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Grant Morrison’s epic creation continues. Angered at his recent losses Duryodhan tries a sinister ancient strategem to turn the tables on the Pandava army and win the war, but he hadn’t counted on one Pandava warrior with something to prove: Abhimanyu!
From legendary creator Grant Morrison (All Star Superman, Batman & Robin, The Invisibles) comes the second volume in his epic creation, as the battle between two armies of super warriors plays out on the battlefield as we flashback to see the events that brought people to the war. 18 Days is the story of three generations of super-warriors, meeting for the final battle of their age, a climactic war that concludes the age of the gods and begins the age of man. Collecting the first story arc from the series. "This is not a Lord of the Rings or a Star Wars where the good guys win because they are right. The good guys in 18 Days are forced to cheat and lie and break rules to win. Although it has fantastic, mythic trappings, this is a very modern story of realpolitik and the failure of ideals in the face of harsh truth." - Grant Morrison
Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.
From legendary creator Grant Morrison (All-Star Superman, Batman & Robin, The Invisibles), comes the first chapter in his newest creation. 18 Days is the story of three generations of super-warriors, meeting for the final battle of their age, a climactic war that concludes the age of the gods and begins the age of man. "This is not a Lord of the Rings or a Star Wars where the good guys win because they are right. The good guys in 18 Days are forced to cheat and lie and break rules to win. Although it has fantastic, mythic trappings, this is a very modern story of realpolitik and the failure of ideals in the face of harsh truth." ¨C Grant Morrison
NEW YORK TIMES BESTSELLER • The first comprehensive account of the epoch-making Six-Day War, from the author of Ally—now featuring a fiftieth-anniversary retrospective Though it lasted for only six tense days in June, the 1967 Arab-Israeli war never really ended. Every crisis that has ripped through this region in the ensuing decades, from the Yom Kippur War of 1973 to the ongoing intifada, is a direct consequence of those six days of fighting. Writing with a novelist’s command of narrative and a historian’s grasp of fact and motive, Michael B. Oren reconstructs both the lightning-fast action on the battlefields and the political shocks that electrified the world. Extraordinary personalities—Moshe Dayan and Gamal Abdul Nasser, Lyndon Johnson and Alexei Kosygin—rose and toppled from power as a result of this war; borders were redrawn; daring strategies brilliantly succeeded or disastrously failed in a matter of hours. And the balance of power changed—in the Middle East and in the world. A towering work of history and an enthralling human narrative, Six Days of War is the most important book on the Middle East conflict to appear in a generation. Praise for Six Days of War “Powerful . . . A highly readable, even gripping account of the 1967 conflict . . . [Oren] has woven a seamless narrative out of a staggering variety of diplomatic and military strands.”—The New York Times “With a remarkably assured style, Oren elucidates nearly every aspect of the conflict. . . . Oren’s [book] will remain the authoritative chronicle of the war. His achievement as a writer and a historian is awesome.”—The Atlantic Monthly “This is not only the best book so far written on the six-day war, it is likely to remain the best.”—The Washington Post Book World “Phenomenal . . . breathtaking history . . . a profoundly talented writer. . . . This book is not only one of the best books on this critical episode in Middle East history; it’s one of the best-written books I’ve read this year, in any genre.”—The Jerusalem Post “[In] Michael Oren’s richly detailed and lucid account, the familiar story is thrilling once again. . . . What makes this book important is the breadth and depth of the research.”—The New York Times Book Review “A first-rate new account of the conflict.”—The Washington Post “The definitive history of the Six-Day War . . . [Oren’s] narrative is precise but written with great literary flair. In no one else’s study is there more understanding or more surprise.”—Martin Peretz, Publisher, The New Republic “Compelling, perhaps even vital, reading.”—San Jose Mercury News
An entertaining graphic adaptation of the oldest military treatise in the world and a masterpiece of Chinese literature. Hailed as the oldest philosophical discussion on military strategy, Sun Tzu’s The Art of War has been adapted as a graphic novel by award-winning illustrator Pete Katz. In this collectible thread-bound edition, the narrative focuses on a teacher instructing a pupil on the main points of Sun Tzu’s treatise, with vibrant battle scenes interspersed throughout. Issues such as planning, tactics, manoeuvring, and spying are illustrated with full-color scenes, so that readers may gain a greater understanding of principles from the fifth century BC that continue to influence generals, politicians and business leaders to this day.
A new illustrated edition of Sun Tzu's classic ancient Chinese meditation on military strategy and human psychology, with a new commentary that highlight its continued relevance for modern readers. Poetic and immensely readable, The Art of War was written 2,500 years ago and the military manual is still relevant today. A fascinating historical document that sheds light on ancient warfare, it is also a profound meditation on human psychology, interrogating the subjects of leadership, self-discipline and self-awareness. This new edition of the classic work is specially designed for modern readers. It includes an insightful introduction to the historical and philosophical context, and is accompanied by explanation and analysis of how Sun Tzu's lessons have been applied in some of the world's most famous battles. Renowned strategists from Field Marshal Montgomery to General Schwarzkopf have cited the book as an inspiration. The ancient text, attributed to Sun Tzu, is divided into 13 chapters that provide a logical and strategic approach to conflict and competition. Each focuses on a different aspect of warfare, including the importance of planning, managing your forces, decision-making, knowing your strengths and weaknesses, the art of deception and understanding the power of information. This edition, featuring more than 28 evocative photographs, offers a new perspective on a classic work and enables new generations to discover The Art of War and find new applications for the wisdom of Sun Tzu.
A biography of Hoagy Carmichael, composer of classic American songs such as ""Georgia on My Mind"", ""Rockin' Chair"", ""Skylark"", ""Lazybones"", and ""Star Dust"". The book follows Carmichael from his roaring-20s Indiana youth to Hollywood legend.
A stunning and gritty graphic novel integrating the iconic strategy text by Sun Tzu into a sweeping thriller set in the near future when Wall Street is militarized and China is the world's dominant economy. Kelly Roman served time for a horrific friendly fire incident. Once free, he discovers that his brother died while working for Sun Tzu, the ruthless strategist who runs China's global financial empire. From the apocalyptic third world of suburban Ohio, Kelly heads into the futuristic Gomorrah that is Manhattan to infiltrate Sun Tzu's organization and find out who murdered his brother—and why. Using the skills and genetic enhancements his Special Forces career provided him, he'll confront both Sun Tzu and his nemesis, a monster of biotechnology known only as The Prince. Throughout his harrowing adventure, Kelly documents Sun Tzu's ancient wisdom, which guides him through each bloody battle and hairbreadth escape in his quest for vengeance and redempti on.