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Genetic programming (GP) is a systematic, domain-independent method for getting computers to solve problems automatically starting from a high-level statement of what needs to be done. Using ideas from natural evolution, GP starts from an ooze of random computer programs, and progressively refines them through processes of mutation and sexual recombination, until high-fitness solutions emerge. All this without the user having to know or specify the form or structure of solutions in advance. GP has generated a plethora of human-competitive results and applications, including novel scientific discoveries and patentable inventions. This unique overview of this exciting technique is written by three of the most active scientists in GP. See www.gp-field-guide.org.uk for more information on the book.
Genetic programming (GP) is a method for getting a computer to solve a problem by telling it what needs to be done instead of how to do it. Koza, Bennett, Andre, and Keane present genetically evolved solutions to dozens of problems of design, control, classification, system identification, and computational molecular biology. Among the solutions are 14 results competitive with human-produced results, including 10 rediscoveries of previously patented inventions.
To order this title for shipment to Austria, Germany, or Switzerland, please contact dpunkt verlag directly. "[The authors] have performed a remarkable double service with this excellent book on genetic programming. First, they give an up-to-date view of the rapidly growing field of automatic creation of computer programs by means of evolution and, second, they bring together their own innovative and formidable work on evolution of assembly language machine code and linear genomes." --John R. Koza Since the early 1990s, genetic programming (GP)-a discipline whose goal is to enable the automatic generation of computer programs-has emerged as one of the most promising paradigms for fast, productive software development. GP combines biological metaphors gleaned from Darwin's theory of evolution with computer-science approaches drawn from the field of machine learning to create programs that are capable of adapting or recreating themselves for open-ended tasks. This unique introduction to GP provides a detailed overview of the subject and its antecedents, with extensive references to the published and online literature. In addition to explaining the fundamental theory and important algorithms, the text includes practical discussions covering a wealth of potential applications and real-world implementation techniques. Software professionals needing to understand and apply GP concepts will find this book an invaluable practical and theoretical guide.
Genetic algorithms have been used in science and engineering as adaptive algorithms for solving practical problems and as computational models of natural evolutionary systems. This brief, accessible introduction describes some of the most interesting research in the field and also enables readers to implement and experiment with genetic algorithms on their own. It focuses in depth on a small set of important and interesting topics—particularly in machine learning, scientific modeling, and artificial life—and reviews a broad span of research, including the work of Mitchell and her colleagues. The descriptions of applications and modeling projects stretch beyond the strict boundaries of computer science to include dynamical systems theory, game theory, molecular biology, ecology, evolutionary biology, and population genetics, underscoring the exciting "general purpose" nature of genetic algorithms as search methods that can be employed across disciplines. An Introduction to Genetic Algorithms is accessible to students and researchers in any scientific discipline. It includes many thought and computer exercises that build on and reinforce the reader's understanding of the text. The first chapter introduces genetic algorithms and their terminology and describes two provocative applications in detail. The second and third chapters look at the use of genetic algorithms in machine learning (computer programs, data analysis and prediction, neural networks) and in scientific models (interactions among learning, evolution, and culture; sexual selection; ecosystems; evolutionary activity). Several approaches to the theory of genetic algorithms are discussed in depth in the fourth chapter. The fifth chapter takes up implementation, and the last chapter poses some currently unanswered questions and surveys prospects for the future of evolutionary computation.
Linear Genetic Programming presents a variant of Genetic Programming that evolves imperative computer programs as linear sequences of instructions, in contrast to the more traditional functional expressions or syntax trees. Typical GP phenomena, such as non-effective code, neutral variations, and code growth are investigated from the perspective of linear GP. This book serves as a reference for researchers; it includes sufficient introductory material for students and newcomers to the field.
These contributions, written by the foremost international researchers and practitioners of Genetic Programming (GP), explore the synergy between theoretical and empirical results on real-world problems, producing a comprehensive view of the state of the art in GP. In this year’s edition, the topics covered include many of the most important issues and research questions in the field, such as: opportune application domains for GP-based methods, game playing and co-evolutionary search, symbolic regression and efficient learning strategies, encodings and representations for GP, schema theorems, and new selection mechanisms.The volume includes several chapters on best practices and lessons learned from hands-on experience. Readers will discover large-scale, real-world applications of GP to a variety of problem domains via in-depth presentations of the latest and most significant results.
Genetic algorithms are founded upon the principle of evolution, i.e., survival of the fittest. Hence evolution programming techniques, based on genetic algorithms, are applicable to many hard optimization problems, such as optimization of functions with linear and nonlinear constraints, the traveling salesman problem, and problems of scheduling, partitioning, and control. The importance of these techniques is still growing, since evolution programs are parallel in nature, and parallelism is one of the most promising directions in computer science. The book is self-contained and the only prerequisite is basic undergraduate mathematics. This third edition has been substantially revised and extended by three new chapters and by additional appendices containing working material to cover recent developments and a change in the perception of evolutionary computation.
What do financial data prediction, day-trading rule development, and bio-marker selection have in common? They are just a few of the tasks that could potentially be resolved with genetic programming and machine learning techniques. Written by leaders in this field, Applied Genetic Programming and Machine Learning delineates the extension of Genetic
Explore the ever-growing world of genetic algorithms to solve search, optimization, and AI-related tasks, and improve machine learning models using Python libraries such as DEAP, scikit-learn, and NumPy Key Features Explore the ins and outs of genetic algorithms with this fast-paced guide Implement tasks such as feature selection, search optimization, and cluster analysis using Python Solve combinatorial problems, optimize functions, and enhance the performance of artificial intelligence applications Book DescriptionGenetic algorithms are a family of search, optimization, and learning algorithms inspired by the principles of natural evolution. By imitating the evolutionary process, genetic algorithms can overcome hurdles encountered in traditional search algorithms and provide high-quality solutions for a variety of problems. This book will help you get to grips with a powerful yet simple approach to applying genetic algorithms to a wide range of tasks using Python, covering the latest developments in artificial intelligence. After introducing you to genetic algorithms and their principles of operation, you'll understand how they differ from traditional algorithms and what types of problems they can solve. You'll then discover how they can be applied to search and optimization problems, such as planning, scheduling, gaming, and analytics. As you advance, you'll also learn how to use genetic algorithms to improve your machine learning and deep learning models, solve reinforcement learning tasks, and perform image reconstruction. Finally, you'll cover several related technologies that can open up new possibilities for future applications. By the end of this book, you'll have hands-on experience of applying genetic algorithms in artificial intelligence as well as in numerous other domains.What you will learn Understand how to use state-of-the-art Python tools to create genetic algorithm-based applications Use genetic algorithms to optimize functions and solve planning and scheduling problems Enhance the performance of machine learning models and optimize deep learning network architecture Apply genetic algorithms to reinforcement learning tasks using OpenAI Gym Explore how images can be reconstructed using a set of semi-transparent shapes Discover other bio-inspired techniques, such as genetic programming and particle swarm optimization Who this book is for This book is for software developers, data scientists, and AI enthusiasts who want to use genetic algorithms to carry out intelligent tasks in their applications. Working knowledge of Python and basic knowledge of mathematics and computer science will help you get the most out of this book.