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The rhymes of Mother Goose meet A Wrinkle in Time in this sequel to A Sliver of Stardust, from Marissa Burt, the author of Storybound. The Land of Nod used to be just a name in a nursery rhyme to Wren. But when she discovered the secret magic of stardust, she learned that some of those rhymes had secrets of their own—and the Land of Nod is real. A few months ago, the evil Magician Boggen attempted to escape his exile on Nod and return to Earth. Wren stopped him, but Boggen is still out there. To save her world, Wren will travel farther than even she could have dreamed: to the heart of Nod itself, where she must defeat Boggen once and for all. A fantastic adventure with a captivating world, inventive magic, and a dash of science, A Legend of Starfire is the perfect next read for fans of Madeleine L’Engle, John Stephens’s The Emerald Atlas, or Stefan Bachmann’s The Peculiar.
From Marissa Burt, author of Storybound, comes a richly imagined middle grade fantasy. Full of magic and mystery, A Sliver of Stardust is the perfect adventure for fans of A Wrinkle in Time or The Emerald Atlas. Wren Matthews thought she’d outgrown nursery rhymes a long time ago. But that was before she knew that songs of twinkling little stars and four-and-twenty blackbirds were the key to an ancient, hidden magic. Wren’s discovery catapults her into a world of buried secrets, strange dreams, and a mountain fortress under an aurora-filled sky. But just as she starts to master her unique abilities, her new world begins to crumble around her . . . and only she can save it.
Riders of the Realm author Jennifer Lynn Alvarez “will lift the reader on the wings of danger and destiny, magic and hope”* in this first book in an action-packed fantasy adventure series. Perfect for fans of the Warriors and Guardians of Ga’Hoole series. Once every hundred years, a black foal is born, prophesied to either unite or destroy the five herds of winged horses that live in Anok—fated to become the most powerful Pegasus in all the land. Star is this black foal. Even though Star seems harmless because he’s unable to fly, the leaders of each herd aren’t willing take any risks. So, they plan to execute Star before his first birthday. With the threats against him mounting, Star must rely on his friends and the untapped power within to win an epic battle between good and evil. * (New York Times bestselling author Peter Lerangis)
From New York Times bestselling author Mariko Tamaki (Laura Dean Keeps Breaking Up with Me, Harley Quinn: Breaking Glass) and artist Yoshi Yoshitani (Zatanna and the House of Secrets) comes a story about Mandy, the daughter of super-famous superhero Starfire. Seventeen-year-old Mandy, daughter of Starfire, is not like her mother. Starfire is gorgeous, tall, sparkly, and a hero. Mandy is not a sparkly superhero. Mandy has no powers. She’s a kid who dyes her hair black and hates everyone but her best friend, Lincoln. To Starfire, who is from another planet, Mandy seems like an alien, like some distant, angry, light-years away moon. And ever since she walked out on her SATs, which her mom doesn’t know about, Mandy has been even more distant. Everyone thinks Mandy needs to go to college and become whoever you become at college, but Mandy has other plans. Or she did until she gets partnered with Claire, the person she intensely denies liking but definitely likes a lot, for a school project. When someone from Starfire’s past arrives, Mandy must make a choice: give up before the battle has even begun, or step into the unknown and risk everything to save her mom. I Am Not Starfire is a story about teenagers and/as aliens; about knowing where you come from and where you are going; and about mothers.
Two complete novels in the New York Times best-selling series, all in one generous volume. Crusade: Neither side in the Human-Orion war was strong enough to defeat the other, so it fizzled into an uneasy peace filled with hatred and mistrust on both sides. Then a ship appeared from the dim mists of half-forgotten history, and fired on the Orion sentry ship, igniting the fires of interstellar war anew, in a quest to free Holy Mother Terra. In Death Ground: The human race and two other star traveling races had warred with each other in the past, but now all three are at peace-a peace which is shattered by the discovery of a fourth race, the "Bugs." The newcomers are mind-numbingly alien in their thought processes, have overwhelming numbers, and regard all other species as fit only to be food animals. There is no hope for peace with the invaders, and the galaxy explodes with a battle to the death. Kill-or be eaten!
