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Most people have experienced--at least once in their lives--the incomparable thrill of being part of a great team effort. They can remember the unity of purpose they experienced, the powerful passion that inspired them, and the incredible results they achieved. People who have been on a great team can attest that the difference between being on a team with a shared vision and being on a team without one is the difference between joy and misery. In 1996, Jim and Michele McCarthy, after successful careers leading software development teams at Microsoft and elsewhere, set out to discover a set of repeatable group behaviors that would always lead to the formation of a state of shared vision for any team. They hoped for a practical, communicable, and reliable process that could be used to create the best possible teams every time it was applied. They established a hands-on laboratory for the study and teaching of high-performance teamwork. In a controlled simulation environment, their principle research and teaching effort--the McCarthy Software Development BootCamp--challenged dozens of real-world, high-tech teams to produce and deliver a product. Teams were given a product development assignment, and instructed to form a team, envision the product, agree on how to make it, then design, build, and ship it on time. By repeating these simulations time after time, with the new teams building on the learning from previous teams, core practices emerged that were repeatedly successful. These were encoded as patterns and protocols. Software for Your Head is the first publication of the most significant results of the authors' unprecedented five-year investigation into the dynamics of contemporary teams. The information in this book will provide a means for any team to create for itself a compelling state of shared vision. 0201604566B09042001
Chasing Perfection goes behind the scenes of the multi-million dollar, high-stakes world of basketball player development, research and analysis, and the often secretive, cutting-edge methods that NBA franchises use to turn less-expensive, supporting players into vital parts of championship teams. NBA superstars push as close to perfection as we're likely to see, but they are few and far between. The farther you get from the league's top echelon of talent, the more it's up to the players—and their teams—to develop and utilize their strengths while diminishing and masking their weaknesses as much as possible. There are no perfect basketball players, but there are plenty of perfected ones, who start with a basis of skill and physical ability and then are refined further and further in order to move closer and closer to their absolute potential. In Chasing Perfection, national sportswriter Andy Glockner reveals that, though the concept of player improvement is as old as basketball itself, the current era of Big Data analytics in the NBA is transforming that process more quickly and aggressively than anything we have seen before. Players are learning more and more about themselves through video and data visualization, seeing how things like diet and sleep can impact their performance, and learning how having healthy joints and role-specific workout plans are lengthening and improving their careers. Teams are internalizing the same lessons, as well as figuring out how to better implement optimal on-court strategies, how to refine their approaches to player acquisition and how to gauge the varying values and success rates of different, crucial team-building strategies. It's an absolutely fascinating time to be a fan, as the marriage of basketball and technology is bringing two of our most popular and competitive worlds together in compelling fashion. Using the 2014–15 NBA season as a prism to explore this mesh of sport and science, Glockner offers detailed perspective from NBA players, coaches, team management, and media, offering a comprehensive insider's view of how analytics are shaping the basketball we watch, and how those who are lagging behind in the technology race already are feeling the competitive hit.
Want to live in greatness? This book is your guide. The Core Protocols show you how to discover and obtain what you want, on your own, with your friends and family, and with the people you work with. Follow these easy recipes to understand and articulate your personal alignment, to connect and align with others, to share vision together, and to make the abundant goodness of the universe yours. Based on the work of Jim McCarthy and Michele McCarthy, this book is your concise guide to understanding what you want, connecting with others who support you, and living in greatness.
The Reverse Design series looks at all of the design decisions that went into classic video games. This is the second installment in the Reverse Design series, looking at Chrono Trigger. Written in a readable format, it is broken down into four sections examining some of the most important topics to the game: Analyzes how the designers use gameplay to preserve and embellish the surprises in the plot Explains how Chrono Trigger is really two different games: the Tragedy of the Entity and the Comedy of the Sages. Highlights how the two games differ in terms of tone, linearity, player choice and in the pacing of their content. Key Features Comprehensive definitions of key concepts and terms, introducing the reader to the basic knowledge about the study of RPG design Summary of historical context of Chrono Trigger how it came to be, how it influenced other games, and how it manipulated players through expectations they had about the RPG genre Extensive collections of data and data visualizations explaining how Chrono Trigger’s systems work and how the game’s challenges increase in complexity as the player gets deeper into the content
A coaching legend shares techniques, philosophies, and team-building exercises applicable beyond the playing field In 1979, when Bob Ladouceur took over the head football coaching job at De La Salle high school, the program had never once had a winning season. By the time he stepped down in 2013 and after posting an unprecedented 399–25–3 record, De La Salle was regarded as one of the great dynasties in the history of high school football. In When the Game Stands Tall: Coaches' Playbook, Ladouceur shares, for the first time, the coaching philosophies he employed at De La Salle. Far more than a book on the Xs and Os of football, this resource focuses on how Ladouceur created a culture based on accountability, work ethic, humility, and commitment that made his teams greater than the sum of their parts. This book not only include details on the nuances of the game and the techniques that made the Spartans the most celebrated high school football team in history, it also has chapters on creating what Ladouceur calls an "authentic team experience," which include lessons as valuable in a board room as in a locker room.
