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Authoring, its tools, processes, and design challenges are key issues for the Interactive Digital Narrative (IDN) research community. The complexity of IDN authoring, often involving stories co-created by procedures and user interaction, creates confusion for tool developers and raises barriers for new authors. This book examines these issues from both the tool designer and the author’s perspective, discusses the poetics of IDN and how that can be used to design authoring tools, explores diverse forms of IDN and their demands, and investigates the challenges around conducting research on IDN authoring. To address these challenges, the chapter authors incorporate a range of interdisciplinary perspectives on ‘The Authoring Problem’ in IDN. While existing texts provide ‘how-to’ guidance for authors, this book is a primer for research and practice-based investigations into the authoring problem, collecting the latest thoughts about this area from key researchers and practitioners.
This book constitutes the proceedings of the satellite events held at the 19th Extended Semantic Web Conference, ESWC 2022, during May—June in Hersonissos, Greece, 2022. The included satellite events are: the poster and demo session; the PhD symposium; industry track; project networking; workshops and tutorials. During ESWC 2022, the following ten workshops took place:10th Linked Data in Architecture and Construction Workshop (LDAC 2022); 5th International Workshop on Geospatial Linked Data (GeoLD 2022); 5th Workshop on Semantic Web solutions for large-scale biomedical data analytics (SeMWeBMeDA 2022); 7th Natural Language Interfaces for the Web of Data (NLIWOD+QALD 2022); International Workshop on Knowledge Graph Generation from Text (Text2KG 2022); 3rd International Workshop on Deep Learning meets Ontologies and Natural Language Processing (DeepOntoNLP 2022); 1st Workshop on Modular Knowledge (ModularK 2022); Third International Workshop On Knowledge Graph Construction (KGCW 2022); Third International Workshop On Semantic Digital Twins (SeDIT 2022); and the 1st International Workshop on Semantic Industrial Information Modelling (SemIIM 2022).
The pervasive influence of technology continuously shapes our daily lives. From smartphones to smart homes, technology is revolutionizing the way we live, work and interact with each other. Human-computer interaction (HCI) is a multidisciplinary research field focusing on the study of people interacting with information technology and plays a critical role in the development of computing systems that work well for the people using them, ensuring the seamless integration of interactive systems into our technologically driven lifestyles. The book series contains six volumes providing extensive coverage of the field, wherein each one addresses different theoretical and practical aspects of the HCI discipline. Readers will discover a wealth of information encompassing the foundational elements, state-of-the-art review in established and emerging domains, analysis of contemporary advancements brought about by the evolution of interactive technologies and artificial intelligence, as well as the emergence of diverse societal needs and application domains. These books: · Showcase the pivotal role of HCI in designing interactive applications across a diverse array of domains. · Explore the dynamic relationship between humans and intelligent environments, with a specific emphasis on the role of Artificial Intelligence (AI) and the Internet of Things (IoT). · Provide an extensive exploration of interaction design by examining a wide range of technologies, interaction techniques, styles and devices. · Discuss user experience methods and tools for the design of user-friendly products and services. · Bridge the gap between software engineering and human-computer interaction practices for usability, inclusion and sustainability. These volumes are an essential read for individuals interested in human-computer interaction research and applications.
Dramatic texts come with a natural structure of acts, scenes and speech clearly assigned to characters that lends itself to computational analysis: These explicit structures allow for straightforward formalizations without extensive preparatory work. Work on drama has therefore always been at the forefront of research in computational literary studies, with its pioneers analyzing drama quantitatively long before the digital age. Today, increasingly large digital text corpora are available and computational literary studies aims at a higher-scaled view on literary history, promising to analyze thousands of literary texts simultaneously. After decades of exploring the possibilities offered by computational methods, the field is now undergoing a phase of consolidation that takes stock of achievements and opportunities and critically reflects the computational methods and interpretations derived from data. Building on insights from the fields' tradition and current research approaches, this volume provides an overview of the status quo of computational drama analysis and explores possible routes for the future.
This book constitutes the thoroughly refereed proceedings of the Third Iberoamerican Conference, KGSWC 2021, held in Kingsville, Texas, USA, in November 2021.* The 22 full and 2 short papers presented were carefully reviewed and selected from 85 submissions. The papers cover topics related to software and its engineering, information systems, software creation and management, World Wide Web, web data description languages, and others. *Due to the Covid-19 pandemic the conference was held virtually.