DEFEAT WAS NOT AN OPTION The war wasn't going well. The mind-numbingly alien Arachnids were an enemy whose like no civilized race had ever confronted. Like some carnivorous cancer, the "Bugs" had overrun planet after planet . . . and they regarded any competing sentient species as only one more protein source. They couldn't be reasoned with, or even talked to, because no one had the least idea of how to communicate with a telepathic species with no recognizable language . . . and whose response to any communication attempt was a missile salvo. No one knew how large their civilization¾if it could be called a "civilization"¾actually was, or how it was organized, but the huge fleets they threw against their opponents suggested that it was enormous. The Grand Alliance of Humans, Orions, Ophiuchi, and Gorm, united in desperate self-defense, have been driven to the wall. Billions of their civilians have been slaughtered. Their most powerful offensive operation has ended in shattering defeat and the deaths of their most experienced and revered military commanders. The edge in technology with which they began the war is eroding out from under them and whatever they do, the Bugs just keep coming. But the warriors of the Grand Alliance know what stands behind them and they will surrender no more civilians to the oncoming juggernaut. They will die first . . . and they will also reactivate General Directive 18, however horrible it may be. Because when the only possible outcomes are victory or racial extermination, only one option is acceptable. The Shiva Option At the publisher's request, this title is sold without DRM (Digital Rights Management).
For the first time as an Orbit special edition, Brent Weeks's blockbuster novella Perfect Shadow tells the origin story of the Night Angel trilogy's most enigmatic character: Durzo Blint. Also includes the short story, I, Nightangel. Gaelan Starfire is a farmer, happy to be a husband and a father; a careful, quiet, simple man. He's also an immortal, peerless in the arts of war. Over the centuries, he's worn many faces to hide his gift, but he is a man ill-fit for obscurity, and all too often he's become a hero, his very names passing into legend: Acaelus Thorne, Yric the Black, Hrothan Steelbender, Tal Drakkan, Rebus Nimble. But when Gaelan must take a job hunting down the world's finest assassins for the beautiful courtesan-and-crimelord Gwinvere Kirena, what he finds may destroy everything he's ever believed in.
When Una Fairchild stumbles upon a mysterious book buried deep in the basement of her school library, she thinks nothing of opening the cover and diving in. But instead of paging through a regular novel, Una suddenly finds herself Written In to the land of Story—a world filled with Heroes and Villains and fairy-tale characters. But not everything in Story is as magical as it seems. Una must figure out why she has been Written In—and fast—before anyone else discovers her secret. Together with her new friend Peter and a talking cat named Sam, Una digs deep into Story's shadowy past. She quickly realizes that she is tied to the world in ways she never could have imagined—and it might be up to her to save it.
Enter the magical land of Story in this sequel to Storybound, perfect for fans of Inkheart, The School for Good and Evil, and classic fantasy tales like Ella Enchanted and The NeverEnding Story. Kids who love fairy tales, dragons, and magic will be enchanted by Una Fairchild's unforgettable adventure in Story's End. Story is a land of dashing Heroes, dastardly Villains, and epic quests—and once upon a time, a noble King. But the King vanished so long ago that even the memory of him is lost. Now a cruel Enemy plots to rewrite Story's future, and an ordinary girl named Una Fairchild may be the only one who can stop him. As Una and her friends Peter and Indy race to defeat the Enemy, their quest will take them deep into the secrets of Story's past . . . and Una's own mysterious ties to this fairy-tale kingdom and its long-forgotten King. Discover the richly imagined world, spirited cast of storybook characters, and timeless appeal of Story's End, which closes the book on Una's adventure "with an all-out bang" (ALA Booklist).
Welcome to the magical, mystical, topsy-turvy world of the House of Secrets, where Zatanna embarks on a journey of self-discovery and adventure...all with her pet rabbit, Pocus, at her side. Zatanna and her stage magician father live in a special house, the House of Secrets, which is full of magic, puzzles, mysterious doors, and storybook creatures-it's the house everyone in the neighborhood talks about but avoids. Not that Zatanna cares, though, because she is perfectly content. But at school one day, Zatanna stands up to a bully and everything changes- including her friends. Suddenly, Zatanna isn't so sure about her place in the world, and when she returns home to tell her father, he's gone missing, lost within their own home. With thrilling twists from writer Matthew Cody and dazzling artwork by Yoshi Yoshitani, Zatanna and the House of Secrets will delight readers at the turn of every page-and the opening of every door!