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The Adequate Commoner for the Pathfinder RPG is meant for distribution channels and presents a new perspective on what is probably the most overlooked character in any game: the Commoner NPC class. Now commoners can be more than just faces in a crowd and cannon fodder. They can be the player characters! Includes the Gear Commoner or Mythic Commoner, as well as commoner jobs, New Commoner Feats and Traits, equipment, weapons, improvised traps, and more! Rounding out such goodies are tactics and suggestions for running a commoner character game, as well as Cooks' Day Out, a beginning adventure for commoner characters just hoping to survive the day. ... and there's more yet! So, if you're bored with the exceptional and fed-up with the extraordinary, how about giving the mundane a try? We promise, your commoners will never seem common again.
The Adequate Commoner for the Pathfinder RPG is meant for distribution channels and presents a new perspective on what is probably the most overlooked character in any game: the Commoner NPC class. Now commoners can be more than just faces in a crowd and cannon fodder. They can be the player characters! Includes the Gear Commoner or Mythic Commoner, as well as commoner jobs, New Commoner Feats and Traits, equipment, weapons, improvised traps, and more! Rounding out such goodies are tactics and suggestions for running a commoner character game, as well as Cooks' Day Out, a beginning adventure for commoner characters just hoping to survive the day. ... and there's more yet! So, if you're bored with the exceptional and fed-up with the extraordinary, how about giving the mundane a try? We promise, your commoners will never seem common again.
The Adequate Commoner for the Pathfinder RPG presents a new perspective on what is probably the most overlooked character in any game: the Commoner NPC class. Now commoners can be more than just faces in a crowd and cannon fodder. They can be the player characters! The Adequate Commoner puts several new twists on these (traditionally) non-player characters, providing new ways to use them to infuse new life into your game. Want to play a commoner with lofty goals? Try out the Gear Commoner or Mythic Commoner. We've also tossed in some Commoner Jobs to better customize your character with new options. Interested in New Commoner Feats and New Commoner Traits? Well, those are here too, as well as ways to use creative feat combinations towards creating an effective fighting style. And what would these fighting styles be without a selection of Commoner Weapons? Even a superior commoner is not likely to survive a life of adventure for long without some help. That's why we've provided an arsenal of New Tools, Consumables, and Ammunition, as well as New Magic Items and New Alchemical Items of particular interest to such an aspiring hero. And if that isn't enough to not just keep your commoner alive, but bring them victory, how about checking out the new concept of Improvised Traps? Rounding out such goodies are tactics and suggestions for running a commoner character game, as well as Cooks' Day Out, a beginning adventure for commoner characters just hoping to survive the day. ... and there's more! So, if you're bored with the exceptional and fed-up with the extraordinary, how about giving the mundane a try? We promise, your commoners will never seem common again.
Ready to go beyond the basics? Expand the limits of what's possible with the Pathfinder Advanced Player's Guide! This 272-page Pathfinder Second Edition rulebook contains exciting new rules options for player characters, adding even more depth of choice to your Pathfinder game! Inside you will find brand new ancestries, heritages, and four new classes: the shrewd investigator, the mysterious oracle, the daring swashbuckler, and the hex-slinging witch! The must-have Advanced Player's Guide also includes exciting new options for all your favorite Core Rulebook classes and tons of new backgrounds, general feats, spells, items, and 40 flexible archetypes to customize your play experience even further! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark. The perfect way to commemorate Pathfinder's new edition! (Cover color and design subject to change.) The Pathfinder Advanced Player's Guide includes: * Four new classes: the investigator, oracle, swashbuckler, and witch! * Five new ancestries and five heritages for any ancestry: celestial aasimars, curious catfolk, hagspawned changelings, vampiric dhampirs, fate-touched duskwalkers, scaled kobolds, fierce orcs, fiendish tieflings, industrious ratfolk, and feathered tengu! * 40 new archetypes including multiclass archetypes for the four new classes, Pathfinder favorites like the cavalier, dragon disciple, shadowdancer, and vigilante, and brand-new archetypes like the familiar master and the shield-bearing iron wall! * New class options for all twelve classes from the Pathfinder Core Rulebook including champions of evil, genie and shadow sorcerers, zen archer monks, rogue masterminds, spellcasting rangers, and more! * Even more exciting new rules, from rare and unique backgrounds to investigative skill feats, from spells and rituals like reincarnate and create demiplane to new items including special wands with unusual effects and exciting potions worthy of a witch's cauldron.
