduction to discrete math, it presents common algorithms and data structures. It also outlines the principles that make computers and programming languages work.
This book is the second in a series developed for readers interested in various aspects of computer systems and computer technology. It is meant to be both concise and introductory. Some basic familiarity with binary numbers is assumed. The material presented can be used to supplement courses relevant to computer science and computer engineering anywhere from the high school level up to the college level.