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Interested in chess and computers? Then this groundbreaking book is perfect.Whether you are talking about the latestchess playing programs or chess database software, this book answers all of the questions you ever needed to ask. A team of experts, all
A User's Guide to Copyright is intended as a guide and a reference work on all aspects of copyright, including ownership, transmission, and licensing. This book also deals with the more straightforward copyright problems that arise and explores copyright law as it applies to certain organizations, businesses, and people for whom copyright plays an important part in their daily life, from publishers and printers to libraries, schools, music industry, film industry, television and radio stations, computer software and firmware, and character merchandising. This book is comprised of 29 chapters divided into two sections and begins with an overview of copyright law, paying particular attention to the basic rules of copyright, statutes and statutory instruments, and Copyright Act 1956. The reader is then introduced to copyright works encompassing literature, drama, music, and the arts as well as sound recordings, cinematograph films, and television and radio broadcasts. The following chapters discuss the concept of originality, breach of confidence, and publication in relation to copyright. Infringement of copyright is also considered, along with exceptions and defenses to copyright actions; the law on industrial designs; and the uses of copyright in fields such as publishing, music, libraries, performing arts, and architecture. This monograph is designed to assist people whose work involves them in day-to-day dealings with copyright.
Welcome Sun users. This guide will be your key to understanding your Sun workstation. Within these pages you will find out how to use all of the basic functions and capabilities in a minimal amount of time. From SunView to Security, from Backups to Permissions, you will find out what you need quickly. This book is not intended to replace the current Sun docu mentation. It is a fast learning tool for you to become a functional Sun user quickly. Each chapter will cover the basic information needed to allow you to use that area efficiently. The chapters on UNIX file systems and permissions are for beginners' reference and will aid in learning the file system. All examples will refer to the machine name 1 tahoe. This is done to make the references to a system prompt consistent and avoid confusion. You should use this book in conjunction with the Sun manual pages included with your system. When referencing system com mands or functions, the manual pages will give you the additional capabilities which will prove invaluable in the future. I hope you enjoy this book and your new Sun workstation.
Winning Chess the Polgar Way! In A World Champion’s Guide to Chess, Women’s World Champion Susan Polgar’s exclusive training methods will have you playing winning chess! Topics include Chess Essentials, Tactics, Strategy, Pattern Recognition, Endgames, Chess Etiquette, Advice for Parents & Coaches and much more! SUSAN POLGAR is a winner of four Women’s World Championships and the top-ranked woman chess player in the United States. She became the #1 woman player in the world at 15 and remained in the top 3 for over 20 years. In 2013, she received the U.S. Coach of the Year Award and the following year, she was named the Chess Trainer of the Year by the International Chess Federation (FIDE). She thus became the first person in history to be accorded both honors. Under her guidance, SPICE chess teams at both Texas Tech University and Webster University have won a combined five consecutive National Division I Collegiate Chess Championships. PAUL TRUONG is winner of eleven national titles, a prolific chess trainer, and award-winning chess author. He was also captain and manager of the historic 2004 US Women’s Olympiad team which won two gold and two silver medals, as well as the coach of the five-time national champion SPICE chess teams. [The following text will appear in online descriptions, along with the text above, but not on the back cover]: The best-selling A World Champion’s Guide to Chess is available again!!
John Ratey, bestselling author and clinical professor of psychiatry at Harvard Medical School, lucidly explains the human brain’s workings, and paves the way for a better understanding of how the brain affects who we are. Ratey provides insight into the basic structure and chemistry of the brain, and demonstrates how its systems shape our perceptions, emotions, and behavior. By giving us a greater understanding of how the brain responds to the guidance of its user, he provides us with knowledge that can enable us to improve our lives. In A User’s Guide to the Brain, Ratey clearly and succinctly surveys what scientists now know about the brain and how we use it. He looks at the brain as a malleable organ capable of improvement and change, like any muscle, and examines the way specific motor functions might be applied to overcome neural disorders ranging from everyday shyness to autism. Drawing on examples from his practice and from everyday life, Ratey illustrates that the most important lesson we can learn about our brains is how to use them to their maximum potential.
Complementing The LaTeX Companion, this new graphics companion addresses one of the most common needs among users of the LaTeX typesetting system: the incorporation of graphics into text. It provides the first full description of the standard LaTeX color and graphics packages, and shows how you can combine TeX and PostScript capabilities to produce beautifully illustrated pages. You will learn how to incorporate graphic files into a LaTeX document, program technical diagrams using several different languages, and achieve special effects with fragments of embedded PostScript. Furthermore, you'll find detailed descriptions of important packages like Xy-pic, PSTricks, and METAPOST; the dvips dvi to PostScript driver; and Ghostscript.
Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.