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A spellbinding story of five heroes pushed to their limits! It's 17th-century Japan, a time and place of violent upheaval, wandering Ronin, and mysterious Geisha. Into this strange and dangerous world come Wolverine, Pyslocke, Punisher, Hulk and Deadpool. Five of Marvel's greatest heroes - as you've never seen them before. Each has been wronged by a powerful tyrant. Each has taken a solemn vow - of vengeance!
Seventeenth-century Japan is a land in upheaval. A land of wandering Ronins and beautiful Geisha. Into this strange and violent world come five of Marvel's greatest heroes as you've never seen them before: Wolverine, Pyslocke, Punisher, Deadpool and Hulk. Collects 5 Ronin #1-5.
A New York Times Bestseller!Who is the Last Ronin? In a future, battle-ravaged New York City, a lone surviving Turtle embarks on a seemingly hopeless mission seeking justice for the family he lost. From legendary TMNT co-creators Kevin Eastman and Peter Laird, get ready for the final story of the Teenage Mutant Ninja Turtles three decades in the making! What terrible events destroyed his family and left New York a crumbling, post-apocalyptic nightmare? All will be revealed in this climactic Turtle tale that sees longtime friends becoming enemies and new allies emerging in the most unexpected places. Can the surviving Turtle triumph? Eastman and Laird are joined by writer Tom Waltz, who penned the first 100 issues of IDW's ongoing TMNT series, and artists Esau & Isaac Escorza (Heavy Metal) and Ben Bishop (The Far Side of the Moon) with an Introduction by filmmaker Robert Rodriguez! Collects the complete five-issue miniseries in a new graphic novel, an adventure as fulfilling for longtime Turtles fans as it is accessible for readers just discovering the heroes in a half shell.
A mysterious former Sith wanders the galaxy in this stunning Star Wars tale. An original novel inspired by the world of The Duel from the Star Wars Visions animated anthology. The Jedi are the most loyal servants of the Empire. Two decades ago, Jedi clans clashed in service to feuding lords. Sickened by this endless cycle, a sect of Jedi rebelled, seeking to control their own destiny and claim power in service of no master. They called themselves Sith. The Sith rebellion failed, succumbing to infighting and betrayal, and the once rival lords unified to create an Empire . . . but even an Empire at peace is not free from violence. Far on the edge of the Outer Rim, one former Sith wanders, accompanied only by a faithful droid and the ghost of a less civilized age. He carries a lightsaber, but claims lineage to no Jedi clan, and pledges allegiance to no lord. Little is known about him, including his name, for he never speaks of his past, nor his regrets. His history is as guarded as the red blade of destruction he carries sheathed at his side. As the galaxy's perpetual cycle of violence continues to interrupt his self-imposed exile, and he is forced to duel an enigmatic bandit claiming the title of Sith, it becomes clear that no amount of wandering will ever let him outpace the specters of his former life.
The adventures of the Manga X-Men continue in this fast paced, action packed adventure. Wolverine, Cyclops and Storm face off against the White Queen and the all-new Brotherhood of Evil Mutants, as seen through the eyes of Japanese manga superstar artist Makoto Nakatsuka! Ages: 12+.
Hana finds herself facing unexpected challenges as a new leader in the Shogun's army, and Kenichi begins to make the perilous journey back to the island...alone.
After a mysterious attack wipes out the major cities of 19th century Japan, Korea, and China, survivors from all three lands find refuge on a hidden island and build a new society. Hana, the orphaned daughter of Korean peasants, and Kenichi, son of a great samurai leader, have little in common except for a mutual disdain for the other. But these young warriors will have to work together when an army invades the island with shocking news: there is a new Shogun and the Island is expected to pay fealty in exchange for protection from a new enemy...a mutated horde that threatens to wipe out all humanity. Award-winning writer Greg Pak (Firefly, Mech Cadet Yu) and artist Giannis Milonogiannis (Prophet) present a story that examines how we move forward when our past divides, set against the backdrop of a post-disaster 19th century Japan.
Frank Miller’s six-issue miniseries RONIN returns in a new trade paperback as part of the Black Label line! It’s the tale of a 13th-century samurai who is reborn in a futuristic 21st-century New York City with one last chance to regain his honor: he must defeat the reincarnation of his master’s killer, an ancient demon called Agat. This new edition includes promotional art, fold-out pages and more special features.
The invisible jet is going down-look out below! On a mission to the heart of super-villain-occupied Zandia, Wonder Woman is stopped dead in her tracks by a turf war that’s turning deadlier by the minute. After a heated consult with the Justice League, Diana finds herself on her own with the supposedly reformed Max Lord to complete her mission-and to make matters worse, each side is using Lord Industries’ stolen tech to turn their forces into mind-warping super-armies! Who shot down Diana’s stealthy ride? The answer will make you dizzy...
PLAYING A DESPERATE GAME.Astra has returned to Chicago and the everyday life of a cape: getting kittens out of trees, training, aiding the city's emergency first-responders, training, doing public relations events, training, and the occasional superhero v. supervillain fight that threatens to level neighborhoods or at least set them on fire.Then Astra takes a hard hit during a fight and very briefly finds herself somewhere else, somewhere she's only been before in dreams and in the company of Kitsune, a shapeshifting trickster fox. Astra's friends learn she is under the increasing influence of an otherworldy realm they know absolutely nothing about, and that she may even be drawn permanently into it. If they hope to stop it from happening, they must find Kitsune before it's too late.But to find Kitsune they must go to Japan, and since Japan doesn't allow unsanctioned entry to foreign capes everything depends on secrecy. With no allies, few assets, and surprises at every turn, winning requires rewriting the rules and playing their own game. A ronin game.