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From Scout Media comes A Flash of Words 2: The Games, the seventh volume in an ongoing short story anthology series featuring authors from all over the world, and the second in which the stories are exclusively flash-fiction pieces. In this installation, no limits were set on genre; however, the authors had to incorporate a game into the plotline, from chess, to hide and seek, to Monopoly, to poker, and even Super Mario Bros. Within these moments of competition and not always good sportsmanship, these flash-fiction length stories will warm your heart, send shivers down your spine, and tickle your funny bone. Whether to be enlightened, entertained, or momentarily immersed in another world, these selections convey the true spirit of flash fiction.
Sight words are common words that appear again and again in your childrenÕs reading material. Knowing these words Òby sightÓ is essential for reading fluency. This set provides practice at the beginning reading level, and introduces 30 of the most common and easy sight words. Our method makes the process of learning to recognize sight words very simple for the young reader. Consistent short vowels and simple stories mean children sound out (decode) the story, and learn only three sight words per book. With plenty of repetition and context clues, your young reader will quickly master early sight words with Bob Books Sight Words - Kindergarten. Inside this eBook youÕll find: - 10 easy-to-read, hilarious small books, 12 pages each - All stories told in three and four letter words, plus sight words - Consistent short vowels mean easy decoding in the rest of the story - Three new sight words introduced in each book
Featuring 33 stories under 1000 words by the winners of the Flash in the Attic Flash Fiction Contest. The very brief stories in this volume, by turns playful, provocative, poignant, fantastical, fearless, and wildly imaginative, prove just how much can be accomplished in 1000 words or fewer.As it turns out, 1000 words is plenty of room to make a scene, get people in trouble, get them out of it, or parse language one letter at a time, as Sharon Goldberg does in "Rear-End Collisions," which took second place. 1000 words is also enough room for the dead to visit the living on a subway car bound for Brooklyn, for fathers to lose the hearts of their daughters, and for the sun to threaten the future of the earth and the intricate bonds of family. Neal Allen's winning story, "The Mayan Calendar," proves that 1000 words is also enough to span the history of civilization.
Content Structure for Flash Fiction has never been so simple and fast. What if all story ideas were able to be boiled down to a single formula? Wycliffe A. Hill had this idea in the 1930's when no less than Cecil B. DeMille rejected one of his stories because ""it had a good narrative, but no drama."" This led Hill to research what made a dramatic story. Diving into the problem that the growing movie industry had for volume treatments to feed their industry, Hill created a device to harvest these many different possibilities for plot creation. The original ""Genie"" he produced was to explore the idea of a formulaic basis for stories. For Flash Fiction, the work is even more daunting, as it's not a question of filling in more conflict, action, or romance by adding words. The object of this book is more for education of the author in the basics of how to string a plot together, and maybe a solution to any ""writer's block."" Win the day. Get Your Copy Now.