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"I was twelve years of age when I chopped off my hair, dressed as a boy, and set off to save my family from impending ruin. I made it almost to the end of my front garden . . ." Magic may be the greatest scandal in Regency England. But that's not going to stop Kat Stephenson when there are highwaymen to foil, sinister aristocrats to defeat . . . and true loves to capture for her two older sisters.
With only days to go before her sister Angeline's long-delayed wedding to Frederick Carlyle, the impetuous Kat Stephenson has resigned herself to good behaviour. But Kat's initiation into the magical Order of the Guardians is fast approaching, and trouble seems to follow her everywhere. Kat must contend with the wretched Mrs. Carlyle's attempts to humiliate her sister, the arrival of the mysterious Marquise de Valmont, who bears a suspicious resemblance to Kat's late mother, and Frederick's bewitching cousin Jane, who has Charles Stephenson tripping over his feet. But when a menacing boy with powerful magic starts hunting Kat, a dastardly villain tries to kill Angeline, and the Guardians face a magical robbery that could spell the end of their Order, propriety becomes the least of Kat's concerns. Can Kat save her sister's life, the Order of the Guardians, and England itself before it's too late?
Twelve-year-old Kat tries to use her untrained magical powers to prevent use of the wild magic of Sulis Minerva found in Bath, England, where Stepmama has brought the family in hopes of finding Kat's sister a proper match.
There are some things people weren't meant to know. Some people know those things anyway. Sucks to be them.
This book is incredibly BAD. It does not contain MAGIC. Or a mysterious ghost girl. Or spontaneous combustion. Or Spanish-speaking llamas. Nope. None of these things. Okay... maybe one of these things. But certainly not MAGIC. It’s just an ordinary tale of a normal boy who goes to summer camp on a desert island. Nothing exciting or weird happens. The camp is definitely NOT for crazy, badly-behaved kids, and there are NO SECRETS or MYSTERIES at all. And absolutely NO MAGIC whatsoever...
What happens when six creative girls accidentally open a Secret Door to a Magical Realm? It doesn't take long for adventure -- and danger -- to find them! Upon arriving in the Realm, eleven-year-old Shaylee and her friends learn they are the long-awaited princesses of the Six Kingdoms, and each girl has a unique magical power tied to her creative talents. But the kingdoms are in ruin thanks to an evil force that has drained nearly all of the power from the Wellspring of Magic. As if that wasn't bad enough, the door between the real world and the Realm is stuck! It can't be opened again -- and the girls can't go home -- until the magic is restored to the Wellspring. Shaylee and her friends must work together using their creative abilities, such as dancing, painting, and beading, to channel powers they never knew they had and fight the dark forces threatening to destroy the Realm. Their adventure will bring them face-to-face with gigantic grizzly bears claiming to be their protectors, green-skinned fairy folks, a scaly river dragon, vampire spiders, and killer plants -- things none of the girls expected to face during their summer break. Can they master their new powers in time to turn back the dark forces that want to trap them in the Realm forever? The Creative Girls Enchanted Adventures series is an irresistible mix of crafts, magic, humor, and adventure that will have girls hooked on reading!
A girl disguises herself as a boy to train as a knight in this first book in Tamora Pierce’s Margaret A. Edwards Award–winning young adult series—now with a new look! From now on, I’m Alan of Trebond, the younger twin. I’ll be a knight. In a time when girls are forbidden to be warriors, Alanna of Trebond wants nothing more than to be a knight of the realm of Tortall. So she finds a way to switch places with her twin brother, Thom, and, disguised as a boy, begins her training as a page at the palace of King Roald. But the road to knighthood, as she discovers, is not an easy one. Alanna must master weapons, combat, and magic, as well as polite behavior, her temper, and even her own heart. So begin Alanna’s adventures—filled with swords and sorcery, adventure and intrigue, good and evil—that will lead to the fulfillment of her dreams and make her a legend in the land.
Discover a land of enchantment, legend, and adventure in this first book of the Immortals series, featuring an updated cover for longtime fans and fresh converts alike, and including an all-new afterword from Tamora Pierce. Thirteen-year-old Daine has always had a special connection with animals, but only when she’s forced to leave home does she realize it’s more than a knack—it’s magic. With this wild magic, not only can Daine speak to animals, but she can also make them obey her. Daine takes a job handling horses for the Queen’s Riders, where she meets the master mage Numair and becomes his student. Under Numair’s guidance, Daine explores the scope of her magic. But she encounters other beings, too, who are not so gentle. These terrifying creatures, called Immortals, have been imprisoned in the Divine Realms for the past four hundred years—but now someone has broken the barrier. And it’s up to Daine and her friends to defend their world from an Immortal attack.
"Whimsical, exciting, funny, adventurous--all the things I loved about books growing up."--James Dashner, New York Times-bestselling author of the Maze Runner series Hudson Brown stopped believing in magic long ago. That is, until the day he is whisked away to the magical land of Logos by a curious compass given to him by his off-beat neighbor, Charlotte. Hudson discovers that Logos is a land ruled by words, thoughts, and memories. A fairy might ferry you across the river for the price of one memory. But be sure to look out for snarky unicorns, as they will see through those who are not pure of heart. Not understanding the many rules of Logos, Hudson is quickly saddled with a troll curse. Charlotte, who, along with her father, was banished from Logos, can help get rid of the curse--but only if he agrees to find the lost Princess of Logos in return.
Aventurine is a brave young dragon ready to explore the world outside of her family's mountain cave . . . if only they'd let her leave it. Her family thinks she's too young to fly on her own, but she's determined to prove them wrong by capturing the most dangerous prey of all: a human. But when that human tricks her into drinking enchanted hot chocolate, she's transformed into a puny human without any sharp teeth, fire breath, or claws. Still, she's the fiercest creature in these mountains--and now she's found her true passion: chocolate. All she has to do is get to the human city to find herself an apprenticeship (whatever that is) in a chocolate house (which sounds delicious), and she'll be conquering new territory in no time . . . won't she? A classic fantasy with terrific girl power, perfect for fans of Shannon Hale and Jessica Day George. Praise for Kat, Incorrigible Bank Street Best Books of 2012 A Spring 2011 Kids' Indie Next pick A 2012 ALA/ALSC Notable Children's Book A Top 40 Pick for the Pennsylvania School Librarians Association