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Presents a set of basic exercises designed to release creative potential and tap into the special abilities of the brain's right hemisphere.
This guide makes it easy for aspiring artists to learn the classical approach to drawing the figure. Beginning with a study of human anatomy, accomplished artist and instructor Nathan Rohlander guides readers through proportion, gesture drawing, posing the model, laying in proportions, building up values, adding details, and more. Step-by-step projects allow readers to practice as they learn. The book also features a section on troubleshooting and a number of famous works for extra encouragement and inspiration.
An easy guide to drawing people for budding artists ages 9 to 12 Grab a pencil and an eraser—it's time to explore the world around you and illustrate the people in it! Featuring a step-by-step format for beginners, Figure Drawing for Kids is a great way to start sketching friends and family, pop culture icons, and epic superheroes—one simple exercise at a time. Project-based activities—Learn how to draw people with 13 different projects that will advance your skills from basic shapes and shading to full, detailed illustrations. Guided practice—Explore essential drawing concepts like proportion, negative space, point of view, composition, and crosshatch, and practice with a range of human sizes, shapes, skin tones, and abilities. Bonus drawing tips—Learn to draw from life or a photograph, how to set up a model station, and how to complete your drawings with additional objects and landscape elements. Dive in and let the doodling fun begin with this beginner's guide to drawing for kids.
A hilarious reeducation in mathematics-full of joy, jokes, and stick figures-that sheds light on the countless practical and wonderful ways that math structures and shapes our world. In Math With Bad Drawings, Ben Orlin reveals to us what math actually is; its myriad uses, its strange symbols, and the wild leaps of logic and faith that define the usually impenetrable work of the mathematician. Truth and knowledge come in multiple forms: colorful drawings, encouraging jokes, and the stories and insights of an empathetic teacher who believes that math should belong to everyone. Orlin shows us how to think like a mathematician by teaching us a brand-new game of tic-tac-toe, how to understand an economic crises by rolling a pair of dice, and the mathematical headache that ensues when attempting to build a spherical Death Star. Every discussion in the book is illustrated with Orlin's trademark "bad drawings," which convey his message and insights with perfect pitch and clarity. With 24 chapters covering topics from the electoral college to human genetics to the reasons not to trust statistics, Math with Bad Drawings is a life-changing book for the math-estranged and math-enamored alike.
Chris Hart has a head for figures -- human figures, that is. Not only does he draw them with incredible style and flair, he also has a friendly, accessible teaching style that makes his how-to books super-sellers. In this unique figure-drawing course, Chris avoids the usual anatomy lessons that intimidate aspiring artists and gets right down to the basics young illustrators need to get started. Starting with heads and facial expressions, he moves on to full figures, male and female, ideal and average, some in fashion poses and others in dynamic action. On every page, his practical advice and clear examples will help readers achieve terrific results -- and have fun every step of the way.
Character Costume Figure Drawing is an essential guide that will improve your drawing skills and costume renderings. Step-by-step visuals illustrate the how-tos of drawing body parts, costumes, accessories, faces, children, and different character archetypes, such as maternal, elderly, sassy, sexy, and evil. By focusing on the foundations of drawing bodies, including body proportion, bone structure, body masses, facial expressions, and appendages, this guide shows you how to develop sketches from stick figures to full-blown characters. The third edition features a new chapter, Digital Mixed Media Costume Rendering. This chapter introduces the basic usages of Photoshop tools to enhance and improve costume designs, in order to provide easy delivery design ideas to the director and design team, provide easy changes and alterations during the design process, virtually apply actual fabric swatches over costume sketches, and help visualize lighting effects.
In the 1920s and 30s, French artist Robert Lambry (1902–1934) created a series of charming step-by-step lessons for drawing for a weekly children’s paper. Now, almost 100 years later, his beautiful lineworks will guide you to drawing perfection. With over 150 easy-to-follow drawings, this visual reference book offers instructions for drawing animals, people, plants, food, everyday objects, buildings, vehicles, clothing, and more. In Lambry's stylistically vintage form, drawing is easy and the outcome is timeless. From apples to airplanes and zebras to zoo animals, the book makes it easy to draw just about anything! Lambry breaks down the process of drawing into a series of simple shapes and lines, enabling you to recreate even the most complex things in just a few steps. Use the no-slip, woodfree pages to copy the wonderful art. The simple step-by-step illustrations make this book perfect for beginners or experienced artists looking for quick sketching techniques. The content is perfect for illustrators, cartoonists, and graphic artists who need to create storyboards with simple ideas. It also includes prompts and practice pages for perfecting your artwork. You won’t be able to resist the temptation to pick up your pencil, follow these elegant examples, and learn to draw everything the Lambry way.
Learn to draw the human figure with a two-step approach used by the biggest animation studios in the business with Figure Drawing for Artists.