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A spooky doll story filled with thrills and chills, for fans of Mary Downing Hahn and Neil Gaiman. Josie always liked visiting her grandmother's house. But when she's forced to move there, she starts to feel like something is a little . . . off. Her grandmother has some very strange rules:Never leave your windows open after dark.No dolls in the house.Never, ever go by the house in the woods.A little spooked, Josie is relieved to find that her school seems pretty normal. She even manages to make friends with a popular girl named Vanessa. When Vanessa invites Josie back to her house to hang out, Josie doesn't question it. Not even when Vanessa takes her into the woods, and down an old dirt road, toward the very house her grandmother had warned her about . . .The house that has been calling for her.
The Collector’s Guide strives to be a trusted partner in the business of art by being the most knowledgeable, helpful and friendly resource to New Mexico’s artists, art galleries, museums and art service providers. Through a printed guidebook, the World Wide Web and weekly radio programs, we serve art collectors and others seeking information about the art and culture of New Mexico.
This reference work covers the supernatural and speculative fiction published by Arkham House Publishers, Inc., of Sauk City, Wisconsin. In 1937, promising Wisconsin writer August Derleth decided to publish a collection of the stories of his recently deceased friend, H. P. Lovecraft. After two years of failed attempts, Derleth and another Lovecraft fan, Donald Wandrei, published the collection themselves under the name of Arkham. In the years that followed, Arkham House published the works of many of the foremost American and British writers of weird fiction, including Basil Copper, Lord Dunsany, Robert E. Howard, and Robert Bloch. Arkham published Ray Bradbury's first book, Dark Carnival, in 1947. The work begins with a history of the house and biography of August Derleth; it also includes a chapter on H. P. Lovecraft's connection to Arkham. The main body of the text consists of chronologically listed descriptions and current values of the more than 230 titles published by Arkham House and its two imprints, Mycroft & Moran and Stanton & Lee. These entries detail editions, reprints, special points, restoration, care, buying and selling, investment, and future trends. Other features include alphabetical indeces of titles and authors, lists of scarcity and value ranking, a list of annual stock lists and catalogs, and a bibliography of reference literature. The book is illustrated throughout with dust jacket reproductions and photographs.
With hundreds of manufacturers of cutlery listed, this easy-to-use format allows the collector to become an expert in evaluating or appraising knives by using the RBR evaluation scales. (Antiques & Collectibles)
A guide to the video game provides information on its controls, tips, walkthroughs, and strategies.
Pokemon Palooza! How much is your childhood obsession with Charizard, Blastoise and Venusaur worth? Find out with Pokemon Cards: The Unofficial Ultimate Collector's Guide. Filled with 8,000 Trading Card Game cards and values, this must-have reference is packed with all 73 current TCG expansion sets, every ultra rare and secret rare cards (GX, EX, 1st Edition, and more) and checklists for every expansion set. Also included: expert tips for collecting and investing from the star of YouTube's PrimetimePokemon, author Ryan Majeske. Inside you'll discover TCG cards hotter than Charmander's flaming tail, including the rarest and most valuable card on the secondary market: a Pikachu illustrator card worth $54,000! Enjoy the thrill of the hunt, the memories and the excitement of the worldwide phenomenon that is Pokemon.
With the release of The Old Hunters, Bloodborne becomes complete. And since the expansion is worthy of its own guide, here we go again: our Bloodborne Collector's Edition Guide is about to get the perfect companion. With the same understated look, unparalleled detail and luxurious extra content, these two books are designed -- inside and out -- to sit side-by-side. The original Bloodborne Collector's Edition Guide is one of the highest rated and best-received game books ever made, and we're giving The Old Hunters the same treatment. Whether you want to fully explore the new areas, learn everything there is to know about each new weapon and character, understand the intricate Lore or admire the work of FromSoftware's concept artists, you'll have a single, invaluable resource to delve into. A Whole New Game: an entire chapter dedicated to highlighting the ways Bloodborne has changed since its release and analyzing how The Old Hunters impacts progression through the full game. Hunting the Nightmare: using our unique hybrid area guide format, exclusive, beautifully illustrated maps take you through the new areas the way you want -- either follow along a route or focus on a single location -- you determine the pace of action. Twice the Arsenal: the Old Hunters almost doubles your available tools, so the possibilities in combat have increased exponentially. Find out not only how every new weapon, spell and Caryll Rune works and is used most efficiently, but how they affect Bloodborne's existing arsenal as well. The Most Lethal Enemies: new nightmare creatures are introduced in The Old Hunters, and -- here's a promise -- they're the toughest and most lethal you'll have faced in Bloodborne. We've dedicated countless hours to turn killing each of them into a science you can rely upon, no matter what play style or equipment you prefer. Interconnected Lore: detailing NPC quests and character interactions is no longer just an invaluable extra -- it's our aim to provide the most complete look at Bloodborne's story and character connections available anywhere! Every important line of text or dialog that links one place or character to another is laid out in an intuitive format for clarity and reference. Extended Art: we've made it our highest priority to showcase FromSoftware's glorious original and newly created artwork on lavishly designed pages. Each piece is displayed sharp and in full size for your viewing pleasure.
Think you know Secret of Mana? Think again!! This unofficial guide has over 120 full-color pages which give you all the information you will need to discover the quest on your own while feeling confident in your choices. Find all of the Mana Seed to empower the Mana Sword and save the world! Master your battle strategy, find all the Weapon Orbs, and defeat every boss! ***FREE ----> Get the Ultimate Guide to the SNES Classic Edition FREE when you purchase this book! Collect Every Weapon Orb. Location to each Weapon Orb and where to find them so you never miss a power up. Know Your Enemies. Full tables containing information on every enemy you will face, from tiny creatures to the most difficult bosses. Shop Smart. Information about every collectible Item in the game allows you to choose your purchases wisely. Master the Magic. Charts contain every Spell, which Mana Spirit teaches it, how much Magic Power it requires, and a description of its effects. Plan your battle with confidence. Decide Your Own Path. Follow the Major Events Guide or discover your own path through the game. This is not a complete walkthrough, but a guide to aid you on your journey. And So Much More. Whether you want to master the basics or become and expert, the information inside this book will help you play with confidence. Take your Secret of Mana knowledge to the next level with The Ultimate Guide! Scroll up and BUY YOURS TODAY!!!