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SURVIVAL IS AN INSTINCT In a private compound deep in the jungles of the Amazon rain forest, a team of scientists, expert in stem cell engineering, is playing God. With unnerving success. Among them, young biologist Jamie Kendrick is grappling with the implications of the lab's creation—a genetically altered chimpanzee, as intelligent, as soulful, and as sentient as man. It reads. It writes. It reasons. And like man, it hunts. SO IS FEAR When a lead scientist is brutally murdered and the chimps escape, Jamie stumbles upon shocking new discoveries—the unethical origin of the project, where the terrifying experiment is ultimately headed, and its potential to render humanity obsolete. And no one knows what has been unleashed.
A collection of comics featuring Wonder Woman.
A Second Genesis enquires why nature is intelligible. The fast growth of technology and deeper understanding of the humanities have provided significant clues. Answering the question why nature can be understood requires an introduction to the new science of astrobiology and the exploration of the Solar System. A careful discussion of a OC second GenesisOCO is presented, namely our present awareness that life may have emerged on other worlds. Writing this volume has been motivated by the need to encourage a constructive dialogue between science and faith. Such an objective for a new book is timely, since science is inserted with well-defined frontiers in the context of human culture. Similarly, the frontiers of faith do not require religion to justify itself in scientific terms, avoiding current unnecessary controversies."
Collects X-Men: Grand Design - X-Tinction #1-2 - plus the classic Uncanny X-Men (1981) #268, masterfully recolored by Ed. Presented in the same dynamic, oversized format of the best-selling Hip Hop Family Tree. The series that has critics and fans raving returns for its final installment! The fall and rise of the X-Men revisited! Relive the now-classic storylines of the 1980s - including the Mutant Massacre, the Fall of the Mutants, Inferno and the X-Tinction Agenda! And it's out with the old and in with the blue and gold as the X-Men enter the '90s! An explosive era of X-Men history is revisited, expanded and polished for a new generation - including the debuts of such 1990s mainstays as Jubilee, Gambit, Psylocke, Mister Sinister and more! The final chapter of this best-selling prestige series caps off the first three decades of X-Men lore in one neat package - all of it brought to life by the master of graphic fiction himself, Ed Piskor!
A Second Genesis enquires why nature is intelligible. The fast growth of technology and deeper understanding of the humanities have provided significant clues. Answering the question why nature can be understood requires an introduction to the new science of astrobiology and the exploration of the Solar System. A careful discussion of a ?second Genesis? is presented, namely our present awareness that life may have emerged on other worlds. Writing this volume has been motivated by the need to encourage a constructive dialogue between science and faith. Such an objective for a new book is timely, since science is inserted with well-defined frontiers in the context of human culture. Similarly, the frontiers of faith do not require religion to justify itself in scientific terms, avoiding current unnecessary controversies. This book intends to engage readers interested in the position of humans in nature. It makes a serious effort to avoid demanding detailed knowledge of science, philosophy, or theology, but will require some careful reading and meditation.
The NIV is the world's best-selling modern translation, with over 150 million copies in print since its first full publication in 1978. This highly accurate and smooth-reading version of the Bible in modern English has the largest library of printed and electronic support material of any modern translation.
With the original X-Men captured, Professor X recruits an All-New, All-Different team to take on the mantle of the Uncanny X-Men! Including Wolverine, Storm, Colossus, Nightcrawler, Banshee, Sunfi re, and Warpath, this new international cast redefined super-hero teams forever. The transition won't come easy, though. Wolverine and Cyclops will clash. X-Man will battle X-Man. Death and rebirth will visit the team, and an old nemesis will return. Also featuring the debut of Alpha Flight and the Weapon X program, the fi rst outer space saga with the Starjammers, and rare X-Men adventures. Comic-book titans Chris Claremont, Dave Cockrum, and John Byrne guide their new X-Men through it all, raising the series to the peak of white-hot popularity. And it all starts here! COLLECTING: VOL. 5; GIANT-SIZE X-MEN (1975) 1, X-MEN (1963) 94-110, MARVEL TEAM-UP (1972) 53, 69-70, ANNUAL (1976) 1, IRON FIST (1975) 14-15, MATERIAL FROM FOOM (1973) 10
“An exhaustive, tremendous look back at one of the most beloved consoles of all time . . . an absolutely barnstorming recollection of a wonderful era.” —Finger Guns The third book in Chris Scullion’s series of video game encyclopedias, The Sega Mega Drive and Genesis Encyclopedia is dedicated to Sega’s legendary 16-bit video game console. The book contains detailed information on every single game released for the Sega Mega Drive and Genesis in the west, as well as similarly thorough bonus sections covering every game released for its add-ons, the Mega CD and 32X. With nearly a thousand screenshots, generous helpings of bonus trivia and charmingly bad jokes, The Sega Mega Drive and Genesis Encyclopedia is the definitive guide to a legendary gaming system. “The Sega Mega Drive and Genesis Encyclopedia is a must-buy for fans of the console and a perfect addition to any retro game fan’s library.” —Goomba Stomp Magazine
Your Guide to the Eve Online Galaxy - Crucial descriptions of the races and starships - Details on hot mining spots, dangerous locations, trade routes, and more - Breakdowns of skills and careers - Tips and tricks to keep your ship flying faster than light - Learn to navigate your fleet to interstellar success
The Sega Genesis, known as the Mega Drive in most regions outside North America, is a 16-bit home video game console which was developed and sold by Sega Enterprises, Ltd. The Genesis was Sega's third console and the successor to the Master System. Take a detailed look into the console's technology, development, and critical reception in this book assembled by writer James P. Kearns.