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Join Annie Dawson and the members of the Hook and Needle Club of Stony Point, Maine, as they track down mysteries connected with the contents found in the attic of Annie's ancestral home, Grey Gables.
An epic quest, a dragon, a knight in shining armor—this classic children’s story is the perfect read for 3rd and 4th graders who love medieval fantasy. A magical toy castle plunges 10-year-old William into a wild fantasy adventure—where he discovers the true meaning of courage. When his beloved caretaker Mrs. Phillips tells him she's leaving, William is devastated. Not even her farewell gift of a model medieval castle helps him feel better—though he has to admit it’s fascinating. From the working drawbridge and portcullis to the fully-furnished rooms, it's perfect in every detail. It almost seems magical. And when William looks at the silver knight, the tiny figure comes to life in his hand—and tells him a tale of a wicked sorcerer, a vicious dragon, and a kingdom in need of a hero. Hoping the castle's magic will help him find a way to make his friend stay, William embarks on a daring quest with Sir Simon, the Silver Knight—but he will have to face his own doubts and regrets if he's going to succeed. William’s story continues in The Battle for the Castle, available as a redesigned companion edition.
"Join Annie Dawson and the members of the Hook and Needle Club of Stony Point, Maine, as they track down mysteries connected with the contents found in the attic of Annie's ancestral home, Grey Gables. There will be danger, adventures and heartwarming discoveries in the secrets Annie unearths--secrets about her own family as well as the townspeople of this charming seacoast town in central Maine. Let the good people of Stony Point warm your heart and the mysteries of Annie's Attic keep you on the edge of your seat"--Publisher's description.
This text discusses Intellectual Property managment in business terms. It shows how to utilise intellectual property as both a corporate asset and a strategic business tool to enhance the commercial success of the enterprise. The book offers tools and techniques to help companies utlise their intellectual property and provides a view of trends and historical practices.
Matt Harper, a television and radio personality and a former professional soccer player, has just bought Elderholm, an old stone house in Leeds in the north of England. It's ideal for him, his partner Aileen, and her three children. Even the attic space seems just right -- the perfect place for a game room or a children's retreat. But as Matt and his decorator tour the property, they find something that will put the attic off-limits for a long time to come: a tiny child's skeleton that has clearly been there for years. What happened to the child, and how did its skeleton get into the attic? Detective Sergeant Charlie Peace and his forensic team think the child's remains have been in the attic for thirty years. Thirty years? Matt remembers that time. It was 1969 and he was seven years old. He was in the neighborhood, spending the summer with an aunt. That was the summer that Elderholm's owner left her house empty when she went to visit a daughter in Australia. What happened that summer? What memories lie deep in Matt's consciousness? Where are the other children from that summer who now, of course, are adults? Who killed the little child and why was he or she never reported missing? And who has now written to Matt, assuring him that he had no part in what occurred, that he had gone home to London before it happened? As Matt struggles to recover his memory of that strange summer, both he and Charlie Peace ponder what it means to love and lose a child and how one thoughtless decision can change a life forever. Richly evocative and deeply poignant, The Bones in the Attic is crime writing at its best from one of the great contemporary masters of mystery.
"Annie Dawson is enjoying rummaging through the jumble of memorabilia, old toys, and discarded furniture in the attic of Grey Gables, the stately Victorian house in Stoney Point, Maine, that she has inherited from her grandmother. But when she discovers a carved wooden case holding two World War II military medals she is dumbfounded ... and troubled. Grandpa Holden's military service medals are on full display in the living room. Are these also Grandpa's? If so, why are they hidden away where no one can see them? And if not, whose are they? Why have they been kept in secret in the attic of Grey Gables all these years?"--Publisher's description.
"Think outside the box-that's what Annie Dawson must do when she discovers a mysterious birchbark box in the attic of Grey Gables, the home bequeathed to her by her grandmother"--From publisher's description.
Uh-oh, there might be something creeping around in the attic. Could it be a monster? After a little girl hears something snooping around in the attic when she’s sleeping, she decides to investigate. How can she sleep when something is making creaking noises and stealing her toys when she’s not looking? "In typically zany Mayer fashion, an intrepid girl confronts a resident nightmare with delightfully unexpected results."—Publishers Weekly "The story is satisfying, humorous, possibly bibliotherapeutic, and significantly different from previous titles to justify making room on the shelf for this nightmare as well."—School Library Journal
"Join Annie Dawson and the members of the Hook and Needle Club of Stony Point, Maine as they track down mysteries connected with the contents found in the attic of Annie's ancestral home, Grey Gables. There can be danger, adventure, and heart warming discoveries in the secrets Annie unearths--secrets about her own family as well as the townspeople of this charming seacoast town in central Maine"--Publisher's description.
Receive a discounted price of $8.99 per book when 10 or more copies are ordered, see item #50109! Reading Comprehension is a full-color consumable workbook series for Grades 1-8 which develops the following key reading comprehension skills:Identify Main Idea and Supporting DetailsSummarize and ParaphraseUse Prior Knowledge and Make ConnectionsIdentify Author's Point of ViewUse Text OrganizersAsk QuestionsVisualizeMake InferencesCompare and ContrastPredictIdentify SequenceIdentify Cause and EffectClassify and CategorizeIdentify Story ElementsAnalyze PlotThis item is a replacement for item #10120