A Game of Perfection is the English translation of the long awaited second volume of Elisabeth Vonarburg's Tyranael series. Book One, Dreams of the Sea (which was nominated for several awards including ForeWord Magazine's coveted Book of the Year award) sets the stage for the saga by introducing the Ailmadzi (Dreamers), Eilai (an Ancient Dreamer) and the Earth colonists who establish a new settlement on Tyranael, a planet they've named Virginia. In Book Two, A Game of Perfection, the reader meets the next generation of those who live on the planet, and the saga continues as told through the telepathic eyes of Simon, who not only dreams, but also has the ability to "read" the memory plates of other Dreamers. In typical Vonarburg style, A Game of Perfection weaves together exquisite visual imagery, and a multitude of plot twists and turns which lead the reader to explore the greatest adventure of all - reality!
The last decade has seen a steady increase in the application of concepts from noncooperative game theory to such diverse fields as economics, political science, law, operations research, biology and social psychology. As a byproduct of this increased activity, there has been a growing awareness of the fact that the basic noncooperative solution concept, that of Nash equilibrium, suffers from severe drawbacks. The two main shortcomings of this concept are the following: (i) In extensive form games, a Nash strategy may prescribe off the equilibrium path behavior that is manifestly irrational. (Specifically, Nash equilibria may involve incredible threats), (ii) Nash equilibria need not be robust with respect to small perturbations in the data of the game. Confronted with the growing evidence to the detriment of the Nash concept, game theorists were prompted to search for more refined equilibrium notions with better properties and they have come up with a wide array of alternative solution concepts. This book surveys the most important refinements that have been introduced. Its objectives are fourfold (i) to illustrate desirable properties as well as drawbacks of the various equilibrium notions by means of simple specific examples, (ii) to study the relationships between the various refinements, (iii) to derive simplifying characterizations, and (iv) to discuss the plausibility of the assumptions underlying the concepts.
What is perfect? Now that is the perfect question. It's a 300 if you're at the bowling alley. A 2400 if you're taking the SATs. And firm with a warm, red center if you order your steak medium-rare. While the execution of perfection depends on the subject in question, the result is always the same—complete satisfaction. This intriguing collection of what qualifies as perfection covers quite the array of topics. From the perfect pour of a pint and the perfect age to propose to the shape of the perfect face and the telling of the perfect joke, you will be pleasantly surprised by the scope of perfection. Simply put—it's Perfect.
"A new adult romance novel set in the author's series world of Rosemary Beach, Florida"--
It’s hard to believe that it’s been over a decade since One Jump Ahead: Challenging Human Supremacy at Checkers was published. I’m delighted to have the oppor- nity to update and expand the book. The ?rst edition ended on a sad note and that was re?ected in the writing. It is now eleven years later and the project has come to a satisfying conclusion. Since its inception, the checkers project has consumed eighteen years of my life— twenty if you count the pre-CHINOOK and post-solving work. It’s hard for me to believe that I actually stuck with it for that long. My wife, Steph, would probably have something witty to say about my obsessive behavior. Rereading the book after a decade was dif?cult for me. When I originally wrote One Jump Ahead, I vowed to be candid in my telling of the story. That meant being honest about what went right and what went wrong. I have been criticized for being hard on some of the characters. That may be so, but I hope everyone will agree that the person receiving the most criticism was, justi?ably, me. I tried to be balanced in the storytelling, re?ecting things as they really happened and not as some sanitized everyone-lived-happily-ever-after tale.