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How can a potato be a battery? How quickly will a shark find you? What food should you take with you when climbing a mountain? The Really Useful Book of Secondary Science Experiments presents 101 exciting, ‘real-world’ science experiments that can be confidently carried out by any KS3 science teacher in a secondary school classroom. It offers a mix of classic experiments together with fresh ideas for investigations designed to engage students, help them see the relevance of science in their own lives and develop a passion for carrying out practical investigations. Covering biology, chemistry and physics topics, each investigation is structured as a problem-solving activity, asking engaging questions such as, ‘How can fingerprints help solve a crime?’, or ‘Can we build our own volcano?’ Background science knowledge is given for each experiment, together with learning objectives, a list of materials needed, safety and technical considerations, detailed method, ideas for data collection, advice on how to adapt the investigations for different groups of students, useful questions to ask the students and suggestions for homework. Additionally, there are ten ideas for science based projects that can be carried out over a longer period of time, utilising skills and knowledge that students will develop as they carrying out the different science investigations in the book. The Really Useful Book of Secondary Science Experiments will be an essential source of support and inspiration for all those teaching in the secondary school classroom, running science clubs and for parents looking to challenge and excite their children at home.
The Sourcebook for Teaching Science is a unique, comprehensive resource designed to give middle and high school science teachers a wealth of information that will enhance any science curriculum. Filled with innovative tools, dynamic activities, and practical lesson plans that are grounded in theory, research, and national standards, the book offers both new and experienced science teachers powerful strategies and original ideas that will enhance the teaching of physics, chemistry, biology, and the earth and space sciences.
The Really Useful Book of Science Experiments contains 100 simple-to-do science experiments that can be confidently carried out by any teacher in a primary school classroom with minimal (or no!) specialist equipment needed. The experiments in this book are broken down into easily manageable sections including: It’s alive: experiments that explore our living world, including the human body, plants, ecology and disease A material world: experiments that explore the materials that make up our world and their properties, including metals, acids and alkalis, water and elements Let’s get physical: experiments that explore physics concepts and their applications in our world, including electricity, space, engineering and construction Something a bit different: experiments that explore interesting and unusual science areas, including forensic science, marine biology and volcanology. Each experiment is accompanied by a ‘subject knowledge guide’, filling you in on the key science concepts behind the experiment. There are also suggestions for how to adapt each experiment to increase or decrease the challenge. The text does not assume a scientific background, making it incredibly accessible, and links to the new National Curriculum programme of study allow easy connections to be made to relevant learning goals. This book is an essential text for any primary school teacher, training teacher or classroom assistant looking to bring the exciting world of science alive in the classroom.
Ninety percent of any Computing Science academic staff are involved with project work at some stage of their working life. Often they have no previous experience of how to handle it, and there are no written guidelines or reference books at the moment. Knowledge and practical experiences are often only disseminated from one institution to another when staff change jobs. This book is the first reference work to fill that gap in the market. It will be of use to lecturers and course designers who want to improve their handling of project work in specific courses, and to department heads and deans who want to learn about overall strategic issues and experiences from other institutions.
Create 3D printable models that can help students from kindergarten through grad school learn math, physics, botany, chemistry, engineering and more. This book shows parents and teachers how to use the models inside as starting points for 3D printable explorations. Students can start with these models and vary them for their own explorations. Unlike other sets of models that can just be scaled, these models have the science built-in to allow for more insight into the fundamental concepts. Each of the eight topics is designed to be customized by you to create a wide range of projects suitable for science fairs, extra credit, or classroom demonstrations. Science fair project suggestions and extensive "where to learn more" resources are included, too. You will add another dimension to your textbook understanding of science. What You'll Learn Create (and present the science behind) 3D printed models. Use a 3D printer to create those models as simply as possible. Discover new science insights from designing 3D models. Who This Book Is For Parents and teachers
Over fifty fantastically fun projects that use easy-to-find everyday materials.
This comprehensive collection of nearly 200 investigations, demonstrations, mini-labs, and other activities uses everyday examples to make physics concepts easy to understand. For quick access, materials are organized into eight units covering Measurement, Motion, Force, Pressure, Energy & Momentum, Waves, Light, and Electromagnetism. Each lesson contains an introduction with common knowledge examples, reproducible pages for students, a "To the Teacher" information section, and a listing of additional applications students can relate to. Over 300 illustrations add interest and supplement instruction.