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Let acclaimed Tolkien artist John Howe take you on an unforgettable journey across Middle-earth, from Bag End to Mordor, in this richly illustrated sketchbook fully of previously unseen artwork, anecdotes and meditations on Middle-earth.
For the first time ever, the epic, in-depth story of the creation of one of the most famous fantasy worlds ever imagined—an illustrious compendium that reveals the breathtaking craftsmanship, artistry, and technology behind the magical Middle-earth of the blockbuster film franchises, The Lord of the Rings Motion Picture Trilogy and The Hobbit Trilogy, directed by Peter Jackson. The Making of Middle-Earth tells the complete story of how J. R. R. Tolkien’s magic world was brought to vivid life on the big screen in the record-breaking film trilogies The Lord of the Rings Motion Picture Trilogy and The Hobbit Motion Picture Trilogy. Drawing on resources, stories, and content from the archives of the companies and individuals behind the films, much of which have never appeared in print before, as well as interviews and a foreword by director Peter Jackson and key members of the Art Department, Shooting Crews, Park Road Post, and Weta Digital teams who share their personal insights on the creative process, this astonishing resource reveals: How the worlds were built, brick by brick and pixel by pixel; How environments were extended digitally or imagined entirely as computer generated spaces; How the multiple shooting units functioned; How cast members and characters interacted with their environments. Daniel Falconer takes fans from storyboard concepts to deep into the post-production process where the films were edited, graded, and scored, explaining in depth how each enhanced the films. He also discusses how the processes involved in establishing Middle-earth for the screen have evolved over the fifteen years between the start and finish of the trilogies. Going region by region and culture by culture in this fantasy realm, The Making of Middle-Earth describes how each area created for the films was defined, what made it unique, and what role it played in the stories. Illustrated with final film imagery, behind-the-scenes pictures and conceptual artwork, including places not seen in the final films, this monumental compilation offers unique and far-reaching insights into the creation of the world we know and love as Middle-earth.
Create your own fantasy art with this comprehensive guidebook by the lead conceptual designer on The Lord of the RingsTM and The HobbitTM trilogies. Discover the creative processes and intriguing inspirations behind the work of John Howe – lead conceptual designer on The Lord of the RingsTM and The HobbitTM movie trilogies. Through step-by-step drawings and finished paintings, Howe reveals his artistic approach in action: from developing characters to creating atmospheric landscapes, extraordinary architecture and fantasy beasts. In this practical guide, Howe shares tips on everything from building a portfolio to book illustration, graphic novels and designing for the big screen. Develop your own personal style of fantasy art with help from the best in the business with this must-have book. Features a foreword by groundbreaking film director Terry Gilliam, and an afterword by Alan Lee, John’s partner on the conceptual design for The Lord of the RingsTM movie trilogy and Oscar-winning illustrator.
This full-color book features images from The Lord of the Rings film trilogy depicting pivotal scenes and characters that were previously embargoed and have never appeared in book form. The work of Alan Lee and John Howe, the two artists most closely associated with Tolkien's world, is featured, along with that of many other talented artists and designers.
Tolkien's works have inspired artists for generations and have given rise to myriad interpretations of the rich and magical worlds he created. The Illustrated World of Tolkien gathers together artworks and essays from expert illustrators, painters and etchers, and fascinating and scholarly writing from renowned Tolkien expert David Day, and is an exquisite reference guide for any fan of Tolkien's work, Tolkien's world and the imaginative brilliance his vision inspired.
"In The Lord of the Rings Sketchbook Alan Lee reveals in pictures and in words how he created the watercolor paintings for the special centenary edition of The Lord of the Rings. These images would prove so powerful and evocative that they would eventually define the look of Peter Jackson's movie trilogy and earn him a coveted Academy Award." "The book is filled with more than 150 of his sketches and early conceptual pieces showing how the project progressed from idea to finished art. It also contains a selection of full-page paintings reproduced in full color, together with numerous examples of previously unseen conceptual art produced for the films and many new works drawn specially for this book." "The Lord of the Rings Sketchbook provides an insight into the imagination of the man who painted Tolkien's vision, first on the page and then in three dimensions on the movie screen. It will also be of interest to many of the thousands of people who have bought the illustrated Lord of the Rings as well as to budding artists who want to unlock the secrets of book illustration."--BOOK JACKET.
This richly illustrated book celebrates in words and pictures the beautiful work that award-winning artist Alan Lee produced for J.R.R. Tolkien's The Hobbit, and includes dozens of brand-new paintings and pencil drawings exploring the world of Bilbo Baggins. Since The Hobbit was first published in 1937, generations of readers have fallen under its spell. That magic was reignited sixty years later when Alan Lee was commissioned to produce a special illustrated edition, and his delicate pencil drawings and beautiful watercolor paintings have become for many the definitive vision of J.R.R. Tolkien's Middle-earth. In this sumptuous, large-format hardback, Alan Lee reveals in pictures and in words how he created these images, which would prove so powerful, matching perfectly with Tolkien's own vision, that they would eventually define the look of Peter Jackson's film adaptations and earn Alan a coveted Academy Award. The Hobbit Sketchbook is filled with more than 100 of Lee's sketches and early conceptual pieces, which reveal how the project progressed from idea to finished art. It also contains a wealth of brand-new full-color paintings and sketches drawn specially for this book, which unlock the secrets of how Alan creates his own magic and provide a fascinating insight into the imagination of the man who breathed new life into Tolkien's vision.
Never before published in a single volume, Tolkien's four novellas ("Farmer Giles of Ham, Leaf by Niggle, Smith of Wootton Major," and "Roverandom") and one book of poems ("The Adventures of Tom Bombadil") are gathered together in a fully illustrated set.
Karen Wynn Fonstad's THE ATLAS OF MIDDLE-EARTH is an essential volume that will enchant all Tolkien fans. Here is the definitive guide to the geography of Middle-earth, from its founding in the Elder Days through the Third Age, including the journeys of Bilbo, Frodo, and the Fellowship of the Ring. Authentic and updated -- nearly one third of the maps are new, and the text is fully revised -- the atlas illuminates the enchanted world created in THE SILMARILLION, THE HOBBIT, and THE LORD OF THE RINGS. Hundreds of two-color maps and diagrams survey the journeys of the principal characters day by day -- including all the battles and key locations of the First, Second, and Third Ages. Plans and descriptions of castles, buildings, and distinctive landforms are given, along with thematic maps describing the climate, vegetation, languages, and population distribution of Middle-earth throughout its history. An extensive appendix and an index help readers correlate the maps with Tolkien's novels.