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There are many distinct pleasures associated with computer programming. Craftsmanship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the flash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. There are pleasures in parsimony, in squeezing the last drop of performance out of clever algorithms and tight coding. The games, puzzles, and challenges of problems from international programming competitions are a great way to experience these pleasures while improving your algorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to attack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. The problems in this book have been selected from over 1,000 programming problems at the Universidad de Valladolid online judge. The judge has ruled on well over one million submissions from 27,000 registered users around the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.
Data structures and algorithms is a fundamental course in Computer Science, which enables learners across any discipline to develop the much-needed foundation of efficient programming, leading to better problem solving in their respective disciplines. A Textbook of Data Structures and Algorithms is a textbook that can be used as course material in classrooms, or as self-learning material. The book targets novice learners aspiring to acquire advanced knowledge of the topic. Therefore, the content of the book has been pragmatically structured across three volumes and kept comprehensive enough to help them in their progression from novice to expert. With this in mind, the book details concepts, techniques and applications pertaining to data structures and algorithms, independent of any programming language. It includes 181 illustrative problems and 276 review questions to reinforce a theoretical understanding and presents a suggestive list of 108 programming assignments to aid in the implementation of the methods covered.
Algorithms and data structures are much more than abstract concepts. Mastering them enables you to write code that runs faster and more efficiently, which is particularly important for today’s web and mobile apps. Take a practical approach to data structures and algorithms, with techniques and real-world scenarios that you can use in your daily production code, with examples in JavaScript, Python, and Ruby. This new and revised second edition features new chapters on recursion, dynamic programming, and using Big O in your daily work. Use Big O notation to measure and articulate the efficiency of your code, and modify your algorithm to make it faster. Find out how your choice of arrays, linked lists, and hash tables can dramatically affect the code you write. Use recursion to solve tricky problems and create algorithms that run exponentially faster than the alternatives. Dig into advanced data structures such as binary trees and graphs to help scale specialized applications such as social networks and mapping software. You’ll even encounter a single keyword that can give your code a turbo boost. Practice your new skills with exercises in every chapter, along with detailed solutions. Use these techniques today to make your code faster and more scalable.
The design and analysis of efficient data structures has long been recognized as a key component of the Computer Science curriculum. Goodrich, Tomassia and Goldwasser's approach to this classic topic is based on the object-oriented paradigm as the framework of choice for the design of data structures. For each ADT presented in the text, the authors provide an associated Java interface. Concrete data structures realizing the ADTs are provided as Java classes implementing the interfaces. The Java code implementing fundamental data structures in this book is organized in a single Java package, net.datastructures. This package forms a coherent library of data structures and algorithms in Java specifically designed for educational purposes in a way that is complimentary with the Java Collections Framework.
The latest edition of the essential text and professional reference, with substantial new material on such topics as vEB trees, multithreaded algorithms, dynamic programming, and edge-based flow. Some books on algorithms are rigorous but incomplete; others cover masses of material but lack rigor. Introduction to Algorithms uniquely combines rigor and comprehensiveness. The book covers a broad range of algorithms in depth, yet makes their design and analysis accessible to all levels of readers. Each chapter is relatively self-contained and can be used as a unit of study. The algorithms are described in English and in a pseudocode designed to be readable by anyone who has done a little programming. The explanations have been kept elementary without sacrificing depth of coverage or mathematical rigor. The first edition became a widely used text in universities worldwide as well as the standard reference for professionals. The second edition featured new chapters on the role of algorithms, probabilistic analysis and randomized algorithms, and linear programming. The third edition has been revised and updated throughout. It includes two completely new chapters, on van Emde Boas trees and multithreaded algorithms, substantial additions to the chapter on recurrence (now called “Divide-and-Conquer”), and an appendix on matrices. It features improved treatment of dynamic programming and greedy algorithms and a new notion of edge-based flow in the material on flow networks. Many exercises and problems have been added for this edition. The international paperback edition is no longer available; the hardcover is available worldwide.
