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This volume originated from the 15th Conference on Software Engineering Education and Training and examines software design and development. It is aimed at researchers, professors, practitioners and students.
JCKBSE aims to provide a forum for researchers and practitioners to discuss the latest developments in the areas of knowledge engineering and software engineering. Particular emphasis is placed upon applying knowledge-based methods to software engineering problems. This volume is a collection of contributions of authors from 8 different countries. The book covers a wide range of topics related to knowledge-based or automated software engineering. architecture of knowledge; software and information systems; requirement engineering; domain analysis and modelling; formal and semiformal specifications; knowledge engineering for domain modelling; data mining and knowledge discovery; automating software design and synthesis; object-oriented and other programming paradigms; knowledge-based methods and tools for software engineering, including testing, verification and validation; process management, maintenance and evolution, applied semiotics for knowledge-based software engineering; knowledge systems methodology; development tools and environments; practical applications and experience of software and knowledge engineering; information technology in control, design, production, logistics and management; enterprise modelling and workflow.
Over the past decade, software engineering has developed into a highly respected field. Though computing and software engineering education continues to emerge as a prominent interest area of study, few books specifically focus on software engineering education itself. Software Engineering: Effective Teaching and Learning Approaches and Practices presents the latest developments in software engineering education, drawing contributions from over 20 software engineering educators from around the globe. Encompassing areas such as student assessment and learning, innovative teaching methods, and educational technology, this much-needed book greatly enhances libraries with its unique research content.
This book constitutes the thoroughly refereed proceedings of the 8th International Joint Conference on Software Technologies, ICSOFT 2013, held in Reykjavik, Iceland, in July 2013. The 19 revised full papers presented were carefully reviewed and selected from 121 paper submissions. The papers focus on the following research topics and applications: new software paradigm trends and mainstream software engineering and applications.
This book constitutes the proceedings of the 6th International Conference on Applied Informatics, ICAI 2023, which took place in Guayaquil, Ecuador, in October 2023. The 30 papers presented in this volume were carefully reviewed and selected from 132 submissions. The contributions are divided into the following thematic blocks: Artificial Intelligence; Data Analysis; Decision Systems; Enterprise Information Systems Applications; Geoinformatics; Health Care Information Systems; Interdisciplinary Information Studies; Learning Management Systems; Virtual and Augmented Reality.
This tutorial book presents an augmented selection of the material presented at the Software Engineering Education and Training Track at the International Conference on Software Engineering, ICSE 2005, held in St. Louis, MO, USA in May 2005. The 12 tutorial lectures presented cover software engineering education, state of the art and practice: creativity and rigor, challenges for industries and academia, as well as future directions.
The purpose of the 11th International Conference on Software Engineering Research, Management and Applications (SERA 2013) held on August 7 - 9, 2012 in Prague, Czech Republic was to bring together scientists, engineers, computer users, and students to share their experiences and exchange new ideas and research results about all aspects (theory, applications and tools) of Software Engineering Research, Management and Applications, and to discuss the practical challenges encountered along the way and the solutions adopted to solve them. The conference organizers selected 17 outstanding papers from those papers accepted for presentation at the conference in order to publish them in this volume. The papers were chosen based on review scores submitted by members of the program committee, and further rigorous rounds of review.
Engineering the Knowledge Society (EKS) - Event of the World Summit on the Information Society (WSIS) This book is the result of a joint event of the World Federation of Engineering Organisations (WFEO) and the International Federation for Information Processing (IFIP) held during the World Summit on the Information Society (WSIS) in Geneva, Switzerland, December 11 - 12, 2003. The organisation was in the hands of Mr. Raymond Morel of the Swiss Academy of Engineering Sciences (SATW). Information Technology (or Information and Communication Technology) cannot be seen as a separate entity. Its application should support human development and this application has to be engineered. Education plays a central role in the engineering of Information and Communication Technology (ICT) for human support. The conference addressed the following aspects: Lifelong Learning and education,- inclusion, ethics and social impact, engineering profession, developing- society, economy and e-Society. The contributions in this World Summit event reflected an active stance towards human development supported by ICT. A Round Table session provided concrete proposals for action.
A new approach to teaching computing and technology ethics using science fiction stories. Should autonomous weapons be legal? Will we be cared for by robots in our old age? Does the efficiency of online banking outweigh the risk of theft? From communication to travel to medical care, computing technologies have transformed our daily lives, for better and for worse. But how do we know when a new development comes at too high a cost? Using science fiction stories as case studies of ethical ambiguity, this engaging textbook offers a comprehensive introduction to ethical theory and its application to contemporary developments in technology and computer science. Computing and Technology Ethics: Engaging through Science Fiction first introduces the major ethical frameworks: deontology, utilitarianism, virtue ethics, communitarianism, and the modern responses of responsibility ethics, feminist ethics, and capability ethics. It then applies these frameworks to many of the modern issues arising in technology ethics including privacy, computing, and artificial intelligence. A corresponding anthology of science fiction brings these quandaries to life and challenges students to ask ethical questions of themselves and their work. Uses science fiction case studies to make ethics education engaging and fun Trains students to recognize, evaluate, and respond to ethical problems as they arise Features anthology of short stories from internationally acclaimed writers including Ken Liu, Elizabeth Bear, Paolo Bacigalupi, and T. C. Boyle to animate ethical challenges in computing technology Written by interdisciplinary author team of computer scientists and ethical theorists Includes a robust suite of instructor resources, such as pedagogy guides, story frames, and reflection questions