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Simulation of computer architectures has made rapid progress recently. The primary application areas are hardware/software performance estimation and optimization as well as functional and timing verification. Recent, innovative technologies such as retargetable simulator generation, dynamic binary translation, or sampling simulation have enabled widespread use of processor and system-on-chip (SoC) simulation tools in the semiconductor and embedded system industries. Simultaneously, processor and SoC simulation is still a very active research area, e.g. what amounts to higher simulation speed, flexibility, and accuracy/speed trade-offs. This book presents and discusses the principle technologies and state-of-the-art in high-level hardware architecture simulation, both at the processor and the system-on-chip level.
This book presents a methodology and the associated tooling for enabling design space exploration as well as a successive refinement flow for the design of optimized MP-SoCs with a high degree of automation.
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This book provides the foundations for understanding hardware security and trust, which have become major concerns for national security over the past decade. Coverage includes security and trust issues in all types of electronic devices and systems such as ASICs, COTS, FPGAs, microprocessors/DSPs, and embedded systems. This serves as an invaluable reference to the state-of-the-art research that is of critical significance to the security of, and trust in, modern society’s microelectronic-supported infrastructures.
Embedded System Design: Modeling, Synthesis and Verification introduces a model-based approach to system level design. It presents modeling techniques for both computation and communication at different levels of abstraction, such as specification, transaction level and cycle-accurate level. It discusses synthesis methods for system level architectures, embedded software and hardware components. Using these methods, designers can develop applications with high level models, which are automatically translatable to low level implementations. This book, furthermore, describes simulation-based and formal verification methods that are essential for achieving design confidence. The book concludes with an overview of existing tools along with a design case study outlining the practice of embedded system design. Specifically, this book addresses the following topics in detail: . System modeling at different abstraction levels . Model-based system design . Hardware/Software codesign . Software and Hardware component synthesis . System verification This book is for groups within the embedded system community: students in courses on embedded systems, embedded application developers, system designers and managers, CAD tool developers, design automation, and system engineering.
This title covers all software-related aspects of SoC design, from embedded and application-domain specific operating systems to system architecture for future SoC. It will give embedded software designers invaluable insights into the constraints imposed by the use of embedded software in an SoC context.
This title serves as an introduction ans reference for the field, with the papers that have shaped the hardware/software co-design since its inception in the early 90s.
The demands of increasingly complex embedded systems and associated performance computations have resulted in the development of heterogeneous computing architectures that often integrate several types of processors, analog and digital electronic components, and mechanical and optical components—all on a single chip. As a result, now the most prominent challenge for the design automation community is to efficiently plan for such heterogeneity and to fully exploit its capabilities. A compilation of work from internationally renowned authors, Model-Based Design for Embedded Systems elaborates on related practices and addresses the main facets of heterogeneous model-based design for embedded systems, including the current state of the art, important challenges, and the latest trends. Focusing on computational models as the core design artifact, this book presents the cutting-edge results that have helped establish model-based design and continue to expand its parameters. The book is organized into three sections: Real-Time and Performance Analysis in Heterogeneous Embedded Systems, Design Tools and Methodology for Multiprocessor System-on-Chip, and Design Tools and Methodology for Multidomain Embedded Systems. The respective contributors share their considerable expertise on the automation of design refinement and how to relate properties throughout this refinement while enabling analytic and synthetic qualities. They focus on multi-core methodological issues, real-time analysis, and modeling and validation, taking into account how optical, electronic, and mechanical components often interface. Model-based design is emerging as a solution to bridge the gap between the availability of computational capabilities and our inability to make full use of them yet. This approach enables teams to start the design process using a high-level model that is gradually refined through abstraction levels to ultimately yield a prototype. When executed well, model-based design encourages enhanced performance and quicker time to market for a product. Illustrating a broad and diverse spectrum of applications such as in the automotive aerospace, health care, consumer electronics, this volume provides designers with practical, readily adaptable modeling solutions for their own practice.
As a graduate student at Ohio State in the mid-1970s, I inherited a unique c- puter vision laboratory from the doctoral research of previous students. They had designed and built an early frame-grabber to deliver digitized color video from a (very large) electronic video camera on a tripod to a mini-computer (sic) with a (huge!) disk drive—about the size of four washing machines. They had also - signed a binary image array processor and programming language, complete with a user’s guide, to facilitate designing software for this one-of-a-kindprocessor. The overall system enabled programmable real-time image processing at video rate for many operations. I had the whole lab to myself. I designed software that detected an object in the eldofview,trackeditsmovementsinrealtime,anddisplayedarunningdescription of the events in English. For example: “An object has appeared in the upper right corner...Itismovingdownandtotheleft...Nowtheobjectisgettingcloser...The object moved out of sight to the left”—about like that. The algorithms were simple, relying on a suf cient image intensity difference to separate the object from the background (a plain wall). From computer vision papers I had read, I knew that vision in general imaging conditions is much more sophisticated. But it worked, it was great fun, and I was hooked.