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Learn all about the ocean in this 3D pop-up book! 3D Theatre: Oceans - by Kathryn Jewitt, illustrated by Fiametta Dogi - uses stunning pop-up 3D scenes to take the reader into the very heart of the seas. Whether it's exploring a coral reef, meeting all the creatures that inhabit a rock pool, travelling down from the surface to the different ocean zones or discovering a shipwreck and its fabulous treasure, this enticing book will enthrall children and parents alike. Backed up with fascinating reference spreads, this is a book to enchant.
Learn all about the ocean in this 3D pop-up book! 3D Theatre: Oceans - by Kathryn Jewitt, illustrated by Fiametta Dogi - uses stunning pop-up 3D scenes to take the reader into the very heart of the seas. Whether it's exploring a coral reef, meeting all the creatures that inhabit a rock pool, travelling down from the surface to the different ocean zones or discovering a shipwreck and its fabulous treasure, this enticing book will enthrall children and parents alike. Backed up with fascinating reference spreads, this is a book to enchant.
This book informs environmental planning professionals, students and those interested in oceans and coasts from an environmental perspective about what is needed for planning and management of these unique environments. It is comprised of twelve chapters organized in three parts. Part I highlights the basics tenets of environmental planning for oceans and coasts including important concepts from the general field of planning and coastal and ocean management (e.g., hydrography, oceans policy and law, geomorphology). Environmental problems inherent within oceans and coasts (such as sea level rise, marine pollution, overdevelopment, etc.) are also addressed, especially those at the land–sea interface. Part II covers those methodological approaches regularly used by planners working to improve environmental quality and conditions of oceans and coasts among them: integrated planning and management, ecosystem services, pollution prevention, and marine spatial planning. Part III focuses specifically on state-of-the-art tools and technologies employed by planners for marine and coastal protection. These include systematic conservation planning for protected areas, decision support tools, coastal adaptation techniques and various types of communication, including visualization, narration and tools for stakeholder participation. The final chapter in the book reviews the most important concepts covered throughout book and emphasizes the important role that environmental planners have to play in the protection and well-being of oceans and coasts. Michael K. Orbach, of the Nicholas School of the Environment at Duke University, penned the book's foreword.
By January 1944 the US Marine Corps had grown to a total of 405,169 personnel, comprising 28,193 officers, 10,723 officer candidates, and 366,353 enlisted men. The Fleet Marine Force now had two amphibious corps, four divisions, a separate infantry regiment, 19 defense battalions, and numerous support and service units. Following on from Battle Orders 1: USMC in the Pacific Theater of Operations 1941–43, this book examines the continuing development of the Corps's organization, its training, tactics, weaponry, and command structure, as well as the battles fought in the Southwest Pacific on New Britain, and in the Central Pacific on Tarawa, Roi-Namur, Eniwetok, Saipan, and Tinian. The organization of the 4th Marine Division (MarDiv) and III and V Amphibious Corps (IIIAC, VAC) is also discussed along with smaller, new units.
This book constitutes the refereed proceedings of the 15th International Conference on Augmented Cognition, AC 2021, held as part of the 23rd International Conference, HCI International 2021, held as a virtual event, in July 2021. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. AC 2021 includes a total of 32 papers; they were organized in topical sections named: BCI and brain activity measurement physiological measuring and human performance; modelling human cognition; and augmented cognition in complex environments.​