From the fringes, the unknown beckons. Pathfinder Dark Archive contains secrets that any player or GM can use to reveal the paranormal lurking in their Pathfinder games! This spine-tinglingly secretive 224-page hardcover rulebook presents two new character classes perfect for delving into the unexplained: Unleash the untold power of your mind as the psychic or leverage supernatural secrets and mystic implements as the thaumaturge! Beyond these new classes, eight secret case files each provide player options, GM tools, and lore into a different paranormal topic, including: * Strange cryptids glimpsed in the night, gear to track them, and the powers you might gain by surviving an encounter with one * Cults and esoteric belief, with apocryphal divine magic and the secret of becoming a living vessel for an eldritch being * Temporal anomalies, with archetypes that skim along the surface of time and a new mystery for oracles unbound from causality Each file concludes with a short adventure to immerse players in the paranormal, spanning across Golarion--play all eight to uncover the inexplicable phenomena of the Age of Lost Omens! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
Whether you are a new Game Master or experienced storyteller, you can always find new ways to hone your craft. This 256-page Pathfinder Second Edition rulebook contains a wealth of new information, tools, and rules systems to add to your game. Inside you will find handy advice for building your own adventures, designing towns, and creating vibrant characters alongside rules systems for dramatic chases, thrilling tournaments, and deadly duels. This book also includes more 40 pages of sample nonplayer characters, from the simple town guard to the vile cultist, presented to make your job as GM that much easier! The Pathfinder Gamemastery Guide includes: * Rules, advice, and guidelines to build adventures, campaigns, and the denizens and treasures that lurk within, from settlements to nations to infinite planes! * Creative variant rules to customize the rules to make the game your own, including variant bonus, feat, and magic item progressions, characters gaining the power of multiple classes at once, and more! * All sorts of new and variant magic items including intelligent items, cursed items, artifacts, quirks you can add to items, and a brand new type of item called a relic that scales with your character! * A catalog of subsystems to handle unique situations, from thrilling chases to researching mysteries to vehicle combat to elaborate duels to sandbox-style "hexploration" and more! Plus, a universal victory point system to help you design your own subsystems! * More than 60 new NPCs to use in your game, designed for maximum usefulness to all Pathfinder campaigns!
Raise your character to the pinnacle of magical might with Pathfinder Roleplaying Game Ultimate Magic! Within this book, secrets arcane and divine lie ready to burst into life at the hands of all the spellcasting classes in the Pathfinder Roleplaying Game. In addition to the brand-new magus class--a master of both arcane magic and martial prowess--you'll also find a whole new system for spellcasting, rules for spell duels and other magical specialities, and pages upon pages of new spells, feats, and more. Because when it comes to magic, why settle for less than absolute power? Pathfinder Roleplaying Game Ultimate Magic is a must-have companion volume to the Pathfinder Roleplaying Game Core Rulebook. This imaginitive tabletop game builds on more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium. Pathfinder Roleplaying Game Ultimate Magic includes: * The magus, a new base class combining deadly arcane magic with the skills and weapons of a trained warrior. * Words of power, an innovative and flexible new spellcasting system. * New options for dedicated casters, such as alchemist discoveries, alternative uses for channeled energy, druid companions, sorcerer bloodlines, eidolon abilities, witch hexes, and oracle mysteries. * Additional feats and magical abilities for martially oriented casters, including monk ki tricks, inquisitor archetypes, and ranger traps. * New magical conditions called spellblihgts, as well as systems for crafting constructs, binding outsiders, and spell-dueling. * More than 100 new spells, plus detailed guidelines for designing your own. * ... and much, much more!
Discover the untold potential of magic! Secrets of Magic, the newest hardcover rulebook for the Pathfinder Roleplaying Game! Secrets of Magic brings the popular magus and summoner classes into Pathfinder Second Edition, unlocking heroes who combine magical might with martial prowess and offering command of a powerful magical companion creature. The lavishly illustrated, 256-page rulebook contains hundreds of new spells with potent offerings for all spellcasting character classes, magic items for any player character, and lore detailing the fundamental structure and theories of magic. A special section within the volume--the Book of Unlimited Magic--presents new methods of spellcasting, with elementalism, geomancy, shadow magic, rune magic, and even pervasive magic to give every place and creature in your game a magical spin! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.
Presents the revised rules for playing the seven classic races; updated rules for NPCs, domains, specialty schools, and familiars; and new rules for curses, poisons, and diseases.
"Pathfinder RPG Bestiary 6 is the latest indispensable volume of monsters for use with the Pathfinder Roleplaying Game and serves as a companion to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era." --