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In this book we take you through the life of the Sega Master System, and its predecessor the Sega SG-1000, looking at a varied cross section of the 400+ games available, with a review and screenshot of each one. From classics released through the mid to late eighties, to modern homebrew titles, and even some unreleased prototypes, there are games of all genres and styles here. With up to ten entries for each letter of the alphabet, this is not supposed to be a list of the best or the worst games, neither is it a complete guide to all that's available. It is simply a meandering journey through the golden years of 8-bit console history, designed to interest both the dedicated fan and the casual reader alike. Contains interviews with Epyx producer Matt Householder, Imagitec artist Shaun McClure, and Activision producer Tom Sloper. A Compendium of Sega Master System Games is a celebration of the ever-popular console with nostalgic memories, expert opinions, interesting stories, trivia, developer interviews and so much more besides.
First released in Japan in October 1988, the Sega Mega Drive is undoubtedly one of the most important and popular consoles of all time. Partly this is because it represents Sega's most successful period in the home market, but there's actually much more to it than that. When the console came to North America as the Sega Genesis in August 1989 it did something that nobody thought was possible and knocked market leaders Nintendo off their lofty perch. Led by the Genesis Does What Nintendon't campaign, the console offered a true 16-bit arcade-like experience in the home. The 1990 release of Sonic The Hedgehog only cemented Sega's position further and with it the blue speed demon became one of the moist enduring video game icons ever. A Compendium of Sega Mega Drive & Genesis Games: Volume 1 has over 300 game reviews, fascinating facts and trivia, 3 developer interviews and a look at the rarest and most unusual models of the best-selling 16-bitter. This makes it the ideal companion for the serious Sega fan, people looking to start a collection or those of you who just want to re-live some nostalgia from argualbly the greatest era of gaming!
The Sega Master System Encyclopedia aims to be the definitive publication on the system. Every game has an in depth review, multiple screen shots, and cover shots. The goal with this is to make sure that the memory of the games from this era lives on for future gaming generations. Granted not all of the games within these pages deserve to be remembered fondly, but they do deserve to be remembered nonetheless.The reviews are equal parts informative and entertaining. While the purpose of encyclopedias isn't to be entertaining, the purpose of gaming is, so there was a great effort to make reading about games fun.In Volume One a total of 29 games are examined.
The A-Z of Sega Master System Games: Volume 3 features reviews of three different games for each letter of the alphabet. The games range from the very earliest releases in the mid-eighties to the modern homebrew games of today. This book shows you just how diverse the library of titles is for the Sega Master System and how it Sega on the path to success.
The A-Z of Sega Master System Games: Volume 2 features reviews of three different games for each letter of the alphabet. The games range from the very earliest releases in the mid-eighties to the modern homebrew games of today. This book shows you just how diverse the library of titles is for the Sega Master System and how it Sega on the path to success.
The Sega Master System Encyclopedia aims to be the definitive publication on the USA releases for the system. Over the course of 435 pages you'll find that every game has an in depth review, multiple screen shots, and cover scans. The goal with this is to make sure that the memory of the games from this era lives on for future gaming generations. Granted not all of the games within these pages deserve to be remembered fondly, but they do deserve to be remembered nonetheless. The reviews are equal parts informative and entertaining. While the purpose of encyclopedias isn't to be entertaining, the purpose of gaming is, so there was a great effort to make reading about games fun.
The Sega Master System Encyclopedia aims to be the definitive publication on the USA releases for the system. Over the course of 435 pages you'll find that every game has an in depth review, multiple screen shots, and cover scans. The goal with this is to make sure that the memory of the games from this era lives on for future gaming generations. Granted not all of the games within these pages deserve to be remembered fondly, but they do deserve to be remembered nonetheless. The reviews are equal parts informative and entertaining. While the purpose of encyclopedias isn't to be entertaining, the purpose of gaming is, so there was a great effort to make reading about games fun.