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Engaging illustrations and an empowering story combine to introduce young readers to the world of coding, computers and problem-solving. Curious Sam has lots of questions. What is an algorithm? Could a robot be instructed to walk a dog? What is artificial intelligence? A day spent with Auntie Jo turns into a fascinating lesson in coding for Sam! They discover that the world is full of clever computers, find out about the language they "speak" and the brilliant coders who have helped us to understand it. Maybe Sam can try out some awesome coding projects and become a coder too? With pages encouraging kids to try out coding for themselves and opening their minds to the fun things that can be created using computer code, this brilliant picture book written by engineer and TV presenter Dr Shini Somara unlocks a love of coding and computing and celebrates women in STEM.
Inventive illustrations and an empowering story combine to introduce young readers to the world of engineering, creative thinking and problem-solving. Zara is curious about everything! Travelling around the city with her gran, she sees all kinds of fascinating things. How do roller coasters do loop-the-loops? How do planes stay up? As she marvels about how they work, Zara learns about some of the brilliant engineers who have shaped the world around her. Soon she can't wait to start creating her own amazing inventions and become an engineer too! With pages encouraging kids to try out their very own engineering experiments such as constructing the perfect paper aeroplane and safely dropping an egg from a height, this brilliant picture book written by engineer and TV presenter Dr Shini Somara unlocks a love of engineering and celebrates women in STEM. The first book in an exciting new series. Still to come: - A Scientist Like Me - A Coder Like Me - A Mathematician Like Me
Peter Seibel interviews 15 of the most interesting computer programmers alive today in Coders at Work, offering a companion volume to Apress’s highly acclaimed best-seller Founders at Work by Jessica Livingston. As the words “at work” suggest, Peter Seibel focuses on how his interviewees tackle the day-to-day work of programming, while revealing much more, like how they became great programmers, how they recognize programming talent in others, and what kinds of problems they find most interesting. Hundreds of people have suggested names of programmers to interview on the Coders at Work web site: www.codersatwork.com. The complete list was 284 names. Having digested everyone’s feedback, we selected 15 folks who’ve been kind enough to agree to be interviewed: Frances Allen: Pioneer in optimizing compilers, first woman to win the Turing Award (2006) and first female IBM fellow Joe Armstrong: Inventor of Erlang Joshua Bloch: Author of the Java collections framework, now at Google Bernie Cosell: One of the main software guys behind the original ARPANET IMPs and a master debugger Douglas Crockford: JSON founder, JavaScript architect at Yahoo! L. Peter Deutsch: Author of Ghostscript, implementer of Smalltalk-80 at Xerox PARC and Lisp 1.5 on PDP-1 Brendan Eich: Inventor of JavaScript, CTO of the Mozilla Corporation Brad Fitzpatrick: Writer of LiveJournal, OpenID, memcached, and Perlbal Dan Ingalls: Smalltalk implementor and designer Simon Peyton Jones: Coinventor of Haskell and lead designer of Glasgow Haskell Compiler Donald Knuth: Author of The Art of Computer Programming and creator of TeX Peter Norvig: Director of Research at Google and author of the standard text on AI Guy Steele: Coinventor of Scheme and part of the Common Lisp Gang of Five, currently working on Fortress Ken Thompson: Inventor of UNIX Jamie Zawinski: Author of XEmacs and early Netscape/Mozilla hacker
Welcome to Code Like a Girl, where you'll get started on the adventure of coding with cool projects and step-by-step tips, from the co-author of the bestselling The Daring Book for Girls. Coding is about creativity, self-expression, and telling your story. It's solving problems and being curious, building things, making the world a better place, and creating a future. It's about you: whoever you are, wherever you're at, whatever you want. Nearly everything you encounter on a screen is made from code. You see, with code you can have an idea and put it into action: it's your voice and your vision. From the outside, tech and code may seem puzzling and mysterious, but when you get through the door and past the first few beginner steps and your code starts to work, it feels like magic. In this book, you'll learn how to: - Code with Scratch--projects like making a dog walk through the park, sending your friend a card, and devising a full-scoring game! - Build your own computer--really! - Create your own digital fortune-teller, with the Python language. - Make your own smartphone gloves. - Make light-up bracelets. - Code a motion sensor that tells you when someone enters your room. - And lots more!
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Big, brainy science for the littlest listeners. Accurate enough to satisfy an expert, yet simple enough for baby, this clever board book showcases the use of logic, sequence, and patterns to solve problems. Can Baby think like a coder to fix her train? Beautiful, visually stimulating illustrations complement age-appropriate language to encourage baby's sense of wonder. Parents and caregivers may learn a thing or two, as well! Author's Note: The goal of the Baby Loves Science books is to introduce STEM topics in a developmentally appropriate way. As a precursor to learning programming languages and syntax, Baby Loves Coding presents the concepts of sequencing, problem solving, cause and effect, and thinking step-by-step. Practicing these skills early creates a solid foundation for reading, writing, math and eventually, programming.
Learn to think like a coder without a computer! Each of the fun craft activities included in this book will teach you about a key concept of computer programming and can be done completely offline. Then you can put your skills into practise by trying out the simple programs provided in the online, child-friendly computer language Scratch. This crafty coding book breaks down the principles of coding into bite-sized chunks that will get you thinking like a computer scientist in no time. Learn about loops by making a friendship bracelet, find out about programming by planning a scavenger hunt, and discover how functions work with paper fortune tellers. Children can then use their new knowledge to code for real by following the clear instructions to build programs in Scratch 3.0. Perfect for kids aged 7-9, the various STEAM activities will help teach children the crucial skills of logical thinking that will give them a head-start for when they begin programming on a computer. Famous scientist pages teach children about coding pioneers, such as Alan Turing and Katherine Johnson, and topic pages, such as the Internet, give kids a wider understanding of the subject. Written by computer science expert Kiki Prottsman, How to be a Coder is so much fun kids won't realize they're learning!
Electrifying illustrations and an empowering story combine to introduce young readers to the world of science, observation and problem-solving. There's NOTHING that Ruben doesn't find fascinating. Why do leaves change colour? What makes ice cream melt? On a trip to the beach with his mum, he discovers how the world works and the brilliant scientists who have helped us understand it. Maybe he can try out some awesome experiments and become a scientist too? With pages encouraging kids to try out their very own science experiments such as germinating seeds and writing with invisible ink, this brilliant picture book written by scientist and TV presenter Dr Shini Somara unlocks a love of science and celebrates women in STEM. The second book in an exciting new series. Also available: - An Engineer Like Me - A Coder Like Me - A Mathematician Like Me
Striking illustrations and an empowering story combine to introduce young readers to the world of maths, creative thinking and problem-solving. Setting off on a camping adventure with her cousin, Aliyah soon discovers that numbers are everywhere, whether it's counting out money at the shops, planning trips on the train or even stargazing in a forest. As Aliyah solves some sums of her own, she learns about the brilliant mathematicians who have helped us understand our world. Soon she can't wait to become a maths whizz too! With pages encouraging kids to play maths games with their friends, this brilliant picture book written by engineer and TV presenter Dr Shini Somara unlocks a love of numbers and creative thinking, and celebrates women in STEM. Also available in the series: - A Scientist Like Me - A Coder Like Me - An Engineer Like Me
Behind the screen of your phone, tablet, computer, or game console lies a secret language that makes it all work. Computer code has become as integral to our daily lives and reading and writing, even if you didn't know it. Now it's time to plug in and start creating the same technology you're consuming. Plus, it's one of the fastest growing industries in the world! This title covers everything from navigating the maze of computer languages to writing code for games to cyber security and artificial intelligence.