Learn Data Structures and Algorithms! This book is a collection of lectures notes on Data Structures and Algorithms. The content found in this book supplements the free video lecture series, of the same name, "Advanced Data Structures", by the author, Dr. Daniel Page. This video lecture series is available at http://www.pagewizardgames.com/datastructures. This book: -Contains Computer Science topics and materials comparable to those found among university courses at a similar level (second-year) at top Canadian universities. -Provides an accessible written companion and supplemental notes for those that wish to learn the subject of Data Structures and Algorithms from the video lecture series, but have difficulties taking notes, or would prefer having a written alternative to follow along. This book is ideal for those with already an introductory programming background, know a little bit about computing, and wish to learn more about Data Structures and Algorithms and begin a more formal study of Computer Science. The materials here are a great place to start for supplemental/additional learning materials on the subject for self-study, university students, or those that want to learn more about Computer Science. Dr. Daniel Page places great emphasis on the introductory mathematical aspects of Computer Science, a natural transition from a basic programming background to thinking a bit more like a computer scientist about Computer Science. This book is not a textbook. The author assumes the reader is familiar with algebra, functions, common finite and infinite series such as arithmetic series and geometric series, and basic control structures in programming or logic. All the algorithms in this book are described in English, or using Java-like pseudocode. Chapters -Chapter 1 - Introduction: Data Structures, Problems, Input Size, Algorithms, The Search Problem. -Chapter 2 - Intro to Analysis of Algorithms I: Complexity Analysis, Comparing Algorithms, Growth Rate of Functions (Asymptotics), Showing f is O(g), Showing f is not O(g). -Chapter 3 - Intro to Analysis of Algorithms II: Some Properties of O, An Iterative Example, Back to our "Easy" Search Problem. -Chapter 4 - Dictionaries: The Dictionary Problem, Simple Implementations of a Dictionary. -Chapter 5 - Hashing: Hash Function, Hash Code, Separate Chaining, Open Addressing, Revisiting the Load Factor. -Chapter 6 - Trees: Tree ADT, Linked Tree Representation, Tree Property, Computing Height of a Tree, Tree Traversals -Chapter 7 - Priority Queues & Heaps: Priority Queues, Heaps, Array-Based Implementation, Building a Heap, Application: Sorting, Introduction to Amortized Analysis -Chapter 8 - Binary Search Trees: Ordered Dictionary ADT, BST Implementations, Inorder Traversal, Smallest, Get, Put, Remove, Successor. -Chapter 9 - AVL Trees: Height, AVL Trees, Re-Balancing AVL Trees, putAVL, removeAVL, AVL Tree Performance. -Chapter 10 - Graphs: Degrees and the Handshaking Lemma, Complete Graphs, Paths and Cycles, Trees, Forests, Subgraphs, and Connectivity, Graph Representations. -Chapter 11 - Graph Traversals: Depth-First Search (DFS), Path-Finding, Cycle Detection, Counting Vertices, DFS Tree, Breadth-First Search (BFS), Summary. -Chapter 12 - Minimum Spanning Trees: Weighted Graphs, Minimum Spanning Trees & Algorithms, Prim's Algorithm, Heap-Based Implementation of Prim's Algorithm and More! -Chapter 13 - Shortest Paths: Single-Source Shortest Path Problem, Dijkstra's Algorithm. -Chapter 14 - Multiway Search Trees: Beyond Binary Search Trees, Get, Put, Successor and Remove, (2,4)-Trees, B-Trees.
Using only practically useful techniques, this book teaches methods for organizing, reorganizing, exploring, and retrieving data in digital computers, and the mathematical analysis of those techniques. The authors present analyses that are relatively brief and non-technical but illuminate the important performance characteristics of the algorithms. Data Structures and Their Algorithms covers algorithms, not the expression of algorithms in the syntax of particular programming languages. The authors have adopted a pseudocode notation that is readily understandable to programmers but has a simple syntax.
Data structures and algorithms are presented at the college level in a highly accessible format that presents material with one-page displays in a way that will appeal to both teachers and students. The thirteen chapters cover: Models of Computation, Lists, Induction and Recursion, Trees, Algorithm Design, Hashing, Heaps, Balanced Trees, Sets Over a Small Universe, Graphs, Strings, Discrete Fourier Transform, Parallel Computation. Key features: Complicated concepts are expressed clearly in a single page with minimal notation and without the "clutter" of the syntax of a particular programming language; algorithms are presented with self-explanatory "pseudo-code." * Chapters 1-4 focus on elementary concepts, the exposition unfolding at a slower pace. Sample exercises with solutions are provided. Sections that may be skipped for an introductory course are starred. Requires only some basic mathematics background and some computer programming experience. * Chapters 5-13 progress at a faster pace. The material is suitable for undergraduates or first-year graduates who need only review Chapters 1 -4. * This book may be used for a one-semester introductory course (based on Chapters 1-4 and portions of the chapters on algorithm design, hashing, and graph algorithms) and for a one-semester advanced course that starts at Chapter 5. A year-long course may be based on the entire book. * Sorting, often perceived as rather technical, is not treated as a separate chapter, but is used in many examples (including bubble sort, merge sort, tree sort, heap sort, quick sort, and several parallel algorithms). Also, lower bounds on sorting by comparisons are included with the presentation of heaps in the context of lower bounds for comparison-based structures. * Chapter 13 on parallel models of computation is something of a mini-book itself, and a good way to end a course. Although it is not clear what parallel
Based on the authors' market leading data structures books in Java and C++, this book offers a comprehensive, definitive introduction to data structures in Python by authoritative authors. Data Structures and Algorithms in Python is the first authoritative object-oriented book available for Python data structures. Designed to provide a comprehensive introduction to data structures and algorithms, including their design, analysis, and implementation, the text will maintain the same general structure as Data Structures and Algorithms in Java and Data Structures and Algorithms in C++. Begins by discussing Python's conceptually simple syntax, which allows for a greater focus on concepts. Employs a consistent object-oriented viewpoint throughout the text. Presents each data structure using ADTs and their respective implementations and introduces important design patterns as a means to organize those implementations into classes, methods, and objects. Provides a thorough discussion on the analysis and design of fundamental data structures. Includes many helpful Python code examples, with source code provided on the website. Uses illustrations to present data structures and algorithms, as well as their analysis, in a clear, visual manner. Provides hundreds of exercises that promote creativity, help readers learn how to think like programmers, and reinforce important concepts. Contains many Python-code and pseudo-code fragments, and hundreds of exercises, which are divided into roughly 40% reinforcement exercises, 40% creativity exercises, and 20% programming projects.