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Ever dreamed of running a great pirate campaign in 5th Edition? Wondered how to handle ship combat in a fun and new way? Want to give orders to hoist the mainsail? This guide is 150 pages of pure nautical gold. Featuring over 30 ships, nearly 90 orders for PCs to give to ship's crew, and a total revised and fun combat system this really is a complete guide!SEND US AN EMAIL ONCE YOU HAVE ORDERED THE HARD COPY HERE AND WE WILL SEND YOU THE PDF FREE.
This book will help you design, manage, and adjust your campaign like a master storyteller. Designed for use in all role-playing systems, and for all genres, the book is packed with information on designing campaigns, epic villains and henchmen and for creating memorable NPCs. Used primarily in role-playing games like Dungeons and Dragons the book provides inside into any creative space that needs a world and a master plot!
Set Sail for Adventure! From the jeweled islands of the tropics to the ice-choked polar seas and everywhere across the bottomless briny blue, the Pirate Campaign Compendium from Legendary Games offers 448 pages of amazing expansions for any nautical campaign using 5th Edition DnD. This beautiful book is perfect for embarking on epic journeys of exploration above or below the waves, voyages to distant shores, or full-on pirate campaigns of plunder and pillage! The Pirate Campaign Compendium brings you an incredible collection of rules for nautical campaigns of every kind, including:- Dozens of archetypes, class features, feats, and more for nautical characters like the privateer, and ship mage, new sorcerer metamagic and wild shape options, and tricks for underwater combat like Eel Strike and Sea Shooter, plus new character backgrounds and expanded firearm rules!Maritime magic with over 60 new magic items and nearly 70 spells drawn from traditional Caribbean pirate lore but also from the distant corners of the fantasy world, from Arabia to the Arctic, to the Far East and South Pacific!- FIVE complete adventures for characters from 4th to 14th level!- Over 40 savage sea monsters ranging from Challenge 1/8 to 23, from coral golems and seaweed leshies to deep ones and the star-spawn of Cthluhu!- Nearly 70 ready-to-use NPCs from common pirates to officers of the line, as well as richly detailed and evocative heroes and villains ideal as recurring characters and playable pirate PCs.- Simple and advanced ship-to-ship combat rules, plus a dynamic and exciting fleet battle system for running major naval engagements and modular rules for shipbuilding and special ship modifications.- Plus tons of bonus material for navigation and storms at sea, fame and infamy, aquatic and underwater terrain, shipwrecks and plunder, shipboard roles, pirate punishment, grog, seasickness, sea shanties, a pirate glossary, and even peg legs and eyepatches!The Pirate Campaign Compendium is your indispensable resource for any 5th Edition campaign that charts a course for adventure on the open sea! It's time to leave the shore behind and Make Your Game Legendary!
Assembled from hundreds of original documents, including intimate shipboard journals kept by Shenandoah officers, Sea of Gray is a masterful narrative of men at sea The sleek, 222-foot, black auxiliary steamer Sea King left London on October 8, 1864, ostensibly bound for Bombay. The subterfuge was ended off the shores of Madeira, where the ship was outfitted for war. The newly christened CSS Shenandoah then commenced the last, most quixotic sea story of the Civil War: the 58,000-mile, around-the-world cruise of the Confederacy's second most successful commerce raider. Before its voyage was over, thirty-two Union merchant and whaling ships and their cargoes would be destroyed. But it was only after ship and crew embarked on the last leg of their journey that the excursion took its most fearful turn. Four months after the Civil War was over, the Shenandoah's Captain Waddell finally learned he was, and had been, fighting without cause or state. In the eyes of the world, he had gone from being an enemy combatant to being a pirate—a hangable offense. Now fearing capture and mutiny, with supplies quickly dwindling, Waddell elected to camouflage the ship, circumnavigate the globe, and attempt to surrender on English soil. "A superb account of how the Confederate raider Shenandoah brought the American Civil War to the farthest reaches of the world." -- Nathaniel Philbrick, author of Mayflower and Sea of Glory
One of the first analyses of the pure art of planning the aerial dimensions of war. Explores the complicated connection between air superiority and victory in war. Focuses on the use of air forces at the operational level in a theater of war. Presents fascinating historical examples, stressing that the mastery of operational-level strategy can be the key to winning future wars. 20 photos. Bibliography.
DIVSuperb, authoritative history of sailing vessels, with 80 magnificent line illustrations. Galley, bark, caravel, longship, whaler, many more. Detailed, informative text on each vessel by noted naval historian. Introduction. /div
Chapman is the foundation reference for all boaters and sailors with essential information on boat handing and seamanship skills on coast and inland waters. With three million copies sold, Chapman Piloting & Seamanship is the one comprehensive resource boaters at all levels of experience trust for everything they need to know to set out on the water. It addresses the best traditions of seamanship with cutting-edge practices, gear, and technology. Along with 1500 color photos, charts and drawings, this edition includes: Navigating by day or night in any weather Trailerboating Getting underway or returning to a marina or mooring under power or sail Anchoring and weighing anchor Operating a gas or diesel engine—inboard, outboard, or sterndrive Using radar and communicating by radio Sharing the water with other boats Handling lines and making them fast Reading the weather and keeping your crew safe with the latest advice on safety equipment The 4,200-entry index makes it easy to quickly access any topic, and the glossary and source information directs the reader to vital information on weather, tides, and aids to navigation. Used and recommended by the U.S. Coast Guard Auxiliary, the U.S. Power Squadrons, and other boating educators, Chapman is today—and has been for more than a century—the boating book of record.
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Offers a comprehensive description of the Forgotten Realms, one of the most well known Dungeons & Dragons campaign settings.