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This hilarious collection of over 300 puns, one-liners, and classic jokes dedicated to the fun of RPGs is perfect for you share with your fellow gaming compatriots! Why don’t dragons like to eat paladins? They taste lawful. Laugh out loud at over 300 zingy one-liners and eye-rolling puns with this collection of tabletop-based humor, dedicated to the fun of RPGs like Dungeons and Dragons, Pathfinder, and more! A Dragon Walks into a Bar gives you hours of funny content that will keep you smiling. Whether you use them as inspiration for your level 20 comedian bard to crack wise during battle or if you just want a giggle in between turns, this book has everything you’ve been looking for.
This hilarious collection of over 300 puns, one-liners, and classic jokes dedicated to the fun of RPGs is perfect for you share with your fellow gaming compatriots! Why don’t dragons like to eat paladins? They taste lawful. Laugh out loud at over 300 zingy one-liners and eye-rolling puns with this collection of tabletop-based humor, dedicated to the fun of RPGs like Dungeons and Dragons, Pathfinder, and more! A Dragon Walks into a Bar gives you hours of funny content that will keep you smiling. Whether you use them as inspiration for your level 20 comedian bard to crack wise during battle or if you just want a giggle in between turns, this book has everything you’ve been looking for.
A guide to Buddhism for 20-somethings who are grappling with the ups and downs of adulthood—from an eloquent and funny young teacher This isn’t your grandmother’s book on meditation. The Buddha Walks Into a Bar . . . is about integrating that "spiritual practice thing" into a life that includes beer, sex, social media, and a boss who doesn’t understand you. It’s about making a difference in yourself and making a difference in your world, whether you’ve got everything figured out yet or not. This is Buddhism for a new generation—one that is leaving the safe growth spurts of college and entering a turbulent, uncertain workforce. With humor and candor, teacher Lodro Rinzler offers an introduction to Buddhism for anyone who wants to ride the waves of life with mindfulness and compassion. You’ll learn how to use meditation techniques to work with your own mind, how to manage the pervasive "Incredible Hulk Syndrome," how to relax into your life despite external pressures, and ultimately how you can start to bring light to a dark world. Applying Rinzler's Buddhist teachings can have a positive impact on every nook and cranny of your life—whether you’re interested in being a Buddhist or not.
Improve your RPG campaign with this comprehensive and interactive guide to making the most out of your gaming experience. Whatever RPG game you play, from D&D to Call of Cthulu to licensed games like Star Wars, every detail is important. From setting the scene to choosing the right music or even adjusting the lighting to create the right atmosphere, every choice helps maximize your gaming experience. The Ultimate RPG Gameplay Guide provides practical advice for everything from pre-game preparations and in-game improvisation to working out a plan of attack with your teammates to learning how to lean into the setting of your game. Including instructions, prompts, and activities, it offers everything you need for successful, fun role-playing with your friends every time you play. Create hours of narrative and make the most out of your storytelling skills by setting the perfect scene for your adventure. Whether you need advice on your character or working better with your gaming group, James D’Amato includes everything you’ll need to take your game to the next level.
A troll in a pin-striped suit walks into a bar. He's looking for Alex Southerland, private investigator and summoner of elementals. A gorgeous dame is going to come to Southerland with a case, and the troll tells him that he is going to turn the case down--or else! But Southerland doesn't respond well to threats, even from a seven-and-a-half foot, five-hundred pound enforcer. Besides, he needs the dough! The stubborn P.I. soon finds himself mixing it up with trolls and gang bosses, cruising through downtown streets in an outlandish beastmobile borrowed from a glorified pimp, and encountering corrupt city officials, creatures of legend, the sleaziest attorney in the city, a were-rat, and an irresistible--if homicidal--refugee from the ocean depths. Framed for a murder he didn't commit, Southerland weaves his way from seedy neighborhoods to the dazzling lights of downtown--and from one savage beating to the next--to clear his name and uncover a shocking secret.
