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Groundbreaking! Does for TV shows what Leonard Maltin’s guides do for movies! Forget movies! Sales of TV DVDs are outpacing all other categories, according to Video Store magazine. The Simpsons, 24, Lost, Desperate Housewives, Alias, even old chestnuts like Columbo and Home Improvement are blowing out of the stores as fans and collectors rush to buy their favorite shows, compact and complete. How do buyers know which shows are the best, which season contains that favorite moment, which episode features that guest star? They don’t—not without their trusty copy of 5,000 Episodes No Commercials which gives full information on every sitcom and drama released on DVD, whether in season-by-season sets, individual episodes, best-of compilations, specials, or made-for-TV movies. Almost 500 pages of listings include year of original airing, information on audio and video quality, extras, Easter eggs, and more. Every couch potato is sure to heave up off the sofa just long enough to buy 5,000 Episodes No Commercials!
Contradictory to its core, the sitcom—an ostensibly conservative, tranquilizing genre—has a long track record in the United States of tackling controversial subjects with a fearlessness not often found in other types of programming. But the sitcom also conceals as much as it reveals, masking the rationale for socially deviant or deleterious behavior behind figures of ridicule whose motives are rarely disclosed fully over the course of a thirty-minute episode. Examining a broad range of network and cable TV shows across the history of the medium, from classic, working-class comedies such as The Honeymooners, All in the Family, and Roseanne to several contemporary cult series, animated programs, and online hits that have yet to attract much scholarly attention, this book explores the ways in which social imaginaries related to "bad behavior" have been humorously exploited over the years. The repeated appearance of socially wayward figures on the small screen—from raging alcoholics to brainwashed cult members to actual monsters who are merely exaggerated versions of our own inner demons—has the dual effect of reducing complex individuals to recognizable "types" while neutralizing the presumed threats that they pose. Such representations not only provide strangely comforting reminders that "badness" is a cultural construct, but also prompt audiences to reflect on their own unspoken proclivities for antisocial behavior, if only in passing.
This bibliographic guide covers the “Buffyverse”—the fictional worlds of the acclaimed television series Buffy the Vampire Slayer (1997–2003) and its spinoff Angel (1999–2004), as well as the original Buffy feature film of 1992. It is the largest and most inclusive work of its kind. The author organizes and describes both the original texts of the Buffyverse (episodes, DVDs, novels, comic books, games, and more) and the secondary materials created about the shows, including books, essays, articles, documentaries, dissertations, fan production and websites. This vast and diverse collection of information about these two seminal shows and their feature-film forebear provides an accessible, authoritative and comprehensive survey of the subject.
Presents a guide to the names and specialities of American and Canadian publishers, editors, and literary agents, including information on the acquisition process and on choosing literary agents.
Reinforcement learning has developed as a successful learning approach for domains that are not fully understood and that are too complex to be described in closed form. However, reinforcement learning does not scale well to large and continuous problems. Furthermore, acquired knowledge specific to the learned task, and transfer of knowledge to new tasks is crucial. In this book the author investigates whether deficiencies of reinforcement learning can be overcome by suitable abstraction methods. He discusses various forms of spatial abstraction, in particular qualitative abstraction, a form of representing knowledge that has been thoroughly investigated and successfully applied in spatial cognition research. With his approach, he exploits spatial structures and structural similarity to support the learning process by abstracting from less important features and stressing the essential ones. The author demonstrates his learning approach and the transferability of knowledge by having his system learn in a virtual robot simulation system and consequently transfer the acquired knowledge to a physical robot. The approach is influenced by findings from cognitive science. The book is suitable for researchers working in artificial intelligence, in particular knowledge representation, learning, spatial cognition, and robotics.
This book constitutes the refereed proceedings of the 6th International Workshop on Internet and Network Economics, WINE 2010, held in Stanford, USA, in December 2010. The 52 revised full papers presented were carefully reviewed and selected from 95 submissions. The papers are organized in 33 regular papers and 19 short papers.
Tune in for more Obsessed with fun! This fifth volume in the ever-popular series presents factoids and puzzlers on everyone's favorite programs. More than just a trivia book, this is also a challenging interactive game. The unique design includes an electronic module built right into the book that allows readers to track their scores when playing alone or against a friend. Couch potatoes and channel surfers will be challenged and delighted by this addictive book.