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Written by an international team of authors, this ambitious volume offers radical alternatives to staid ways of thinking on the most crucial global challenges of our times. Bridging real examples of political agency, collective action and mutual aid with big-picture concepts, the book encourages readers to ‘be a Zapatista’, wherever they are.
Build and create your own Roblox world with this updated, easy-to-use guide. Roblox, the largest user-generated online gaming platform that allows users to create and share their own game worlds and gaming creations, has taken the digital world by storm! With updated screenshots and instructions, The Ultimate Roblox Book, Updated Edition provides brand-new information on game changes and the latest features so you can make the most out of your Roblox game. With everything from instructions for playing the games to tips on creating your own worlds to the basics of coding, this updated guide gives you all the tools you need to get started.
Adolescent rites of passage are ubiquitous sociocultural processes that feature across all manner of social activity. As transitional healthcare becomes an increasing fixture within paediatric and adolescent healthcare, this book captures how normative, biomedical and psychologised understandings of youth development permeate social life. Through an in-depth institutional ethnography of a UK teenage epilepsy clinic, Shelda-Jane Smith shows how the prevailing social expectation of transforming from a dependent child into an independent, self-sufficient adult becomes the organising principle of clinical care. Interrogating the everyday work of the clinic and the experiences of parental and professional caregivers, Smith explores how the move from paediatric to adult healthcare gets renegotiated in the context of severe and profound learning disabilities, questioning what happens to transitional processes when young people do not conform to the social standards and expectations of youthhood that are placed upon them. From exploring the fervent application of neuro-psychological developmental models to interrogating expectations of individual independence, Smith draws from the disciplines of Science and Technology Studies, Critical Psychology and Disability Studies and Medical Anthropology to provide an invaluable lens for unpacking the underlying assumptions and tensions of care provision when young people do not emerge into adulthood in socially expected ways.
Invaluable tutorials and insightful tips make Beginner's Guide to Fantasy Drawing a perfect start to a fantasy art journey.
When artists and designers explore or create a fictional setting, the milieu must be completely fleshed out, explained, and designed. In this book, comic and gaming art veteran Mark A. Nelson explores and demonstrates his methods for fashioning visually stunning, believable environments for fantasy creatures and characters. Scores of images and step-by-step examples illustrate how variation and experimentation lead to fresh, original designs for otherworldly beings, their environments, and their stories. Nelson discusses how to find ideas and borrow from history to add the strength of realism to a fantasy world. In describing the best ways to establish a habitat, he offers specifics about climate, terrain, flora, and wildlife. He shares insights into founding societies in terms of their means of survival, manner of warfare, spiritual practices, style of dress, and levels of technology. All visual creatives who work with imaginative material — illustrators, comic artists, and writers — will take a lively interest in this source of inspiration and practical knowledge.
Are you ready to embark on a thrilling journey into the world of storytelling? Look no further than "A Beginners Guide to Writing," a comprehensive guide that will unlock the secrets of crafting captivating tales across a spectrum of genres. Whether you aspire to write fiction, horror, fantasy, science fiction, romance, or historical fiction, this guide has got you covered. Written by a team of talented and experienced authors, this guide is a treasure trove of invaluable resources for aspiring authors and storytelling enthusiasts alike. Its pages are filled with expert tips, engaging writing exercises, and insightful advice that will help you develop your writing skills and bring your visions to life on the page. But that's not all. "A Beginners Guide to Writing" goes beyond the art of writing and delves into the world of publishing. With chapters dedicated to understanding the publishing industry, you'll gain a comprehensive grasp of the process. Learn the tips and tricks of editing and revision, explore the different types of editing services available, and discover effective marketing strategies to get your work noticed. Whether you're a complete novice or a budding wordsmith looking to enhance your skills, this guide is the perfect starting point for your writing journey. Unleash your creativity, hone your craft, and create a compelling story that captivates readers. Don't just dream of becoming a writer; make it a reality with "A Beginners Guide to Writing."
Defeat the Creepers! Discover the best ways to protect yourself and stay safe in Minecraft. Will you survive the night? The world of Minecraft is a place of wonder, discovery, and most of all: fun! But it can also be dangerous, even for the most battle-hardened players. Stay Alive in Minecraft! will keep you one step ahead of all the nasty mobs and creatures who might try to bring your adventure to a premature end. Filled with breakdowns of the best gear, combat tips, and advice from veteran players and streamers, this is the one book you'll need to survive in the crazy world of Minecraft. Includes full-color images and step-by-step instructions. 100% unofficial. Created by Future Magazine and GamesMaster, leaders in video game publishing.
Nate wants more to life than moving from town to town, hustling chess with his con-man grandfather or wagering pick-up games online. A new immersive game opens up the chance to bring in a steady paycheck. Maybe enough to convince his grandfather to stay straight. Little does he know how his actions will change his life.A GameLit coming of age story.
Creating a unique, immersive setting one life form at a time. CREATING LIFE (THE ART OF WORLD BUILDING, #1) is a detailed how-to guide on inventing the heart of every imaginary world - life. With chapters on creating gods, species/races, plants, animals, monsters, heroes, villains, and even undead, it draws on the author's quarter century of world building experience. Pointed questions, and an examination of answers and their repercussions, will help readers decide on goals, how to reach them, and whether they are even worth pursuing. Always practical, Creating Life will quickly improve the skills of beginners and experts alike, making a time consuming project more fun, easier, faster, and skillfully done. Unlike other world building guides, the series discusses how to use your inventions in stories while balancing narrative flow with the need for explaining your world. Tailored examples illustrate this. Extensive, culled research on life forms is provided to classify and understand options without overwhelming world builders with extraneous details. Storytellers, game designers, gamers, and hobbyists will benefit from seven free templates that can be downloaded and reused. CREATING LIFE will help your setting stand out from the multitude of fantasy and science fiction worlds audiences see. THE ART OF WORLD BUILDING is the only multi-volume series of its kind and is three times the length, depth, and breadth of other guides.