Enjoy these 40 expertly crafted micro-RPGs that are fast, fun, easy to learn, and come in a variety of genres—from space exploration to jungle dungeon crawlers—everything you need to pick up and play today. Get gaming fast with The Ultimate Micro-RPG Book including brand-new micro-RPGs created by experts across the gaming world. From space exploration to jungle dungeon crawlers this book has everything you need to pick up and play today. With these quick-start games, you can create your own adventures, alone or with friends, without any prep, and with minimal set up and pieces. Whether you’re new to RPGs or working towards your level 20 mage, this collection is a great way to try out different games and systems, and test your roleplay skills on different character types and situations.
Whether you were just thrust into a client-facing role or are already in one and want to hone your skills, A Dragon Walks into a Meeting presents valuable tips, tricks, and tools for client success. Focusing on everything that happens after the sale, including some of the hardest pitfalls and challenges in business, John Brown and Fred Fuller share tested and proven methodologies, including: - Unwritten rules of the job - Practical tactics you can use today - Critical skills to execute with clients - Philosophical underpinnings for client management - Illustrative stories designed to provide clarity and application Relationship management (and how to handle sticky client situations) may not be covered in business school, but don’t worry. John and Fred are here to teach you what they wish they’d known when they started.
Celebrate your campaigns and conquests with these 75 fun, RPG-inspired cocktail recipes your whole gaming group will love! Make your next gaming adventure even more fun with this collection of 75 RPG-inspired cocktails! Featuring fantasy-themed libations from the boozy Dragon the Beach and a Potion of Strength to a sneaky Stealth Check shot and a Never Split the Party Punch, you’ll keep spirits high and your friends happy during your next dungeon-crawling tabletop adventure. Complete with easy-to-follow, accessible instructions, Düngeonmeister also includes funny jokes and hilarious asides that will take your campaign (or your next gathering) to the next level!
"Master of craft and narrative" Walter Mosley returns with this crowning achievement in the Easy Rawlins saga, in which the iconic detective's loyalties are tested on the sun-soaked streets of Southern California (National Book Foundation) It is 1969, and flames can be seen on the horizon, protest wafts like smoke though the thick air, and Easy Rawlins, the Black private detective whose small agency finally has its own office, gets a visit from a white Vietnam veteran. The young man comes to Easy with a story that makes little sense. He and his lover, a beautiful young woman, were attacked in a citrus grove at the city’s outskirts. He may have killed a man, and the woman and his dog are now missing. Inclined to turn down what sounds like nothing but trouble, Easy takes the case when he realizes how damaged the young vet is from his war experiences—the bond between veterans superseding all other considerations. The veteran is not Easy’s only unlooked-for trouble. Easy’s adopted daughter Feather’s white uncle shows up uninvited, raising questions and unsettling the life Easy has long forged for the now young woman. Where Feather sees a family reunion, Easy suspects something else, something that will break his heart. Blood Grove is a crackling, moody, and thrilling race through a California of hippies and tycoons, radicals and sociopaths, cops and grifters, both men and women. Easy will need the help of his friends—from the genius Jackson Blue to the dangerous Mouse Alexander, Fearless Jones, and Christmas Black—to make sense of a case that reveals the darkest impulses humans harbor. Blood Grove is a novel of vast scope and intimate insight, and a soulful call for justice by any means necessary.
Evvie Drake may be a dragon, but she’s awkward and offbeat at the best of times. She just wants to build a quiet life in the magically liminal town of Twilight, California, and maybe figure out how to flirt with Isa, the cute owner of the independent bookstore that Evvie frequents. But something about the author at the latest signing event feels off. He smells like rust, he’s leaving almost-invisible tar all over his books, and he has a history with Isa. Isa may think she has to deal with him on her own, but she’s about to learn what it’s like to have a dragon like Evvie in her back pocket.