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Martin Waddell has brought together fourteen tales of goblins, ghouls, ghosts and other mysterious spirits, skilfully retelling them today's children. Tony Ross's lively, atmospheric illustrations perfectly capture the spirit of the stories, in this rich and varied collection that's guaranteed to make you shiver.
The classic Hanukkah tale, shared by families all around the world-- now available in a beautiful anniversary edition. A Caldecott Honor book. A gift edition of this title is also available, featuring a slipcase and fold-out poster. (ISBN: 9780823452552) An original tale featuring a traditional Jewish folk hero, this clever story, which received a Sydney Taylor Honor, has been a family favorite for decades! On the first night of Hanukkah, a weary traveler named Hershel of Ostropol eagerly approaches a village, where plenty of latkes and merriment should warm him. But when he arrives not a single candle is lit. A band of frightful goblins has taken over the synagogue, and the villagers cannot celebrate at all! Hershel vows to help them. Using his wits, the clever trickster faces down one goblin after the next, night after night. But can one man alone save Hanukkah and live to tell the tale? Trina Schart Hyman’s leering goblins are equal parts terrifying and ridiculous as they match wits with Hershel, trying to keep him from lighting the menorah and celebrating Hanukkah. This beautiful 25th Anniversary Edition includes an insightful afterword from the author and publisher explaining the book's origins, and remembering Trina Schart Hyman, the illustrator who brought the tale to life. This classic picture book is a perfect Hanukkah gift and a wonderful read-aloud. For more tales of this clever folk hero, read The Adventures of Hershel of Ostropol— another collaboration between master storyteller Eric A. Kimmel and Trina Schart Hyman. Caldecott Honor Book ALA Notable Children’s Book NCTE Notable Children’s Book in the Language Arts A Sydney Taylor Award Honor Book Colorado Children’s Book Award Washington Children's Choice Picture Book Award
From the pioneering work of eighteenth-century painter Toriyama Sekien to contemporary superstar Takashi Murakami, Japan Supernatural presents wildly imaginative works by Japanese artists past and present and takes readers on a journey of discovery through the astonishing array of yōkai culture and yūrei (ghosts)--phenomenal beings from fiendish goblins to mischievous shapeshifters--that have inhabited Japanese culture for centuries. Once a means of explaining the unexplainable, they have been kept alive in stories and artworks. Evolving into a form of entertainment ranging from horror to the comical, they have maintained an ongoing presence in Japanese novels, films, anime, manga, and games. Drawn from around the world, the artworks illustrated in Japan Supernatural date from the eighteenth to the twenty-first century and include fantastically detailed ukiyo-e woodblock prints, miniature netsuke, wall-sized scrolls, and large-scale contemporary photographs, paintings, and installations. Some of the greatest Japanese artists of the past, including Katsushika Hokusai, Utagawa Kuniyoshi, Tsukioka Yoshitoshi, and Kawanabe Kyosai, are featured alongside contemporary artists such as Chiho Aoshima, Miwa Yanagi, and Takahashi Murakami, who update the tradition for the present.
All through the school, ghosts go marching, witches go flying, and goblins go groaning with a whole host of other creatures! The teachers and staff are terrified, but of course the students know it's just Halloween fun! Helen Ketteman’s verses—written to the counting tune of The Ants Go Marching—make this a rollicking read-aloud, while Adam Record’s artwork brings the ghoulish parade to life.
Well-known shivery tales of cats, goblins, witches and ghosts from many countries of the world.
It is unwise to steal from goblins... In order to save a dying silver kitten, a kind-hearted sprite makes a desperate decision. It is a choice that will change her life forever. Because all debts come due eventually, and a debt to the Goblin King is no small thing. Caught up in an age-old enmity, can Lumina find a way to make good what she owes and still keep all she holds dear? Will the price of her choice be more than she can pay? No matter the answer, some things are worth the cost, whatever it might be. At its heart, Lumina and the Goblin King is a fairytale - complete with goblins, fairies, elementals and the like - plus one opinionated silver cat. There is no obscene language or mature scenes; although there are some mild thematic elements.
The Covenant has collapsed after a long, brutal war that saw billions slaughtered on Earth and her colonies. For the first time in decades, however, peace finally seems possible. But though the fighting's stopped, the war is far from over: it's just gone underground. The UNSC's feared and secretive Office of Naval Intelligence recruits Kilo-Five, a team of ODSTs, a Spartan, and a diabolical AI to accelerate the Sangheili insurrection. Meanwhile, the Arbiter, the defector turned leader of a broken Covenant, struggles to stave off civil war among his divided people. Across the galaxy, a woman thought to have died on Reach is actually very much alive. Chief scientist Dr. Catherine Halsey broke every law in the book to create the Spartans, and now she's broken some more to save them. Marooned with Chief Mendez and a Spartan team in a Forerunner slipspace bubble hidden in the destroyed planet Onyx, she finds that the shield world has been guarding an ancient secret – a treasure trove of Forerunner technology that will change everything for the UNSC and mankind. As Kilo-Five joins the hunt for Halsey, humanity’s violent past begins to catch up with all of them as disgruntled colony Venezia has been biding its time to strike at Earth, and its most dangerous terrorist has an old, painful link with both Halsey and Kilo-Five that will test everyone’s loyalty to the limit.
Polly and Oliver's attempts to help a friendly witch recover her lost cat take them to the Land of the Goblins, Ghost Valley, Witch City, and other extraordinary places.