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If you want to be prepared for the newest version of Android (Ice Cream Sandwich), then this is the guide for you. We've tried to make this guide simple and easy to read. Along those lines, there are plenty of illustrations and step by step examples for you to follow. We'll help you get your device set up and start to use it. We've also thrown in some tips that will help you start becoming a more powerful Android user right away. We're Android users, too, so we want this guide to give you some information that even advanced users don't know!
Are you an Android Java programmer who needs more performance? Are you a C/C++ developer who doesn’t want to bother with the complexity of Java and its out-of-control garbage collector? Do you want to create fast intensive multimedia applications or games? If you’ve answered yes to any of these questions then this book is for you. With some general knowledge of C/C++ development, you will be able to dive headfirst into native Android development.
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Design, test, and debug your apps using Android Studio About This Book See what Material design is about and how to apply it your apps Explore the possibilities to develop apps that works on any type of device A step-by-step practical guide that will help you build improved applications, change their look, and debug them Who This Book Is For This book is for developers that are already familiar with programming concepts and have already started creating apps for the Android platform, for example, by using the Eclipse IDE. It is for developers who intend to use Android Studio as their primary IDE or want to use Android Studio more efficiently. What You Will Learn Develop Android Studio applications using Genymotion Apply the concepts of Material design to your applications Use memory monitoring tools to tweak performance Build applications for Android Wearable Capture images, video, or audio within your Android app Use content providers to display data Build apps with a cloud-based backend Create media-related apps that will run on phones, phablets, tablets, and TVs In Detail This book starts with an introduction of Android Studio and why you should use this IDE rather than Eclipse. Moving ahead, it teaches you to build a simple app that requires no backend setup but uses Google Cloud or Parse instead. After that, you will learn how to create an Android app that can send and receive text and images using Google Cloud or Parse as a backend. It explains the concepts of Material design and how to apply them to an Android app. Also, it shows you how to build an app that runs on an Android wear device. Later, it explains how to build an app that takes advantage of the latest Android SDK while still supporting older Android versions. It also demonstrates how the performance of an app can be improved and how memory management tools that come with the Android Studio IDE can help you achieve this. By the end of the book, you will be able to develop high quality apps with a minimum amount of effort using the Android Studio IDE. Style and approach This is a practical guide full of challenges and many real-world examples that demonstrate interesting development concepts. Besides smartphones and tablets, it also covers Android wearable devices and Android TV. Although strongly recommended, it is not necessary to own any Android device yourself.
Get up to speed on the hottest opportunity in the application development arena App development for tablets is a booming business. Android tablets, including the popular Motorola Xoom, are gaining market share at breakneck speed, and this book can have even novice programmers creating great Android apps specifically for tablets quickly and easily. A little Java knowledge is helpful but not essential to get started creating apps. Android expert Donn Felker helps you get the Android environment up and running, use XML to create application menus, create an icon for your app, and submit your app to the Android Market. You'll also learn to create an SQLite database to run behind your app and how to allow users to tailor your app to their needs. Tablet application development is booming, and Android tablets, including the Samsung Galaxy Tab and Motorola Xoom, are rapidly gaining market share This easy-to-follow guide helps new and veteran programmers set up the Android tablet environment, work with Google's notification system, and design apps that take advantage of larger tablet screens Covers using XML to create application menus, creating an icon for your app, and submitting your app to the Android Market Demonstrates notifications, how to create an SQLite database to run behind an application, and how to set up your app so users can choose options that tailor the app to their individual needs If you want to break into the growing Android tablet application development market, look no further than Android Tablet Application Development For Dummies!
Deliver an optimal user experience to all devices—including tablets, smartphones, feature phones, laptops, and large screens—by learning the basics of responsive web design. In this hands-on guide, UX designer Clarissa Peterson explains how responsive web design works, and takes you through a responsive workflow from project kickoff to site launch. Ideal for anyone involved in the process of creating websites—not just developers—this book teaches you fundamental strategies and techniques for using HTML and CSS to design websites that not only adapt to any screen size, but also use progressive enhancement to provide a better user experience based on device capabilities such as touchscreens and retina displays. Start with content strategy before creating a visual design Learn why your default design should be for the narrowest screens Explore the HTML elements and CSS properties essential for responsive web design Use media queries to display different CSS styles based on a device’s viewport width Handle elements such as images, typography, and navigation Use performance optimization techniques to make your site lighter and faster
Learn the basics of Kotlin and build your first Android app KEY FEATURES ● Build real-world apps from scratch with UI and coding. ● Learn about the latest trends in Android development, including modern architecture patterns, UI design principles, and the Jetpack suite of libraries. ● Discover how Kotlin can make your Android development more efficient and productive. DESCRIPTION In the digital age, mobile apps are the primary way for businesses and individuals to connect with their audience. Android is the leading platform, with a 71% market share worldwide and over 2.87 billion apps. If you are an aspiring app developer, this book is the perfect place to start. The book focuses on hands-on learning, taking you through the process of transforming your ideas into reality. Starting with the basics, you will learn how to set up Android Studio and master Kotlin fundamentals. You will then build on the Android Jetpack library to create a strong architectural foundation for your apps. Along the way, you will create six fully-functional apps, complete with UI and coding logic, all powered by Kotlin. By the end of this book, you will have the skills and knowledge you need to create innovative apps and thrive in the dynamic app development landscape. WHAT YOU WILL LEARN ● Build functional Android apps with UI and coding proficiency. ● Master Kotlin's syntax and replace Java for app development. ● Implement UI elements, event handling, data passing, and animations. ● Build apps using Android Jetpack architecture and modern tools. ● Leverage coroutines to integrate web services and Retrofit libraries. ● Design apps with data persistence, SQL, Room Framework, and Firebase. WHO THIS BOOK IS FOR This book is for anyone who wants to learn how to develop Android apps. Whether you are a novice or a seasoned professional, this book will teach you the skills you need to create high-quality apps. TABLE OF CONTENTS 1. Welcome, Future App Developer 2. App 1—Dynamic Dice Simulator (Part 1) 3. App 1—Dynamic Dice Simulator (Part 2) 4. App 2—State Trivia 5. App 3—Movie Booking 6. App 4—Book Finder 7. App 5—Flash Cards (Part 1) 8. App 5—Flash Cards (Part 2) 9. App 6—Inspire Me
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