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Rapid Modelling and Quick Response presents new research developments in the fields of rapid modelling and quick response linked with performance improvements (based on lead time reduction, etc., as well as financial performance measures). The papers and teaching cases in this book were presented at the second Rapid Modelling Conference: "Quick Response – Intersection of Theory and Practice". The main focus of this collection is the transfer of knowledge from theory to practice, providing the theoretical foundations for successful performance improvement. This conference volume challenges the traditional notions of rapid modelling, and offers valuable contributions to the scientific communities of operations management, production management, supply chain management, industrial engineering and operations research. Rapid Modelling and Quick Response will give the interested reader (researcher, as well as practitioner) a good overview of new developments in this field.
The notion of Minimalism is proposed as a theoretical tool supporting a more differentiated understanding of reduction and thus forms a standpoint that allows definition of aspects of simplicity. Possible uses of the notion of minimalism in the field of human–computer interaction design are examined both from a theoretical and empirical viewpoint, giving a range of results. Minimalism defines a radical and potentially useful perspective for design analysis. The empirical examples show that it has also proven to be a useful tool for generating and modifying concrete design techniques. Divided into four parts this book traces the development of minimalism, defines the four types of minimalism in interaction design, looks at how to apply it and finishes with some conclusions.
"This book highlights invaluable research covering the design, development, and evaluation of online learning environments, examining the role of technology enhanced learning in this emerging area"--Provided by publisher.--
"This book offers insightful articles on the most salient contemporary issues of managing social and human aspects of information security"--Provided by publisher.
Towards Learning and instruction in Web 3.0, which includes selected expanded papers from CELDA (Cognition and Exploratory Learning in the Digital Age) 2010 (http://www.celda-conf.org/) addresses the main issues concerned with evolving learning processes, innovative pedagogies, and technology-based educational applications in the digital age. The convergence of these two disciplines continues to increase and in turn, affects the academic and professional spheres in numerous ways. Towards Learning and Instruction in Web 3.0 addresses paradigms such as just-in-time learning, constructivism, student-centered learning and collaborative approaches which have emerged and are being supported by technological advancements such as simulations,virtual reality and multi-agents systems. This volume touches on both technological as well as psychological and pedagogical issues related to the developments of Web 3.0.
Today's ubiquitous computing technology is imbedded in everyday objects from cars to clothes to shipping containers, whose location, context, and state can be monitored, instantly processed, and acted upon. This new volume in the "Advances in Management Information Systems" series provides an in-depth review of the state-of-the-art practices and research opportunities in a new era where information technology resides in physical space. Written for both scholars and practitioners, "Pervasive Information Systems" is organized into three sections, each investigating a distinct part of the subject. Part I focuses on the design challenges of Pervasive Information Systems (PS), and discusses issues relating to the coordination of PS through middleware structures as well as issues related to the efficient deployment of PS. Part II discusses the challenges and limitations of deploying pervasive technologies to support domestic, corporate, and public systems. Part III presents two emerging research fields of PS - design for aesthetics and PS evaluation.
Mobile computing and multimedia technologies continue to expand and change the way we interact with each other on a business and social level. With the increased use of mobile devices and the exchange of information over wireless networks, information systems are able to process and transmit multimedia data in various areas. Contemporary Challenges and Solutions for Mobile and Multimedia Technologies provides comprehensive knowledge on the growth and changes in the field of multimedia and mobile technologies. This reference source highlights the advancements in mobile technology that are beneficial for developers, researchers, and designers.
Annotation This book constitutes the refereed proceedings of the EUC 2005 workshops held in conjunction with the IFIP International Conference on Embedded and Ubiquitous Computing, EUC 2005, in Nagasaki, Japan in December 2005. The 132 revised full papers presented were carefully reviewed and selected from 352 submissions. Topics covered by the five workshops are ubiquitous intelligence and smart worlds (UISW 2005), network-centric ubiquitous systems (NCUS 2005), security in ubiquitous computing systems (SecUbiq 2005), RFID and ubiquitous sensor networks (USN 2005), and trusted and autonomic ubiquitous and embedded systems (TAUES 2005).