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This book is designed as a learning tool to help the aspiring engineer learn the language of engineering graphics. In this regard, this book is hardly unique, as there have been literally hundreds of books published in the past that had a similar goal. The main challenge faced by engineering graphics books comes from the difficulty of representing and describing three dimensional information on paper, which is a consequence of the two dimensional nature of printed materials. What makes this book invaluable is the use of Augmented Reality, a technology that will allow you to escape the limitations of traditional materials enabling you, the student, to truly visualize the objects being described in full 3D. To take full advantage of this book you will need a smartphone, tablet or computer with a camera, along with the apps provided.* Many parts of the book are linked to specific augmented reality content through a series of black and white markers that have been seamlessly integrated throughout the pages. In order to experience the content, your device’s camera must be pointed at these markers. The main marker, available at the beginning of the book, is used to interact with the augmented reality models, which will be rendered in real time in your device’s screen. * If you do not have an iOS or Android device, or a computer with a webcam, SOLIDWORKS files of the models used throughout the book are available for download. In addition, STL files are available so the models can be opened using your solid modeling CAD package of choice or printed using a 3D printer.
This book offers a venue for rapidly learning the language of C++ by concisely revealing its grammar, syntax and main features, and by explaining the key ideas behind object oriented programming (OOP) with emphasis on scientific computing. The book reviews elemental concepts of computers and computing, describes the primary features of C++, illustrates the use of pointers and user-defined functions, analyzes the construction of classes, and discusses graphics programming based on VOGLE and OpenGL. In short, the book is a basic, concise introduction to C++ programming for everyone from students to scientists and engineers seeking a quick grasp of key topics.
Engineering Graphics Essentials gives students a basic understanding of how to create and read engineering drawings by presenting principles in a logical and easy to understand manner. It covers the main topics of engineering graphics, including tolerancing and fasteners. This textbook also includes independent learning material containing supplemental content to further reinforce these principles. This textbook makes use of a large variety of exercise types that are designed to give students a superior understanding of engineering graphics and encourages greater interaction during lectures. The independent learning material allows students to explore the topics in the book on their own and at their own pace. The main content of the independent learning material contains pages that summarize the topics covered in the book. Each page has audio recordings that simulate a lecture environment. Interactive exercises are included and allow students to go through the instructor-led and in-class student exercises found in the book on their own. Also included are videos that walk students through examples and show them exactly how and why each step is performed.
With the use of real world examples and illustrations, Design Graphics for Engineering Communication introduces students to the fundamental concepts of Engineering Graphics and their role in the design process. The authors highlight common techniques, practices, and standards used in industry in a manner that is motivating and easy to understand. Topics include visualization, orthographic projection, dimensions and tolerances, scaling, and parametric solid modeling. Opportunities to practice, study, and learn abound, with problems at the end of each chapter, quizzes, and assembly modeling projects.
This book covers complete syllabus of Engineering Graphics and Design along with AUTOCAD catering requirements of B.Tech. in Engineering The book is in easy to understand, simple English. It provides step-by-step solutions to problems along with suitable example and proper drawings. Using AutoCAD and Solid Work. All chapter make learning easy with unique features such as Summary, Solved examples and Practice Problems. Chapters have been organised to present data in concise format with suitable tables, diagrams, drawings and illustration.
With increased emphasis on visualization, the design process, and modern CAD technology, this edition of our popular Engineering Drawing and Design book provides readers with an approach to drafting that is consistent with the National Standards Institute (NSI) and the American Society of Mechanical Engineers (ASME). Newly reorganized, the first half of the book focuses attention on sketching, views, descriptive geometry, dimensioning, and pictorial drawings. The second half of the book invites readers to build upon these skills as they explore manufacturing materials and processes that span all of the engineering disciplines, including: welding, fluid power, piping, electricity/electronics, HVAC, sheet metal, and more! Each chapter contains realistic examples, technically precise illustrations, problems and related tests. Step-by-step methods, plus layout guidelines for preparing technically precise engineering drawings from sketches, are also featured throughout the book to provide readers with a logical approach to setting up and completing drawing problems. Ideal for use in introductory and advanced engineering graphics programs, the extraordinarily complete and current information in this book makes it an invaluable reference for professional engineers.
Engineering Graphics with SOLIDWORKS 2021 is written to assist students, designers, engineers and professionals who are new to SOLIDWORKS. The book combines the fundamentals of engineering graphics and dimensioning practices with a step-by-step project based approach to learning SOLIDWORKS. The book is divided into four sections with 11 Chapters. Chapters 1 - 3: Explore the history of engineering graphics, manual sketching techniques, orthographic projection, Third vs. First angle projection, multi-view drawings, dimensioning practices (ASME Y14.5-2009 standard), line type, fit type, tolerance, fasteners in general, general thread notes and the history of CAD leading to the development of SOLIDWORKS. Chapters 4 - 9: Comprehend the SOLIDWORKS User Interface and CommandManager, Document and System properties, simple machine parts, simple and complex assemblies, proper design intent, design tables, configurations, multi-sheet, multi-view drawings, BOMs, and Revision tables using basic and advanced features. Follow the step-by-step instructions in over 80 activities to develop eight parts, four sub-assemblies, three drawings and six document templates. Chapter 10: Prepare for the Certified SOLIDWORKS Associate (CSWA) exam. Understand the curriculum and categories of the CSWA exam and the required model knowledge needed to successfully take the exam. Chapter 11: Provide a basic understanding between Additive vs. Subtractive manufacturing. Discuss Fused Filament Fabrication (FFF), STereoLithography (SLA), and Selective Laser Sintering (SLS) printer technology. Select suitable filament material. Comprehend 3D printer terminology. Knowledge of preparing, saving, and printing a model on a Fused Filament Fabrication 3D printer. Information on the Certified SOLIDWORKS Additive Manufacturing (CSWA-AM) exam. Review individual features, commands, and tools using SOLIDWORKS Help. The chapter exercises analyze and examine usage competencies based on the chapter objectives. The book is designed to complement the SOLIDWORKS Tutorials located in the SOLIDWORKS Help menu. Desired outcomes and usage competencies are listed for each project. Know your objectives up front. Follow the step-by step procedures to achieve your design goals. Work between multiple documents, features, commands, and properties that represent how engineers and designers utilize SOLIDWORKS in industry. The author developed the industry scenarios by combining his own industry experience with the knowledge of engineers, department managers, vendors and manufacturers.
A Concise Introduction to Engineering Graphics is a focused book designed to give you a solid understanding of how to create and read engineering drawings. It consists of thirteen chapters that cover all the fundamentals of engineering graphics. Included with your purchase of A Concise Introduction to Engineering Graphics is a free digital copy of Technical Graphics and video lectures. This book is unique in its ability to help you quickly gain a strong foundation in engineering graphics, covering a breadth of related topics, while providing you with hands-on worksheets to practice the principles described in the book. The bonus digital copy of Technical Graphics is an exhaustive resource and allows you to further explore specific engineering graphics topics in greater detail. A Concise Introduction to Engineering Graphics is 274 pages in length and includes 40 exercise sheets. The exercise sheets both challenge you and allow you to practice the topics covered in the text. Video Lectures The author has recorded a series of lectures to be viewed as you go through the book. In these videos the author presents the material in greater depth and using specific examples. The PowerPoint slides the author used during these presentations are also available for download. Technical Graphics Included with your purchase of this book is a digital version of Technical Graphics, a detailed, 522-page introduction to engineering graphics. The inside front cover of this book contains an access code and instructions on how to redeem this access code. Follow these instructions to access your free digital copy of Technical Graphics and other bonus materials.