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A book for all enthusiastic adult players. Michael de la Maza reveals the secrets of a unique study plan which he used to transform his level of play in just a twelve month period.
This newly expanded and updated second edition of the best-selling classic continues to take the "mystery" out of designing algorithms, and analyzing their efficacy and efficiency. Expanding on the first edition, the book now serves as the primary textbook of choice for algorithm design courses while maintaining its status as the premier practical reference guide to algorithms for programmers, researchers, and students. The reader-friendly Algorithm Design Manual provides straightforward access to combinatorial algorithms technology, stressing design over analysis. The first part, Techniques, provides accessible instruction on methods for designing and analyzing computer algorithms. The second part, Resources, is intended for browsing and reference, and comprises the catalog of algorithmic resources, implementations and an extensive bibliography. NEW to the second edition: • Doubles the tutorial material and exercises over the first edition • Provides full online support for lecturers, and a completely updated and improved website component with lecture slides, audio and video • Contains a unique catalog identifying the 75 algorithmic problems that arise most often in practice, leading the reader down the right path to solve them • Includes several NEW "war stories" relating experiences from real-world applications • Provides up-to-date links leading to the very best algorithm implementations available in C, C++, and Java
New York Times Bestseller An exciting--and encouraging--exploration of creativity from the author of When: The Scientific Secrets of Perfect Timing The future belongs to a different kind of person with a different kind of mind: artists, inventors, storytellers-creative and holistic "right-brain" thinkers whose abilities mark the fault line between who gets ahead and who doesn't. Drawing on research from around the world, Pink (author of To Sell Is Human: The Surprising Truth About Motivating Others) outlines the six fundamentally human abilities that are absolute essentials for professional success and personal fulfillment--and reveals how to master them. A Whole New Mind takes readers to a daring new place, and a provocative and necessary new way of thinking about a future that's already here.
"The Resisters is palpably loving, smart, funny, and desperately unsettling. The novel should be required reading for the country both as a cautionary tale and because it is a stone-cold masterpiece. This is Gish Jen's moment. She has pitched a perfect game." --Ann Patchett The time: not so long from now. The place: AutoAmerica. The land: half under water. The Internet: one part artificial intelligence, one part surveillance technology, and oddly human--even funny. The people: Divided. The angel-fair "Netted" have jobs, and literally occupy the high ground. The "Surplus" live on swampland if they're lucky, on water if they're not. The story: To a Surplus couple--he once a professor, she still a lawyer--is born a Blasian girl with a golden arm. At two, Gwen is hurling her stuffed animals from the crib; by ten, she can hit whatever target she likes. Her teens find her happily playing in an underground baseball league. When AutoAmerica rejoins the Olympics, though--with a special eye on beating ChinRussia--Gwen attracts interest. Soon she finds herself playing ball with the Netted even as her mother challenges the very foundations of this divided society. A moving and important story of an America that seems ever more possible, The Resisters is also the story of one family struggling to maintain its humanity and normalcy in circumstances that threaten their every value--as well as their very existence. Extraordinary and ordinary, charming and electrifying, this is Gish Jen at her most irresistible.
Students explore the idea that thinking is a form of computation by learning to write simple computer programs for tasks that require thought. This book guides students through an exploration of the idea that thinking might be understood as a form of computation. Students make the connection between thinking and computing by learning to write computer programs for a variety of tasks that require thought, including solving puzzles, understanding natural language, recognizing objects in visual scenes, planning courses of action, and playing strategic games. The material is presented with minimal technicalities and is accessible to undergraduate students with no specialized knowledge or technical background beyond high school mathematics. Students use Prolog (without having to learn algorithms: “Prolog without tears!”), learning to express what they need as a Prolog program and letting Prolog search for answers. After an introduction to the basic concepts, Thinking as Computation offers three chapters on Prolog, covering back-chaining, programs and queries, and how to write the sorts of Prolog programs used in the book. The book follows this with case studies of tasks that appear to require thought, then looks beyond Prolog to consider learning, explaining, and propositional reasoning. Most of the chapters conclude with short bibliographic notes and exercises. The book is based on a popular course at the University of Toronto and can be used in a variety of classroom contexts, by students ranging from first-year liberal arts undergraduates to more technically advanced computer science students.
The Improv Handbook is the most comprehensive, smart, helpful and inspiring guide to improv available today. Applicable to comedians, actors, public speakers and anyone who needs to think on their toes, it features a range of games, interviews, descriptions and exercises that illuminate and illustrate the exciting world of improvised performance. First published in 2008, this second edition features a new foreword by comedian Mike McShane, as well as new exercises on endings, managing blind offers and master-servant games, plus new and expanded interviews with Keith Johnstone, Neil Mullarkey, Jeffrey Sweet and Paul Rogan. The Improv Handbook is a one-stop guide to the exciting world of improvisation. Whether you're a beginner, an expert, or would just love to try it if you weren't too scared, The Improv Handbook will guide you every step of the way.
Introductory, Combinatorics, Third Edition is designed for introductory courses in combinatorics, or more generally, discrete mathematics. The author, Kenneth Bogart, has chosen core material of value to students in a wide variety of disciplines: mathematics, computer science, statistics, operations research, physical sciences, and behavioral sciences. The rapid growth in the breadth and depth of the field of combinatorics in the last several decades, first in graph theory and designs and more recently in enumeration and ordered sets, has led to a recognition of combinatorics as a field with which the aspiring mathematician should become familiar. This long-overdue new edition of a popular set presents a broad comprehensive survey of modern combinatorics which is important to the various scientific fields of study.
Provides a comprehensive series of tasks and functional carryover activities allowing for integration of language and cognitive skills for neurologically-impaired adolescents and adults with diverse levels of functioning. Exercises cover a broad scope of skills including orientation, auditory comprehension, verbal expression, and reading comprehension.
The worldwide phenomenon from the bestselling author of The Pillars of the Earth, World Without End, A Column of Fire, and The Evening and the Morning His code name was “The Needle.” He was a German aristocrat of extraordinary intelligence—a master spy with a legacy of violence in his blood, and the object of the most desperate manhunt in history. . . . But his fate lay in the hands of a young and vulnerable English woman, whose loyalty, if swayed, would assure his freedom—and win the war for the Nazis. . . .